Mode d’emploi
- Copiez la commande et examinez le paquet avant de l’installer dans votre environnement agent.
- Consultez le document original pour les outils, identifiants et environnements requis.
- Décrivez les entrées et le livrable souhaité ; comparez la sortie aux sources.
npx skills add https://github.com/guyronnen/openmontage --skill framer-motionAvant de commencer
- L’installation n’inclut ni abonnement au modèle, ni quota API, ni accès aux fichiers.
- Étoiles et installations reflètent l’activité, pas un test indépendant de qualité ou de sécurité.
Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.
Framer Motion Animation Principles
Implement all 12 Disney animation principles using Framer Motion's declarative React API.
1. Squash and Stretch
<motion.div
animate={{ scaleX: [1, 1.2, 1], scaleY: [1, 0.8, 1] }}
transition={{ duration: 0.3, times: [0, 0.5, 1] }}
/>2. Anticipation
<motion.div
variants={{
idle: { y: 0, scaleY: 1 },
anticipate: { y: 10, scaleY: 0.9 },
jump: { y: -200 }
}}
initial="idle"
animate={["anticipate", "jump"]}
transition={{ duration: 0.5, times: [0, 0.2, 1] }}
/>3. Staging
<motion.div animate={{ filter: "blur(3px)", opacity: 0.6 }} /> {/* bg */}
<motion.div animate={{ scale: 1.1, zIndex: 10 }} /> {/* hero */}4. Straight Ahead / Pose to Pose
<motion.div
animate={{
x: [0, 100, 200, 300],
y: [0, -50, 0, -30]
}}
transition={{ duration: 1, ease: "easeInOut" }}
/>5. Follow Through and Overlapping Action
<motion.div animate={{ x: 200 }} transition={{ duration: 0.5 }}>
<motion.span
animate={{ x: 200 }}
transition={{ duration: 0.5, delay: 0.05 }} // hair
/>
<motion.span
animate={{ x: 200 }}
transition={{ duration: 0.6, delay: 0.1 }} // cape
/>
</motion.div>6. Slow In and Slow Out
<motion.div
animate={{ x: 300 }}
transition={{
duration: 0.6,
ease: [0.42, 0, 0.58, 1] // easeInOut cubic-bezier
}}
/>
// Or use: "easeIn", "easeOut", "easeInOut"7. Arc
<motion.div
animate={{
x: [0, 100, 200],
y: [0, -100, 0]
}}
transition={{ duration: 1, ease: "easeInOut" }}
/>8. Secondary Action
<motion.button
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
>
<motion.span
animate={{ rotate: [0, 10, -10, 0] }}
transition={{ duration: 0.3 }}
>
Icon
</motion.span>
</motion.button>9. Timing
const timings = {
fast: { duration: 0.15 },
normal: { duration: 0.3 },
slow: { duration: 0.6 },
spring: { type: "spring", stiffness: 300, damping: 20 }
};10. Exaggeration
<motion.div
animate={{ scale: 1.5, rotate: 720 }}
transition={{
type: "spring",
stiffness: 200,
damping: 10 // low damping = overshoot
}}
/>11. Solid Drawing
<motion.div
style={{ perspective: 1000 }}
animate={{ rotateX: 45, rotateY: 30 }}
transition={{ duration: 0.5 }}
/>12. Appeal
<motion.div
whileHover={{
scale: 1.02,
boxShadow: "0 20px 40px rgba(0,0,0,0.2)"
}}
transition={{ duration: 0.3 }}
/>Stagger Children
const container = {
hidden: { opacity: 0 },
show: {
opacity: 1,
transition: { staggerChildren: 0.1 }
}
};
<motion.ul variants={container} initial="hidden" animate="show">
{items.map(item => <motion.li variants={itemVariant} />)}
</motion.ul>Key Framer Motion Features
animate- Target statevariants- Named animation stateswhileHover/whileTap- Gesture animationstransition- Timing and easingAnimatePresence- Exit animationsuseAnimation- Programmatic controllayout- Auto-animate layout changes


