Mode d’emploi
- Copiez la commande et examinez le paquet avant de l’installer dans votre environnement agent.
- Consultez le document original pour les outils, identifiants et environnements requis.
- Décrivez les entrées et le livrable souhaité ; comparez la sortie aux sources.
npx skills add https://github.com/mohitmishra786/low-level-dev-skills --skill custom-allocatorsAvant de commencer
- L’installation n’inclut ni abonnement au modèle, ni quota API, ni accès aux fichiers.
- Étoiles et installations reflètent l’activité, pas un test indépendant de qualité ou de sécurité.
Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.
Custom Allocators
Purpose
Guide agents through memory allocator design and tuning: pool/slab/arena/buddy taxonomy, jemalloc internals and MALLOC_CONF, mimalloc design, tcmalloc thread-caching, writing a simple pool allocator in C, Rust GlobalAlloc trait, fragmentation metrics, and benchmarking.
When to Use
- Replacing malloc for latency-sensitive or embedded workloads
- Tuning jemalloc/mimalloc for server heap behavior
- Implementing arena allocation for request-scoped or frame-based lifetimes
- Writing a Rust custom global allocator for
no_stdor performance - Diagnosing heap fragmentation (internal vs external)
- Benchmarking allocator throughput and latency
Workflow
1. Allocator taxonomy
Allocator types
├── Pool/fixed-size — O(1) alloc/free, fixed block sizes
├── Slab — kernel-style, cache-friendly size classes
├── Arena/bump — fast alloc, bulk free (reset arena)
├── Buddy — power-of-two blocks, low fragmentation for large allocs
└── General (malloc) — jemalloc, mimalloc, tcmalloc2. Simple pool allocator in C
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
typedef struct pool_block {
struct pool_block *next;
} pool_block_t;
typedef struct {
void *memory;
size_t block_size;
size_t num_blocks;
pool_block_t *free_list;
} pool_t;
int pool_init(pool_t *p, size_t block_size, size_t num_blocks) {
p->block_size = block_size < sizeof(pool_block_t) ?
sizeof(pool_block_t) : block_size;
p->num_blocks = num_blocks;
p->memory = aligned_alloc(64, p->block_size * num_blocks);
if (!p->memory) return -1;
p->free_list = NULL;
for (size_t i = 0; i < num_blocks; i++) {
pool_block_t *blk = (pool_block_t *)((char *)p->memory + i * p->block_size);
blk->next = p->free_list;
p->free_list = blk;
}
return 0;
}
void *pool_alloc(pool_t *p) {
if (!p->free_list) return NULL;
pool_block_t *blk = p->free_list;
p->free_list = blk->next;
return blk;
}
void pool_free(pool_t *p, void *ptr) {
pool_block_t *blk = (pool_block_t *)ptr;
blk->next = p->free_list;
p->free_list = blk;
}3. Arena allocator
typedef struct {
char *base;
size_t capacity;
size_t offset;
} arena_t;
void *arena_alloc(arena_t *a, size_t size, size_t align) {
uintptr_t cur = (uintptr_t)(a->base + a->offset);
uintptr_t aligned = (cur + align - 1) & ~(align - 1);
size_t padding = aligned - cur;
if (a->offset + padding + size > a->capacity)
return NULL;
a->offset += padding + size;
return (void *)aligned;
}
void arena_reset(arena_t *a) { a->offset = 0; }Use per-request arenas in servers — reset after response, no per-object free.
4. jemalloc tuning
# Use jemalloc as system allocator
LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libjemalloc.so.2 ./myapp
# Runtime tuning
export MALLOC_CONF="background_thread:true,dirty_decay_ms:1000,muzzy_decay_ms:1000"
# Profiling build
# ./configure --enable-prof
export MALLOC_CONF="prof:true,prof_active:true,lg_prof_sample:19"jemalloc concepts:
- Size classes — rounded allocation sizes
- tcache — per-thread cache for hot sizes
- arenas — reduce contention across threads
# Statistics
export MALLOC_CONF="stats_print:true"
# prints on exit, or:
mallctl("epoch", ...); mallctl("stats.allocated", ...);5. mimalloc
# Use mimalloc
LD_PRELOAD=/usr/lib/libmimalloc.so ./myapp
# Environment options
export MIMALLOC_SHOW_STATS=1
export MIMALLOC_PAGE_RESET=1mimalloc hierarchy: segment → page → block. Generally lower metadata overhead than jemalloc.
# Statistics at exit
MIMALLOC_SHOW_STATS=1 ./myapp6. tcmalloc thread-caching
LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libtcmalloc.so.4 ./myapp
# Environment
export TCMALLOC_SAMPLE_PARAMETER=524288 # sampling profilerPer-thread caches for small objects; central heap for larger allocations.
7. Rust GlobalAlloc
use std::alloc::{GlobalAlloc, Layout, System};
use std::sync::atomic::{AtomicUsize, Ordering};
struct TrackingAllocator;
static ALLOCATED: AtomicUsize = AtomicUsize::new(0);
unsafe impl GlobalAlloc for TrackingAllocator {
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
let ptr = System.alloc(layout);
if !ptr.is_null() {
ALLOCATED.fetch_add(layout.size(), Ordering::Relaxed);
}
ptr
}
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
System.dealloc(ptr, layout);
ALLOCATED.fetch_sub(layout.size(), Ordering::Relaxed);
}
}
#[global_allocator]
static GLOBAL: TrackingAllocator = TrackingAllocator;For #![no_std] with alloc crate, implement GlobalAlloc without System.
8. Fragmentation metrics
| Type | Definition | Detection |
|---|---|---|
| Internal | Allocated block larger than requested | Allocator stats; size class rounding |
| External | Free memory not usable for request | mallinfo/malloc_info; RSS vs heap |
# glibc malloc_info
malloc_info(0, stdout);
# jemalloc
jeprof --show_bytes ./myapp jeprof.heap9. Benchmarking
# mimalloc bench (if built from source)
cd mimalloc && mkdir build && cd build
cmake .. && make
./mimalloc-bench
# Custom microbenchmark pattern
perf stat -e cycles,instructions ./allocator_bench --threads 8 --size 64Compare: single-thread alloc/free, multi-thread contention, mixed size distribution.
Common Problems
| Symptom | Cause | Fix |
|---|---|---|
| Pool alloc returns NULL | Free list exhausted | Increase pool size; leak check |
| jemalloc RSS won't drop | Dirty page decay slow | Lower dirty_decay_ms; madvise |
| Arena OOM | No reset between phases | arena_reset or chain arenas |
| Rust allocator UB | Wrong Layout in dealloc | Store size/align with allocation |
| Worse perf with mimalloc | Wrong workload fit | Benchmark; try jemalloc |
| High external fragmentation | Long-lived mixed sizes | Segregate by lifetime; pools |
Related Skills
skills/allocators/numa-programming— NUMA-aware allocationskills/rust/rust-no-std— custom allocators in embedded Rustskills/profilers/heaptrack— allocation hotspot profilingskills/profilers/valgrind— heap leak detectionskills/low-level-programming/cpu-cache-opt— allocator alignment and false sharingskills/kernel/kernel-internals— SLUB/buddy kernel allocators

