
Documento originale
Nano Banana · en
(Paris, PC) Anchor: [Location] :: [Material Concept]::4
Morphology: Miniature architectural cityscape of [Location], entire skyline constructed via the assemblage of [Material Concept] components, skyscrapers and structures formed from the constituent parts of [Material Concept], thematic structural engineering, hyper-detailed diorama::3
Material Physics: Physical properties of [Material Concept] applied to architecture, [Material Concept] textures replacing concrete and glass, innate material logic of [Material Concept], high-fidelity surface details::3
Illumination: Lighting exhibiting the surface properties of [Material Concept], ambient occlusion, volumetric atmosphere matching the material theme::2
Render Stack: Tilt-shift photography, macro lens, f/2.8, 8k, scale model aesthetic, detailed texture mapping, Unreal Engine 5 render::1
Negative: [Human presence, massive scale, blurry, low resolution, bad geometry, distortions, flat 2D, text, watermark]:: -1Come usare
- Copia tutto il prompt originale, inclusi i parametri.
- Adatta soggetto, testo e composizione alle tue esigenze.
- Usa uno strumento esterno compatibile; verifica accesso e risultato.
Prima di iniziare
- Controlla se serve un’immagine di riferimento. La compatibilità non prova il modello usato per l’esempio.
- Verifica nomi, numeri e testi; i risultati cambiano con le versioni del modello.





