livekit/agent-skills

writing-livekit-scenarios

Creates and maintains the scenarios a LiveKit agent simulation runs, and wires the agent to consume them.

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Come usare

  1. Copia il comando e controlla il pacchetto prima di installarlo nel tuo ambiente agente.
  2. Controlla strumenti, credenziali e ambienti richiesti nel documento originale.
  3. Descrivi input e risultato desiderato; confronta l’output con le fonti.
npx skills add https://github.com/livekit/agent-skills --skill writing-livekit-scenarios

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  • L’installazione non include abbonamenti, quote API o accesso ai file.
  • Stelle e installazioni indicano attività, non un test indipendente di qualità o sicurezza.
Documento Skill originale

Contenuto dal repository con titoli, esempi, codice, tabelle, link e immagini preservati.

Writing simulation scenarios

A scenario is a simulated user's `instructions` (who they are, what they want) plus `agent_expectations` (what counts as success). A simulation plays the scenario against the real agent, and an LLM judge grades the transcript.

Runs are disposable. The scenario file is what lasts: it gets reviewed in diffs, re-run for years, and it's what catches a prompt edit that breaks something without anyone noticing.

Before writing a file, look up the exact schema and CLI flags with reading-livekit-docs. Field names and commands change, so this skill doesn't restate them. Conceptually, a file is a named group of scenarios. Each scenario has the simulated user's instructions, the pass criteria, and optionally tags for grouping and per-scenario data the agent can read at runtime. If the CLI offers to add stable per-scenario ids to a file, accept and commit them.

Start from a generated baseline

Don't start from an empty file. LiveKit's generator reads the agent's source and produces a decent first pass much faster than you'd write ten scenarios by hand:

bash
lk agent simulate text -n 10    # confirm the exact flags with --help

Generating from source uploads the code to LiveKit Cloud so the generator can read it, which is why the CLI asks for confirmation first. Tell the user that before running it and let them decline. Some code can't leave the machine, and in that case you write the scenarios by hand. A flag skips the prompt for non-interactive runs.

When the run finishes, the CLI either tells you where it saved the generated scenarios or offers to save them into the project. Either way, get that file into the repo as the starting point.

You can't steer the generator. It infers intent from the code, so it writes plausible conversations instead of the ones this agent's users have, and it doesn't know what the user is worried about. Treat its output as a draft:

  1. Read every scenario and delete the ones that don't matter. A file you haven't read isn't a

test suite.

  1. Sharpen vague expectations. If the judge can't decide an agent_expectations, its verdict

flips between runs. This is the biggest cause of flaky scenarios.

  1. Add what generation misses. It drifts toward happy paths. references/risk-coverage.md

explains how to turn the agent's constraints into a checklist and give each item a scenario.

  1. Add what the user is worried about. If they haven't said, ask what they want stress-tested.

That input is why a suite a person steers is better than a generated one.

Ask what to probe

The user knows which flow keeps breaking, which customer complained, and which change they're nervous about. Ask, and weight the suite toward that area with more and deeper scenarios.

Focus adds coverage. It never removes coverage of the agent's hard limits. If the user has no preference, generate broadly and tell them that's what you did.

Ground scenarios in what the agent can do

Read the agent's code locally with your normal tools before writing anything. Look for what a user can ask for (capabilities), where requests get blocked (constraints: required steps, unavailable items by name, caps, eligibility), and what the agent must refuse.

Constraints matter most. A scenario that asks for something the agent can't do is only valid if the expectation is that the agent says so. Written the other way, the test fails when the agent behaves correctly.

Scope is the agent reachable from the session entrypoint, plus agents it hands off to and tasks it awaits. Ignore other classes in the directory, unused imports, and example files.

Write instructions the simulated user can follow

There are two shapes, and which one you use depends on what the scenario is for. Details and examples are in references/scenario-craft.md.

  • Point-form direction for deterministic flows you'll grade on end state. A structured template

(persona, opening line, facts revealed only when asked, steps in order, conditional reactions) keeps the persona model on track and makes the run repeatable.

  • A persona paragraph plus goals for open-ended and adversarial scenarios graded only on the

conversation, where you want the simulated user to improvise.

In both shapes, goals are requests to the agent, never the agent's own actions. Use real values from the agent's domain and assume no prior state. Vary persona, mood and difficulty across the suite so it isn't ten copies of the same cooperative caller.

Split scenarios into sets, one file per set

The run command takes one scenario file, so a file is a run. Split along the lines you want to run separately, which usually isn't topic.

The most important axis is how the set is graded:

  • Scenarios that drive concrete tool flows to a deterministic end state, graded on final state and

the conversation (see "Make the agent consume the scenario" below).

  • Open-ended and adversarial scenarios graded on agent_expectations alone.

These need different instructions shapes, different agent wiring, and often a different run cadence, so they go in different files. The second axis is cadence: a small set to run before a merge, and the full set before a release.

Give each file a name that describes the set, since it labels the run. Inside a file, use tags to slice. Tag feature so a failure points at the part of the agent that owns it, and add whatever else you filter by (channel, difficulty). Put a header comment on the file recording the set's assumptions: pinned dates, required environment variables, and what its expectations depend on.

Keep scenarios reproducible

A scenario should give the same result months from now as it does today.

  • Write absolute dates and pin the agent's clock (usually with an environment variable) so

availability and expectations always line up. Relative dates rot.

  • Don't let scenarios hit real backends. Seed deterministic state from the scenario instead

(see "Make the agent consume the scenario" below).

  • Keep ids stable where the CLI supports them. Labels and instructions change, and the id is

what ties a scenario's runs together over time. A scenario rewritten from scratch is a new scenario and gets a new id.

Make the agent consume the scenario

A scenario file can't fix two problems by itself. A scenario that reaches a real backend grades differently every run, and a judge that only reads the transcript will pass a run that booked the wrong room. Both are fixed in the agent's code, in one branch at the top of the entrypoint:

  1. Detect a simulation from the job context. In production the check comes back empty and

nothing else changes.

  1. Seed state from the scenario's per-scenario data (a fake calendar, an in-memory database)

that the agent's real tools read through unchanged.

  1. Mock tools for the session's lifetime, so tool selection is still under test but execution

is deterministic.

  1. Grade the final state in the end-of-simulation callback. Compare what the agent ended with

against what the scenario expected, and fail the run if they differ. Your check can fail a run the judge passed. It can't rescue one the judge failed.

Only tool-flow scenarios need this. Open-ended and adversarial ones are graded on the conversation alone. references/connecting-the-agent.md covers it in full, including how to confirm the wiring took effect. Look up the current API names with reading-livekit-docs.

Grow the suite from real failures

The most valuable scenarios describe something that went wrong. Once the agent is live, derive them from recorded sessions instead of inventing more. Where the CLI supports it, a subcommand derives a scenario from a recorded session (check lk agent simulate --help). A derived scenario describes one call, so widen it to the class of calls it represents and sharpen its expectation into the rule you want enforced.

Every production bug you fix should get a permanent scenario in the file.

Don't write bad tests

The judge grades the agent against agent_expectations, so a careless expectation punishes correct behavior:

  • For guardrails and negative cases, the pass is that the agent **refuses, escalates, or declines to

invent data**. Write the expectation that way.

  • Never write an expectation the agent can only meet by misbehaving, such as stating data it can't

know or giving specific medical, legal or financial directives. If passing requires misbehavior, the scenario is wrong.

  • Judge by outcome, from the user's point of view. Don't prescribe wording.

References

  • references/risk-coverage.md — turning constraints into a checklist and guaranteeing coverage
  • references/scenario-craft.md — instructions shapes, persona variety, audio-specific scenarios
  • references/connecting-the-agent.md — the agent-side code: detect, seed, mock, grade final state

Related skills

  • Running them: running-livekit-simulations
  • Schema and CLI facts: reading-livekit-docs

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