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Nützliche Agent Skills, nach echter Nutzung sortiert.

Vergleiche verifizierte Skills aus öffentlichen Repositories nach Aufgabe, Paketinhalt, Installationen und nachvollziehbarer Quelle.

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Skills
5.771
Repositories
824
zuletzt synchronisiert
08.09.2026
5.771 Skills
adshao
Community

flounder

Operates Flounder, an autonomous white-hat security auditor. Use when a user asks for a security audit, bug-bounty review, vulnerability investigation, or exploit proof for a public-source or authorized repository, source tree, package, smart contract, Solidity/EVM project, ZK or proof-system code, deployed address, transaction, project link, or prior Flounder run; to run Flounder prepare, map, dig, audit, verify, confirm, or report workflows; to configure Flounder server, daemon, provider profiles, model auth, sandboxed execution, corpus paths, source paths, build roots, coverage, or budgets; to monitor live audit activity, continue pending scopes, verify suspected vulnerabilities, reproduce findings, or collect execution-backed bug reports; or when a Flounder maintainer asks an agent to improve auditor recall, analyze Evaluation failures, run governed Harness experiments, modify Flounder source in an isolated branch, or prepare a candidate improvement PR.

Installationen
1
GitHub Stars
379
Aktualisiert
8. Sept.
proficientlyjobs
Community

job-search

Search for jobs matching my resume and preferences

Installationen
1
GitHub Stars
367
Aktualisiert
12. März
pixijs
Community

pixijs-accessibility

Use this skill when adding screen reader and keyboard navigation to PixiJS v8 apps. Covers AccessibilitySystem options (enabledByDefault, debug, activateOnTab, deactivateOnMouseMove), per-container accessibility properties, shadow DOM overlay, mobile touch-hook activation. Triggers on: accessibility, a11y, screen reader, ARIA, keyboard navigation, tab order, AccessibilitySystem, accessibleTitle, accessibleHint, tabIndex, accessibleChildren.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-application

Use this skill when creating and configuring a PixiJS v8 Application. Covers new Application() + async app.init() options (width, height, background, antialias, resolution, autoDensity, preference, resizeTo, autoStart, sharedTicker, canvas, useBackBuffer, powerPreference, eventFeatures, accessibilityOptions, gcActive, bezierSmoothness, webgl/webgpu/canvasOptions per-renderer overrides), app.stage/renderer/canvas/screen/domContainerRoot access, ResizePlugin, TickerPlugin, CullerPlugin (cullable, cullArea), custom ApplicationPlugin creation via ExtensionType.Application, start/stop lifecycle, and app.destroy() with releaseGlobalResources. Triggers on: Application, app.init, app.stage, app.renderer, app.canvas, app.screen, app.domContainerRoot, ApplicationOptions, ApplicationPlugin, ExtensionType.Application, resizeTo, preference, autoStart, sharedTicker, useBackBuffer, powerPreference, skipExtensionImports, preferWebGLVersion, preserveDrawingBuffer, cullable, CullerPlugin, app.start, app.stop, app.destroy, releaseGlobalResources.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-blend-modes

Use this skill when compositing display objects with blend modes in PixiJS v8. Covers standard modes (normal, add, multiply, screen, erase, min, max), advanced modes via pixi.js/advanced-blend-modes (color-burn, overlay, hard-light, etc.), batch-friendly ordering. Triggers on: blendMode, additive, multiply, screen, overlay, color-burn, color-dodge, advanced-blend-modes, glow, erase.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-environments

Use this skill when running PixiJS v8 outside a standard browser: Web Workers, OffscreenCanvas, Node/SSR, or CSP-restricted contexts. Covers DOMAdapter.set, BrowserAdapter, WebWorkerAdapter, custom Adapter interface, pixi.js/unsafe-eval for strict CSP. Triggers on: DOMAdapter, BrowserAdapter, WebWorkerAdapter, Web Worker, OffscreenCanvas, Node, headless, SSR, CSP, unsafe-eval, Adapter.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-events

Use this skill when handling pointer, mouse, touch, or wheel input in PixiJS v8. Covers eventMode (none, passive, auto, static, dynamic), FederatedEvent types, propagation and capture phase, hitArea, interactiveChildren, cursor and cursorStyles, global move events for drag, eventFeatures config. Triggers on: eventMode, FederatedPointerEvent, pointerdown, click, tap, globalpointermove, drag, hitArea, cursor, stopPropagation.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-filters

Use this skill when applying visual effects to PixiJS v8 containers via the filter pipeline. Covers built-in filters (AlphaFilter, BlurFilter, ColorMatrixFilter, DisplacementFilter, NoiseFilter), custom Filter.from() with GLSL/WGSL, options (resolution, padding, antialias, blendRequired), filterArea optimization, pixi-filters community package. Triggers on: filters, BlurFilter, ColorMatrixFilter, DisplacementFilter, NoiseFilter, Filter.from, GLSL filter, pixi-filters, filterArea.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-performance

Use this skill when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory. Covers destroy patterns (cacheAsTexture(false), releaseGlobalResources), GCSystem and TextureGCSystem, PrepareSystem, object pooling, batching rules, BitmapText for dynamic text, culling (Culler, CullerPlugin, cullable, cullArea), resolution/antialias tradeoffs. Triggers on: FPS, jank, draw calls, batching, object pool, GCSystem, PrepareSystem, Culler, cacheAsTexture, memory leak, destroy patterns.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-container

Use this skill when grouping, positioning, or transforming display objects in PixiJS v8. Covers Container constructor options (isRenderGroup, sortableChildren, boundsArea), addChild/removeChild/addChildAt/swapChildren/setChildIndex, position/scale/rotation/pivot/skew/alpha/tint, getBounds/getGlobalPosition/toLocal/toGlobal, zIndex sorting, cullable, onRender per-frame callback, destroy. Triggers on: Container, addChild, removeChild, addChildAt, swapChildren, sortableChildren, zIndex, position, scale, rotation, pivot, getBounds, toGlobal, toLocal, onRender, destroy, constructor options, ContainerOptions.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-core-concepts

Use this skill when reasoning about the PixiJS v8 scene graph as a whole: how containers, leaves, transforms, and render order fit together. Covers leaf vs container distinction, local/world coordinates, culling, render groups, sortable children, masking, RenderLayer, constructor options shared by every scene node, and which leaf skill covers which display object. Triggers on: scene graph, display list, Container, Sprite, Graphics, Text, Mesh, ParticleContainer, DOMContainer, GifSprite, masking, render group, RenderLayer, world transform, constructor options, ContainerOptions.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-dom-container

Use this skill when overlaying HTML elements on the PixiJS v8 canvas. Covers DOMContainer with element, anchor, and scene-graph-driven CSS transforms, the pixi.js/dom side-effect import, DOMPipe registration, visibility sync, pointer-events handling. Triggers on: DOMContainer, pixi.js/dom, DOMPipe, HTML overlay, input on canvas, iframe overlay, DOMContainerOptions, element, anchor, constructor options.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-gif

Use this skill when displaying animated GIFs in PixiJS v8. Covers the pixi.js/gif side-effect import, Assets.load returning a GifSource, GifSprite playback (play/stop/currentFrame/animationSpeed), autoPlay/loop options, onComplete/onLoop/onFrameChange callbacks, GifSource sharing, clone, destroy. Triggers on: GifSprite, GifSource, pixi.js/gif, animationSpeed, currentFrame, autoPlay, onComplete, onFrameChange, constructor options, GifSpriteOptions.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-particle-container

Use this skill when rendering thousands of lightweight sprites in PixiJS v8. Covers ParticleContainer with Particle instances, addParticle/removeParticle, particleChildren array, dynamicProperties (vertex, position, rotation, uvs, color), boundsArea, roundPixels, update. Triggers on: ParticleContainer, Particle, IParticle, addParticle, particleChildren, dynamicProperties, boundsArea, particle effects, constructor options, ParticleContainerOptions, ParticleOptions.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-sprite

Use this skill when drawing images in PixiJS v8. Covers Sprite with anchor/tint/texture, AnimatedSprite for frame animation, NineSliceSprite for resizable UI panels, TilingSprite for scrolling/repeating backgrounds. Triggers on: Sprite, AnimatedSprite, NineSliceSprite, TilingSprite, Sprite.from, anchor, tint, tilePosition, animationSpeed, gotoAndPlay, leftWidth, topHeight, constructor options, SpriteOptions, AnimatedSpriteOptions, NineSliceSpriteOptions, TilingSpriteOptions.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
pixijs
Community

pixijs-scene-text

Use this skill when rendering text in PixiJS v8. Covers Text for canvas-quality styled labels, BitmapText for cheap per-frame updates via glyph atlas, HTMLText for HTML/CSS markup via SVG, SplitText and SplitBitmapText for per-character animation, TextStyle, tagStyles, constructor options, TextOptions, HTMLTextOptions, BitmapText, SplitTextOptions, SplitBitmapTextOptions. Triggers on: Text, BitmapText, HTMLText, SplitText, SplitBitmapText, TextStyle, HTMLTextStyle, BitmapFont.install, tagStyles, fontFamily, wordWrap.

Installationen
1
GitHub Stars
326
Aktualisiert
4. Juni
datadrivenconstruction
Community

cad-to-data

Convert CAD/BIM files to structured data. Extract element data from Revit, IFC, DWG, DGN files.

Installationen
1
GitHub Stars
306
Aktualisiert
22. Aug.
jamiemill
Community

layers-interaction-flow

Techniques for mapping interaction structure and flow — places, affordances, edge cases, and failure paths — without committing to visual form

Installationen
1
GitHub Stars
299
Aktualisiert
30. Mai
jamiemill
Community

layers-intro

Framework orientation for Layers of Product Design — load this first; provides the context all other skills depend on

Installationen
1
GitHub Stars
299
Aktualisiert
30. Mai
jamiemill
Community

layers-observed-behaviour

Techniques for planning user research and synthesising it into grounded, confidence-rated findings about what users actually do

Installationen
1
GitHub Stars
299
Aktualisiert
30. Mai
jamiemill
Community

layers-orient

Diagnostic audit across all seven layers — identifies the bottleneck layer and recommends where to focus

Installationen
1
GitHub Stars
299
Aktualisiert
30. Mai
jamiemill
Community

layers-surface

Techniques for auditing and deciding the surface against the layers below — vocabulary, object consistency, completeness, feedback, hierarchy, accessibility

Installationen
1
GitHub Stars
299
Aktualisiert
30. Mai
jamiemill
Community

layers-user-needs

Techniques for eliciting and prioritising user needs, pains, and desires — the opportunities that feed product strategy

Installationen
1
GitHub Stars
299
Aktualisiert
30. Mai
onewave-ai
Community

workout-program-designer

Custom training plans by goal (strength, cardio, flexibility). Progressive overload programming, rest day optimization, home vs gym adaptations, deload weeks.

Installationen
1
GitHub Stars
287
Aktualisiert
11. Aug.