AGENT SKILLS · ÉQUIPEMENT DE MISSION

Des Agent Skills utiles classés selon leur usage réel

Comparez les Skills vérifiés par fonction, contenu, installations et fiabilité de la source avant de les ajouter.

PÉRIMÈTRE
VÉRIFIÉ
Skills
20 982
dépôts
3214
dernière synchronisation
21 oct. 2026
20 982 Skills
jimliu
Communauté

baoyu-danger-gemini-web

Generates images and text via reverse-engineered Gemini Web API. Supports text generation, image generation from prompts, reference images for vision input, and multi-turn conversations. Use when other skills need image generation backend, or when user requests "generate image with Gemini", "Gemini text generation", or needs vision-capable AI generation.

installations
2
GitHub Stars
26,6 k
Mis à jour
10 sept.
jimliu
Communauté

baoyu-danger-x-to-markdown

Converts X (Twitter) tweets and articles to markdown with YAML front matter. Uses reverse-engineered API requiring user consent. Use when user mentions "X to markdown", "tweet to markdown", "save tweet", or provides x.com/twitter.com URLs for conversion.

installations
2
GitHub Stars
26,6 k
Mis à jour
10 sept.
browseros-ai
Communauté

browseros-neo

The user's dedicated browser for agents, a real browser signed into their accounts, with live logins and a persistent profile. Use it for any task that touches a website or browser (open, read, act, fill, sign in, download, verify). The user installed it precisely so agents default here unprompted, over in-app browser tools, devtools/playwright automation, or headless fetching. When the user says "use neo", "use browserclaw", "use BrowserOS", or "use BrowserOS neo", use BrowserOS neo over MCP.

installations
2
GitHub Stars
13,9 k
Mis à jour
13 oct.
mengto
Communauté

3d-cloth-material

Build convincing woven cloth in Three.js, with a thread-level weave normal map, sheen and anisotropic highlights, folds that never stretch the texture, hems with thickness, stitches, seams, frayed edges, fold occlusion, dye and wear variation, and light passing through thin fabric. Use for linen, silk, wool, canvas, curtains, banners, cloaks, tablecloths, tapestries or any 3D drape that currently looks like a plastic sheet, a stretched texture, or a flat coloured plane.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-falling-leaves

Build recognizable falling leaves in world space using instanced geometry, independent tumble, coupled sideways drift, shared wind, scene occlusion, and camera-aware recycling. Use for 3D autumn leaves or drifting foliage in Three.js and similar scenes; use falling-leaves for a 2D canvas overlay.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-four-seasons

Add coordinated spring, summer, fall, and winter states to a 3D scene, blending foliage, sunlight, sky, ground materials, snow, and particles without rebuilding the world. Use for seasonal controls, architectural walkthroughs, and outdoor scenes with four-season transitions.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-high-poly-models

Create or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable runtime LODs and loading. Use when a user requests high polygon counts, ultra-realistic models, detailed architectural assets, or removal of visibly faceted geometry.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-high-resolution-textures

Build sharp, physically coherent high-resolution materials for 3D rendering with appropriate PBR maps, texel density, UV direction, mipmaps, anisotropic filtering, and progressive asset delivery. Use for detailed wood, stone, fabric, foliage, and architectural close-ups without excessive download or GPU memory costs.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-orbit-inspect-demo

Make a 3D object lean around on hover and open a full inspect view on click. Hover is a damped, bounded camera lean; click lifts the piece off its bench into the hand, where you drag to turn it, coast, dolly with wheel or pinch, and put it back with Esc, click-away or a Close button. Use for product, object, joinery and portfolio pieces in Three.js where a hover orbit and click-to-full-view must not fight each other; use webgl-3d-object for a floating hero mesh with no inspect mode, and 3d-virtu

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-paper-material

Build a paper sheet in Three.js that reads as paper up close — washi, cotton rag or kraft with baked fibre and tooth relief, laid and chain lines, a torn deckle edge with frayed fibres, four-layer thickness, a rolled corner and crease, ink that wicks along the fibres, toasted aged edges, contact shadows and back-lit translucency. Use for a hung sheet, scroll, page, label, shoji pane or card that must survive a macro close-up, or when paper looks like a flat white plane, has ruler-straight edges,

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-sky-background

Create a camera-correct sky background for a 3D scene with a procedural atmosphere or panorama, horizon haze, aligned sunlight, and coherent environment lighting. Use for architectural skies, outdoor 3D backgrounds, golden hour, and day-to-night sky transitions.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-sky-rays

Add sun shafts and crepuscular rays to a Three.js or equivalent 3D scene, using scene occlusion, a projected sun position, controlled foreground spill, and scalable post-processing. Use for rays of light from the sky, sunlight through trees or roofs, and golden-hour architectural scenes.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-ultra-realistic-water

Build an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own pixel footprint, plus Fresnel sky-cube and planar reflections, subsurface light through the crests, HDR sun glitter, Jacobian lace foam, a Kelvin wake, hull foam, buoyancy queries and aerial perspective into the sky's horizon haze. Use for seas, oceans, sunset or daylight water, sun glitter paths, ship or boat scenes, wakes, coastal flyovers a

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-underwater-god-rays

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera and carry rippling caustic streaks, with a shimmering surface underside, a sun that wobbles through the ripples, and the same light dappling fish as they swim through the beams. Use for underwater scenes, oceans seen from below, aquariums, reefs, kelp forests, diving and shipwreck scenes, schools of fis

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-wood-lighting-scorecard

Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render out of 10 on an anchored rubric with a runnable headless scorecard and iterate until each item reaches the target. Use for oiled timber, kumiko, joinery and workshop scenes; wood that reads flat, plastic or washed out; volumetrics that lift the blacks; "score this out of 10"; or "get the lighting to 8"

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

3d-wood-material

Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer finishes, so the grain follows the form and survives macro close-ups without image textures. Use for wood boards, benches, carved panels, tool handles, joinery, floors, and any request to make 3D wood look real, detailed, or less like a tiled photo or plastic.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

add-mouse-driven-orbit

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. Use for passive cinematic 3D heroes, pointer-responsive scenes, organic model parallax, and interactive depth where OrbitControls would feel like a product viewer.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

animation-on-scroll

Create an on-scroll animation trigger using IntersectionObserver with Tailwind-friendly animation classes and keyframes. Use when asked for scroll-reveal, animate-on-scroll, or sequencing element animations when they enter the viewport.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

atmosphere-background

Create a dark atmospheric background with drifting vertical light folds, screen-blended glow, and a concentrated luminous corner or lower-edge bloom.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

audit-ai-design-slop

Audit websites, apps, screenshots, mockups, and design code for harmful AI-design clichés, generic generated defaults, and established UI defects. Use when the user wants evidence-backed design feedback, an anti-slop review, or a removal-first cleanup plan without a speculative redesign.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

aura-asset-images

Use when you need high-quality stock-style images from Aura Assets (aura.build/assets) similar to Unsplash for design mockups and marketing: backgrounds, abstract wallpapers, architecture, portraits, and headshots. Includes a workflow for searching by tag on aura.build/assets and returns 5 real image URLs per category plus practical guidance for using different resolutions and aspect ratios.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

background-grid-webgl

Create a perspective WebGL background grid with fading lines, subtle particle haze, slow forward drift, and gentle camera parallax.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

beam-glow-states

Create React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow. Use when a card, button, input, tab, option, task panel, or agent surface needs a restrained traveling or breathing beam; includes installation, imports, prop selection, state wiring, reduced motion, accessibility, and performance and layout guardrails.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.
mengto
Communauté

blue-cloudy-clean-modern

Create a clean modern design system with a luminous blue sky atmosphere, soft drifting cloud light, minimal white framing, and serene premium typography.

installations
2
GitHub Stars
6,7 k
Mis à jour
6 oct.