dylantarre/animation-principles

scroll-animations

Use when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scroll-linked motion.

Quelltext ansehen

Verwendung

  1. Installationsbefehl kopieren und das Quellpaket vor der Installation in der eigenen Agentenumgebung prüfen.
  2. Benötigte Werkzeuge, Zugangsdaten und Hosts im Original prüfen.
  3. Eingabe und gewünschtes Ergebnis beschreiben und die Ausgabe mit den Quellen abgleichen.
npx skills add https://github.com/dylantarre/animation-principles --skill scroll-animations

Vor dem Start

  • Die Installation umfasst weder Modellabo noch API-Kontingent oder Dateizugriffsrechte.
  • Sterne und Installationen zeigen Aktivität, keine unabhängige Qualitäts- oder Sicherheitsprüfung.
Originales Skill-Dokument

Aus dem Quell-Repository gerendert; Überschriften, Beispiele, Code, Tabellen, Links und Bilder bleiben erhalten.

Scroll Animations

Apply Disney's 12 principles to scroll-triggered motion.

Principle Application

Squash & Stretch: Elements can compress slightly while scrolling fast, settle when stopped.

Anticipation: Content should be slightly visible before full reveal. Start animations at 10-20% visibility.

Staging: Reveal content in reading order. Top-to-bottom, left-to-right progression.

Straight Ahead vs Pose-to-Pose: Define clear "hidden" and "revealed" poses. Scroll position interpolates between them.

Follow Through & Overlapping: Stagger reveals. First element triggers at 20% viewport, next at 25%, etc.

Slow In/Slow Out: Use ease-out for reveals triggered by scroll. Content settles into place.

Arcs: Parallax elements move on curves relative to scroll. Slight horizontal offset as vertical scroll occurs.

Secondary Action: Fade + slide + scale can combine for richer reveals.

Timing:

  • Reveal animation: 400-600ms (allows scroll to continue)
  • Parallax: real-time, 1:1 or fractional ratios
  • Sticky transitions: 200-300ms

Exaggeration: Subtle for scroll - users control the pace. Let scroll speed be the exaggeration.

Solid Drawing: Elements should never jump or teleport. Smooth interpolation at all scroll positions.

Appeal: Scroll animations should reward exploration, not obstruct it.

Timing Recommendations

Scroll AnimationDurationTrigger PointEasing
Fade In500ms20% visibleease-out
Slide Up600ms15% visibleease-out
Parallaxreal-timecontinuouslinear
Sticky Header200msthresholdease-out
Progress Barreal-timecontinuouslinear
Section Reveal600ms25% visibleease-out

Implementation Patterns

css
/* Scroll-triggered reveal */
.reveal {
  opacity: 0;
  transform: translateY(30px);
  transition: opacity 500ms ease-out, transform 600ms ease-out;
}

.reveal.visible {
  opacity: 1;
  transform: translateY(0);
}

/* CSS-only parallax */
.parallax-container {
  perspective: 1px;
  overflow-y: auto;
}

.parallax-slow {
  transform: translateZ(-1px) scale(2);
}

Intersection Observer Pattern

javascript
const observer = new IntersectionObserver(
  (entries) => {
    entries.forEach(entry => {
      if (entry.isIntersecting) {
        entry.target.classList.add('visible');
      }
    });
  },
  { threshold: 0.2, rootMargin: '0px 0px -10% 0px' }
);

document.querySelectorAll('.reveal').forEach(el => observer.observe(el));

Scroll-Linked Animation (CSS)

css
@keyframes reveal {
  from { opacity: 0; transform: translateY(30px); }
  to { opacity: 1; transform: translateY(0); }
}

.scroll-reveal {
  animation: reveal linear both;
  animation-timeline: view();
  animation-range: entry 0% entry 50%;
}

Key Rules

  1. Never block scroll or hijack scroll behavior
  2. Animations should complete within viewport, not require precise scroll position
  3. Trigger early (10-20% visible) so animation completes before full view
  4. Provide prefers-reduced-motion alternative - instant reveals, no parallax
  5. Test on mobile - scroll animations must be smooth at 60fps

Verwandte Aufgaben

aus demselben Repository

Weitere Skills

Alle Skills