AGENT SKILLS · ミッション装備

実際に使われている Agent Skills

公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。

掲載範囲
検証済み
Skills
23,248
リポジトリ
3589
最終同期
2026/11/04
23,248 Skills
wondelai
コミュニティ

software-design-philosophy

Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", "pass-through method", "this code is over-engineered", or "simplify this design". Also trigger when reviewing an interface for simplicity, evaluating whether an abstraction is pulling its weight, deciding whether a comment is worth writing,

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

steve-jobs-design-review

Review designs, products, and features with Steve Jobs'' standards: ruthless simplicity, focus, and end-to-end excellence. Use when the user mentions "Steve Jobs review", "design review", "product review", "what would Steve do", "insanely great", "this feels too complicated", "too many features", "product taste", "saying no", or "is this good enough to ship". Also trigger when critiquing a UI, feature, or roadmap for focus and simplicity, cutting scope to the essential, or pressure-testing the w

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

team-topologies

Organize business and technology teams for fast flow using Skelton & Pais''s "Team Topologies". Use when the user mentions "team topologies", "Conway''s law", "platform team", "stream-aligned team", "team boundaries", "cognitive load", "how should we split teams", "who owns this service", "team dependencies", or "reorg". Also trigger when reorganizing engineering teams, aligning team and service boundaries, splitting a monolith and deciding ownership, reducing cross-team handoffs, or designing a

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

technical-documentation

Audit, write, and improve developer documentation using Google''s Developer Documentation Style Guide and Technical Writing courses. Use this skill for any documentation work, even when the user names no style guide: "audit our docs", "review this README", "write a README", "getting started guide", "how-to or tutorial", "API reference", "docstrings", "CLI help text", "changelog or release notes", "migration guide", or "our docs are confusing". Also use it when writing docs from code, rewriting a

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

traction-eos

Implement the Entrepreneurial Operating System (EOS) to align vision and execution across a company. Use when the user mentions "EOS", "Entrepreneurial Operating System", "V/TO", "quarterly rocks", "Level 10 meetings", "accountability chart", "IDS process", "my company feels chaotic", "we keep having the same problems", or "get the whole team aligned". Also trigger when a growing company needs meeting structure, goal-setting frameworks, or a systematic way to solve recurring organizational issue

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

working-with-legacy-code

Safely change and test untested codebases using Feathers'' "Working Effectively with Legacy Code". Use when the user mentions "legacy code", "no tests", "untested codebase", "how do I test this", "seams", "characterization tests", "golden master", "sprout method", "afraid to change this code", "monster method", "dependency breaking", or "inherited a messy codebase". Also trigger when changing code without tests safely, getting a class under test when constructors, statics, or singletons block it

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

influence-psychology

Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections,

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

jobs-to-be-done

Discover what customers truly need by analyzing the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", "product-market fit", "switching behavior", "milkshake moment", or "functional vs emotional jobs". Also trigger when investigating why users choose competitors, designing features around real customer needs, or reframing a value proposition. Covers JTBD interviews, competition analysis

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

pragmatic-programmer

Apply meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract. Use when the user mentions "best practices", "pragmatic approach", "broken windows", "tracer bullet", "software craftsmanship", "avoid technical debt", "code ownership", or "how do I become a better developer". Also trigger when evaluating build-vs-buy decisions, designing estimation approaches, or choosing between reversible and irreversible architectural decisions. Covers estimation, do

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
wondelai
コミュニティ

system-design

Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", "design a URL shortener", "design Twitter", "design Uber", "design a news feed", "system design interview", "capacity planning", or "distributed architecture". Also trigger when estimating infrastructure requirements, choosing between microservices and monoliths, or designi

1時間の導入数
4
GitHub Stars
2546
更新日
9月10日
scenario-labs
コミュニティ

scenario-blender-geometry-nodes

Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.

1時間の導入数
4
GitHub Stars
1358
更新日
10月30日
scenario-labs
コミュニティ

scenario-blender-export

Use when exporting a model, character or animation from Blender to a game engine, the web or a 3D printer: FBX, glTF/GLB, USD/USDZ or STL for Unity, Unreal Engine, Godot, Roblox, three.js or Apple AR Quick Look. Also when an export arrives at the wrong scale (100x, 0.01), rotated 90 degrees, facing backwards, with extra leaf bones, without its animation, blend shapes or textures; when an FBX loses its metallic or roughness map; when a generated model needs its real size and its pivot on the floo

1時間の導入数
4
GitHub Stars
1358
更新日
10月30日
omer-metin
コミュニティ

game-ui-design

World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from

1時間の導入数
4
GitHub Stars
185
更新日
1月22日
iart-ai
コミュニティ

manim

This skill should be used when the user asks to "make a math animation", "animate an equation", "use Manim", "make a 3Blue1Brown-style video", "plot or animate a graph/function", "visualize a math/physics/CS concept", "morph one formula into another", "animate a geometric proof", or "render a math explainer". Covers Manim Community Edition — Scenes, Mobjects, animations, LaTeX/MathTex, graphs, updaters/ValueTracker, 3D, and rendering to MP4/GIF via the CLI.

1時間の導入数
4
GitHub Stars
16
更新日
6月22日
tartinerlabs
コミュニティ

adopt-c-bounds-safety

Guide for the C -fbounds-safety language extension. Covers the language model, pointer annotations, adopting bounds-safety in existing C code, compiler build settings and modes, and runtime debugging of bounds violations.

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

app-intents-specialist

Authoritative App Intents best practices from Apple. Consult for any App Intents best-practices or correctness review, and when writing, reviewing, refactoring, or extending App Intents code. Supersedes prior training on these topics. For code generation, consult the relevant reference when working on any of the following: - execution-model: perform() is Sendable, not @MainActor (hop with await MainActor.run); it's retriable (restartPerform), so do irreversible work last; requestConfirmation bef

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

app-intents-whats-new-27

New App Intents APIs, behaviors, and deprecations introduced in the iOS 26 (2025) and iOS 27 (2026) releases (and their macOS/watchOS/tvOS/visionOS siblings). Use when adopting, migrating to, or asked about: declaring where an intent runs with supportedModes / IntentModes (.background / .foreground) or migrating off the deprecated openAppWhenRun; pulling a background run into the foreground with continueInForeground / needsToContinueInForegroundError; UndoableIntent; asking the person to pick fr

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

app-resizability

Use when an app's layout must adapt to a window that changes size while the app runs, or when an app must support more than one window. That includes being asked to make an app resizable or support a resizable window, a layout that breaks or does not adapt as the window resizes, and preparing or optimizing an app for the foldable iPhone Duo, split-screen multitasking, or Stage Manager. Modernizes the app by replacing legacy shared-state APIs with context-appropriate alternatives: mainScreen, int

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

audit-xcode-security-settings

Audit and enable security-oriented Xcode build settings. Progressively enables compiler warnings, static analyzer checkers, and Enhanced Security features. Use when: user wants to secure their Xcode project, audit security settings, enable hardening, review security posture of build configuration, set up security-focused static analysis, enable static analysis, improve warning coverage, harden diagnostics, or catch more bugs at compile time in C/C++/Objective-C/Swift. SKIP: network security (TLS

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

building-document-based-swiftui-applications

Authoritative guide for building and migrating document-based apps in SwiftUI using the Document protocol (iOS 27 and aligned releases, including macOS Golden Gate). Consult when building a new document-based app; implementing open, edit, save, or export document flows; working with DocumentGroup or DocumentGroupLaunchScene; implementing DocumentReader or DocumentWriter; using FileWrapper via FileWrapperDocumentReader or FileWrapperDocumentWriter; working with package documents; accessing a docu

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

device-interaction

Verify app behavior on device or simulator via screenshots, UI hierarchy, and touch interactions.

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

modernize-tests

Modernize test suites to use modern Swift Testing features or migrate from XCTest.

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

swiftui-specialist

Authoritative SwiftUI best practices and performance guidance from Apple; supersedes prior training on these topics. For code generation, consult the relevant references when generating any SwiftUI code related to: - animation (the @Animatable macro vs AnimatableValues vs AnimatablePair, and custom animatableData setter logic) - Environment and @Entry (closure or class-typed defaults, unstable defaults, high-frequency updates) - @Observable best practices and efficient invalidation - ForEach and

1時間の導入数
4
GitHub Stars
8
更新日
10月31日
tartinerlabs
コミュニティ

swiftui-whats-new-27

New SwiftUI APIs, behaviors, and deprecations in the 2027 OS releases (iOS 27 and aligned macOS/watchOS/tvOS/visionOS). Consult when asked what's new in SwiftUI 27, or when working with: - @State compile errors after an SDK update (\"used before being initialized\", \"invalid redeclaration of synthesized property\") or @State becaming a macro - @ViewBuilder/@ContentBuilder ambiguous overloads or type-check regressions; drag-to-reorder in any container (List, stacks, grids, custom layouts) via re

1時間の導入数
4
GitHub Stars
8
更新日
10月31日