daveebbelaar/bama

user-stories

Prioritized backlog of user stories with checkable acceptance criteria (docs/STORIES.md) for a macOS app, built from a brief, research, or screen index.

Quelltext ansehen

Verwendung

  1. Installationsbefehl kopieren und das Quellpaket vor der Installation in der eigenen Agentenumgebung prüfen.
  2. Benötigte Werkzeuge, Zugangsdaten und Hosts im Original prüfen.
  3. Eingabe und gewünschtes Ergebnis beschreiben und die Ausgabe mit den Quellen abgleichen.
npx skills add https://github.com/daveebbelaar/bama --skill user-stories

Vor dem Start

  • Die Installation umfasst weder Modellabo noch API-Kontingent oder Dateizugriffsrechte.
  • Sterne und Installationen zeigen Aktivität, keine unabhängige Qualitäts- oder Sicherheitsprüfung.
Originales Skill-Dokument

Aus dem Quell-Repository gerendert; Überschriften, Beispiele, Code, Tabellen, Links und Bilder bleiben erhalten.

User stories

Screens show what an app looks like. Stories say what a person does with it. You build and test stories, not screens.

Read docs/BRIEF.md, docs/research/*.md, and docs/screens/INDEX.md where they exist. Write docs/STORIES.md.

Story format

markdown
### S-012 Complete a task with the keyboard
As the user, I select a task and press Command-Return to complete it.
Screens: 01-inbox.png, 02-today.png
Depends: S-004
Acceptance:
- [snap] The circle fills and the row fades out within half a second.
- [self] An "Undo" banner shows for five seconds; Command-Z also undoes it.
- [unit] A recurring task moves to its next date.
Status: todo
  • One action per story. "Rename a project from its context menu", not

"Manage projects".

  • Every acceptance line starts with how it is checked: [snap] snapshot,

[unit] unit test, [self] self-test, [manual] a person must try it. "Works well" is not checkable.

  • Screens: links reference screenshots, so improve-loop knows what to

compare. Without a reference app, name the snapshot pages that will show the story. A panel, sheet, or menu needs its own snapshot page.

  • Depends: (optional) lists stories that must be done first.
  • Keep a control and the only surface that shows it in one story: a

highlighting field that lives only in the quick-add panel ships with the panel.

  • Status: todo, doing, done, or dropped.

Milestones

Each milestone ends with an app the user can use for a day.

  1. M1 Core loop: the one thing the app is for, end to end. Data

survives a restart.

  1. M2 Organize: the main structure, sidebar pages, moving items.
  2. M3 Time: dates, Today and Upcoming, recurrence, reminders.
  3. M4 Speed: quick-add panel, global shortcut, natural language input,

keyboard navigation, search, menu commands.

  1. M5 System: menu bar, Share menu, Shortcuts, notifications, CLI.
  2. M6 Polish: drag and drop, context menus, empty states, icon, settings.

Rename milestones to fit the app. Inside a milestone, stories that others depend on come first.

Seed data

Every attribute the seed data sets (symbols, colors, notes) is something a story lets the user create in the app. Otherwise snapshots show features no one can use.

Leave things out

Drop what exists only for other people or for the vendor: accounts, sharing, teams, integrations, upgrade prompts, gamification. List them under ## Dropped, one line each, so the decision is visible.

UX notes

For each M1 story that adds a screen, an action, or words, call the Skill tool with ux-design. It adds a UX: block under the acceptance lines and starts docs/GLOSSARY.md, so every story uses the same names. Later milestones get their UX notes in improve-loop, just before they are built.

Size check

M1 has 5 to 10 stories. Over 60 stories in total means version one is too big: move stories to ## Later.

Done when every main job in the brief, every "Version one: yes" row in the research matrix, and every screen in the index maps to a story or a Dropped line, and every M1 story with UI has a UX: block.

aus demselben Repository

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