maplibre/maplibre-agent-skills

maplibre-fonts-glyphs

Configuring fonts and glyphs for MapLibre GL JS and MapLibre Native — the style's glyphs URL, self-hosting or generating font PBFs, the GL JS local-font fallback (omitted glyphs or a failed glyph fetch), MapLibre Native's font-faces property, and Noto/CJK/R…

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使い方

  1. インストールコマンドをコピーし、自分の環境へ導入する前にソースを確認します。
  2. 必要なツール、認証情報、対応環境を原文で確認します。
  3. 入力と成果物を指定し、出力を資料と照合します。
npx skills add https://github.com/maplibre/maplibre-agent-skills --skill maplibre-fonts-glyphs

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リポジトリの原文

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MapLibre Fonts and Glyphs

MapLibre doesn't render text with fonts installed on the machine by default. It fetches precomputed glyph images from a server, or (GL JS, since 5.11.0) falls back to local/system fonts. This skill covers where glyphs come from, the GL JS local-font fallback, MapLibre Native's separate font-faces mechanism, and non-Latin script support. For font sizing, weight, and other visual-hierarchy decisions, see maplibre-cartography.

When to Use This Skill

  • Text labels aren't rendering, or render in the wrong font
  • Setting up a glyphs URL for a custom or self-hosted style
  • Deciding whether to self-host existing font PBFs or generate your own from a TTF/OTF
  • Rendering non-Latin scripts (CJK, Arabic, Hebrew, Devanagari, and others)
  • Rendering fonts locally/offline without a glyphs server, on GL JS or Native

Don't use this skill to pad an unrelated answer. Fonts and glyphs only affect symbol layers that set text-field. A question about terrain, hillshade, or any other layer that draws no text gets a normal, focused answer that leaves fonts, glyphs, and label scripts out entirely, caveats and troubleshooting rows included.

MapLibre renders text using SDF glyphs

MapLibre renders text using SDF (signed-distance field) glyphs — precomputed font files that scale cleanly at any zoom or screen density, served from a URL matching the style's glyphs field. In GL JS ≥ 5.11.0 (PR #4564), an unresolvable glyphs situation is no longer fatal: MapLibre renders text locally via TinySDF instead, treating text-font as a cascading list of local/web font names. This covers two cases:

  • `glyphs` omitted entirely. A first-class local-fonts mode, not just error recovery. Every text-font name is resolved as a web font (loaded with @font-face or document.fonts.load()) or a system font, the same way a browser resolves a CSS font-family list. No PBF generation, no glyph server. See the local fonts and web fonts examples.
  • `glyphs` is set but a specific glyph PBF fails to load (wrong font name, 404, etc.). The same local-render path fires per glyph range instead of failing the tile, logging Unable to load glyph range ... Rendering codepoint U+... locally instead. Treat this as cosmetic, not correctness: the text renders in a generic local/system font that varies by OS/browser, but doesn't go invisible or break the layer.

The PR author's own caveat still holds: this is GL JS only. The PR text declines to "encourage style authors to rely on non-CJK local text rendering yet," since Native still needs matching Android and iOS implementations for interoperability. A style that must look the same on GL JS and Native should keep serving glyphs explicitly instead of relying on the fallback.

Native's equivalent is a different property, not the same one. Native doesn't support omitting glyphs to fall back to local fonts (tracked, still open: maplibre-native#165). Instead it has its own font-faces property (Android ≥ 11.13.0, iOS ≥ 6.18.0 — not implemented in GL JS, gl-js#6637), mapping each text-font name to one or more local font files with an explicit Unicode range you specify yourself. Same goal as GL JS's fallback — offline rendering without a glyph server — but manual instead of automatic: you get exact control over which file covers which codepoints, at the cost of working out those ranges yourself. Don't port font-faces config to a GL JS style, or the GL JS omit-glyphs pattern to Native — the two SDKs solve local fonts with unrelated mechanisms today.

Setting the glyphs URL

The style's glyphs field is a URL template ending in /{fontstack}/{range}.pbf (e.g. https://demotiles.maplibre.org/font/{fontstack}/{range}.pbf), where {fontstack} is the comma-joined text-font list and {range} a Unicode range — full mechanics: style spec — glyphs. text-font is itself a fallback list — see Noto for global maps below.

Font options

SourceFonts availableNotes
demotiles.maplibre.org/fontNoto Sans (Latin, Arabic, CJK, etc.), Noto Sans Bold, ItalicFree, publicly hosted; good for prototyping
OpenMapTiles fonts.openmaptiles.orgKlokantech Noto Sans familyMatched to OMT schema styles
Self-hosted, existing fontReuse prebuilt PBFs (openmaptiles/fonts, UNDP-Data/fonts, or your current server's tree)Full control; no generation needed for standard fonts
Self-hosted, custom fontGenerate PBFs from your own TTF/OTFOnly needed when no prebuilt PBF set exists for the font

For standard fonts (Noto Sans, Open Sans, Roboto, and similar), you don't need to generate anything. The simplest path is copying the {fontstack}/{range}.pbf tree a glyph server already serves (e.g. the one your style currently points at) onto your own origin. openmaptiles/fonts and UNDP-Data/fonts package the common standard fonts as glyph PBFs you can build or pull. Both also run hosted endpoints of their own — third-party servers, so skip those if self-hosting is the point. Point the style's glyphs field at your own URL template; the font names in your text-font arrays must exactly match the served font-stack folder names.

Generating glyphs from a TTF/OTF is a separate, heavier task — only needed for a custom or brand font with no existing PBF set. Use Font Maker or fontnik to produce the .pbf files, then serve and reference them the same way as above.

Noto for global maps

Noto ("no tofu") is Google's open-source family built for near-universal Unicode coverage: Noto Sans covers Latin/Greek/Cyrillic, and script-specific fonts (Noto Sans Arabic, Noto Sans Devanagari, Noto Sans Thai, the region-specific Noto Sans CJK SC/TC/JP/KR) extend it. How you handle non-Latin text depends on the script, and CJK is the case people most often get wrong.

CJK (Chinese, Japanese, Korean) — rendered locally by default; do not serve CJK glyph PBFs. GL JS's localIdeographFontFamily map option defaults to 'sans-serif', so CJK characters are generated on-device (TinySDF), and text-font is ignored for them (except the weight keyword). This exists because CJK text has poor locality across Unicode ranges: a single tile can otherwise trigger dozens of large glyph requests.[2] Leave it on; optionally point it at a nicer on-device CJK font. Setting localIdeographFontFamily: false restores served glyphs for CJK, which is much slower — only do it if you specifically need the served font's shapes.

javascript
const map = new maplibregl.Map({
  // ...
  localIdeographFontFamily: '"Noto Sans CJK SC", sans-serif' // optional; default is 'sans-serif'
});

Other non-Latin scripts (Arabic, Hebrew, Thai, …) — need real glyphs. localIdeographFontFamily does not apply here. Add the relevant Noto script font to the style layer's text-font fallback list and serve its glyph PBFs (or rely on the GL JS ≥ 5.11.0 local fallback, which is environment-dependent — see the top of this skill). Font names must match those the glyph server knows.

Devanagari, Khmer, and other scripts requiring ligatures/reordering — glyphs alone will not fix this. MapLibre maps each Unicode codepoint to one glyph with no shaping engine (no HarfBuzz/Raqm), so it cannot form the conjuncts and reordering these scripts require — serving the correct font's PBFs will not produce correct-looking text. There is currently no configuration fix; this is a known architectural limitation.[3]

json
{ "text-font": ["Noto Sans Regular", "Noto Sans Devanagari Regular"] }

Arabic and Hebrew additionally need the RTL text plugin for correct right-to-left shaping and ordering — glyph coverage alone is not enough. GL JS does not handle RTL by default[1]:

javascript
import { setRTLTextPlugin } from 'maplibre-gl';
setRTLTextPlugin('https://unpkg.com/maplibre-gl/dist/maplibre-gl-rtl-text.js', null, true);

Call this before initializing the map.

Related Skills

References

  1. **`setRTLTextPlugin` (MapLibre GL JS API)** — required for correct Arabic/Hebrew shaping
  2. **Use locally generated ideographs (MapLibre GL JS example)** — localIdeographFontFamily default and CJK rendering behavior
  3. **"About Text Rendering in MapLibre"** — SDF glyph architecture, codepoint-to-glyph mapping, and why shaping-dependent scripts (Devanagari, Khmer) don't render correctly

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