Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.
Genre: Soulslike
Monumental ruins. Melancholy grandeur. Fog gates. Landmark shortcuts. Enemy silhouettes lethal-clear.

Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.
Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.
Monumental ruins. Melancholy grandeur. Fog gates. Landmark shortcuts. Enemy silhouettes lethal-clear.
arjun988Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
arjun988Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
arjun988Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.
arjun988Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.