AGENT SKILLS · ミッション装備
実際に使われている Agent Skills
公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。
- 掲載範囲
- 検証済み
- Skills
- 23,248
- リポジトリ
- 3589
- 最終同期
- 2026/11/04
wondelaisoftware-design-philosophy
Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", "pass-through method", "this code is over-engineered", or "simplify this design". Also trigger when reviewing an interface for simplicity, evaluating whether an abstraction is pulling its weight, deciding whether a comment is worth writing,
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaisteve-jobs-design-review
Review designs, products, and features with Steve Jobs'' standards: ruthless simplicity, focus, and end-to-end excellence. Use when the user mentions "Steve Jobs review", "design review", "product review", "what would Steve do", "insanely great", "this feels too complicated", "too many features", "product taste", "saying no", or "is this good enough to ship". Also trigger when critiquing a UI, feature, or roadmap for focus and simplicity, cutting scope to the essential, or pressure-testing the w
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaiteam-topologies
Organize business and technology teams for fast flow using Skelton & Pais''s "Team Topologies". Use when the user mentions "team topologies", "Conway''s law", "platform team", "stream-aligned team", "team boundaries", "cognitive load", "how should we split teams", "who owns this service", "team dependencies", or "reorg". Also trigger when reorganizing engineering teams, aligning team and service boundaries, splitting a monolith and deciding ownership, reducing cross-team handoffs, or designing a
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaitechnical-documentation
Audit, write, and improve developer documentation using Google''s Developer Documentation Style Guide and Technical Writing courses. Use this skill for any documentation work, even when the user names no style guide: "audit our docs", "review this README", "write a README", "getting started guide", "how-to or tutorial", "API reference", "docstrings", "CLI help text", "changelog or release notes", "migration guide", or "our docs are confusing". Also use it when writing docs from code, rewriting a
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaitraction-eos
Implement the Entrepreneurial Operating System (EOS) to align vision and execution across a company. Use when the user mentions "EOS", "Entrepreneurial Operating System", "V/TO", "quarterly rocks", "Level 10 meetings", "accountability chart", "IDS process", "my company feels chaotic", "we keep having the same problems", or "get the whole team aligned". Also trigger when a growing company needs meeting structure, goal-setting frameworks, or a systematic way to solve recurring organizational issue
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaiworking-with-legacy-code
Safely change and test untested codebases using Feathers'' "Working Effectively with Legacy Code". Use when the user mentions "legacy code", "no tests", "untested codebase", "how do I test this", "seams", "characterization tests", "golden master", "sprout method", "afraid to change this code", "monster method", "dependency breaking", or "inherited a messy codebase". Also trigger when changing code without tests safely, getting a class under test when constructors, statics, or singletons block it
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaiinfluence-psychology
Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales. Use when the user mentions "social proof", "persuasive copy", "why users dont convert", "ethical persuasion", "reciprocity", "scarcity tactics", "commitment and consistency", "shared identity", "in-group", "make my copy more persuasive", "increase trust", or "get more people to say yes". Also trigger when designing testimonial sections,
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaijobs-to-be-done
Discover what customers truly need by analyzing the "job" they hire your product to do. Use when the user mentions "customer discovery", "why customers churn", "what job does this solve", "competing against luck", "product-market fit", "switching behavior", "milkshake moment", or "functional vs emotional jobs". Also trigger when investigating why users choose competitors, designing features around real customer needs, or reframing a value proposition. Covers JTBD interviews, competition analysis
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaipragmatic-programmer
Apply meta-principles of software craftsmanship: DRY, orthogonality, tracer bullets, and design by contract. Use when the user mentions "best practices", "pragmatic approach", "broken windows", "tracer bullet", "software craftsmanship", "avoid technical debt", "code ownership", or "how do I become a better developer". Also trigger when evaluating build-vs-buy decisions, designing estimation approaches, or choosing between reversible and irreversible architectural decisions. Covers estimation, do
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
wondelaisystem-design
Design scalable distributed systems using structured approaches for load balancing, caching, database scaling, and message queues. Use when the user mentions "system design", "scale this", "high availability", "rate limiter", "design a URL shortener", "design Twitter", "design Uber", "design a news feed", "system design interview", "capacity planning", or "distributed architecture". Also trigger when estimating infrastructure requirements, choosing between microservices and monoliths, or designi
- 1時間の導入数
- 4
- GitHub Stars
- 2546
- 更新日
- 9月10日
scenario-labsscenario-blender-geometry-nodes
Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation zones, 5.2 physics (cloth, colliders, forces, effectors), closures, bundles, matrices, node-group assets with gizmos. Also when a GN script links nothing, shows red links, ignores modifier inputs, loses instances in a bounding box, or a simulation resets or jumps.
- 1時間の導入数
- 4
- GitHub Stars
- 1358
- 更新日
- 10月30日
scenario-labsscenario-blender-export
Use when exporting a model, character or animation from Blender to a game engine, the web or a 3D printer: FBX, glTF/GLB, USD/USDZ or STL for Unity, Unreal Engine, Godot, Roblox, three.js or Apple AR Quick Look. Also when an export arrives at the wrong scale (100x, 0.01), rotated 90 degrees, facing backwards, with extra leaf bones, without its animation, blend shapes or textures; when an FBX loses its metallic or roughness map; when a generated model needs its real size and its pivot on the floo
- 1時間の導入数
- 4
- GitHub Stars
- 1358
- 更新日
- 10月30日
omer-metingame-ui-design
World-class game UI design expertise combining the clarity of Nintendo's UI philosophy, the immersive diegetic interfaces of Dead Space and Metroid Prime, and the competitive readability principles from esports titles. Game UI is the invisible bridge between player intent and game response. Great game UI serves the player without breaking immersion. It communicates critical information at a glance during intense action, guides new players without patronizing veterans, and adapts gracefully from
- 1時間の導入数
- 4
- GitHub Stars
- 185
- 更新日
- 1月22日
iart-aimanim
This skill should be used when the user asks to "make a math animation", "animate an equation", "use Manim", "make a 3Blue1Brown-style video", "plot or animate a graph/function", "visualize a math/physics/CS concept", "morph one formula into another", "animate a geometric proof", or "render a math explainer". Covers Manim Community Edition — Scenes, Mobjects, animations, LaTeX/MathTex, graphs, updaters/ValueTracker, 3D, and rendering to MP4/GIF via the CLI.
- 1時間の導入数
- 4
- GitHub Stars
- 16
- 更新日
- 6月22日
tartinerlabsadopt-c-bounds-safety
Guide for the C -fbounds-safety language extension. Covers the language model, pointer annotations, adopting bounds-safety in existing C code, compiler build settings and modes, and runtime debugging of bounds violations.
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsapp-intents-specialist
Authoritative App Intents best practices from Apple. Consult for any App Intents best-practices or correctness review, and when writing, reviewing, refactoring, or extending App Intents code. Supersedes prior training on these topics. For code generation, consult the relevant reference when working on any of the following: - execution-model: perform() is Sendable, not @MainActor (hop with await MainActor.run); it's retriable (restartPerform), so do irreversible work last; requestConfirmation bef
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsapp-intents-whats-new-27
New App Intents APIs, behaviors, and deprecations introduced in the iOS 26 (2025) and iOS 27 (2026) releases (and their macOS/watchOS/tvOS/visionOS siblings). Use when adopting, migrating to, or asked about: declaring where an intent runs with supportedModes / IntentModes (.background / .foreground) or migrating off the deprecated openAppWhenRun; pulling a background run into the foreground with continueInForeground / needsToContinueInForegroundError; UndoableIntent; asking the person to pick fr
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsapp-resizability
Use when an app's layout must adapt to a window that changes size while the app runs, or when an app must support more than one window. That includes being asked to make an app resizable or support a resizable window, a layout that breaks or does not adapt as the window resizes, and preparing or optimizing an app for the foldable iPhone Duo, split-screen multitasking, or Stage Manager. Modernizes the app by replacing legacy shared-state APIs with context-appropriate alternatives: mainScreen, int
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsaudit-xcode-security-settings
Audit and enable security-oriented Xcode build settings. Progressively enables compiler warnings, static analyzer checkers, and Enhanced Security features. Use when: user wants to secure their Xcode project, audit security settings, enable hardening, review security posture of build configuration, set up security-focused static analysis, enable static analysis, improve warning coverage, harden diagnostics, or catch more bugs at compile time in C/C++/Objective-C/Swift. SKIP: network security (TLS
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsbuilding-document-based-swiftui-applications
Authoritative guide for building and migrating document-based apps in SwiftUI using the Document protocol (iOS 27 and aligned releases, including macOS Golden Gate). Consult when building a new document-based app; implementing open, edit, save, or export document flows; working with DocumentGroup or DocumentGroupLaunchScene; implementing DocumentReader or DocumentWriter; using FileWrapper via FileWrapperDocumentReader or FileWrapperDocumentWriter; working with package documents; accessing a docu
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsdevice-interaction
Verify app behavior on device or simulator via screenshots, UI hierarchy, and touch interactions.
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsmodernize-tests
Modernize test suites to use modern Swift Testing features or migrate from XCTest.
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsswiftui-specialist
Authoritative SwiftUI best practices and performance guidance from Apple; supersedes prior training on these topics. For code generation, consult the relevant references when generating any SwiftUI code related to: - animation (the @Animatable macro vs AnimatableValues vs AnimatablePair, and custom animatableData setter logic) - Environment and @Entry (closure or class-typed defaults, unstable defaults, high-frequency updates) - @Observable best practices and efficient invalidation - ForEach and
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日
tartinerlabsswiftui-whats-new-27
New SwiftUI APIs, behaviors, and deprecations in the 2027 OS releases (iOS 27 and aligned macOS/watchOS/tvOS/visionOS). Consult when asked what's new in SwiftUI 27, or when working with: - @State compile errors after an SDK update (\"used before being initialized\", \"invalid redeclaration of synthesized property\") or @State becaming a macro - @ViewBuilder/@ContentBuilder ambiguous overloads or type-check regressions; drag-to-reorder in any container (List, stacks, grids, custom layouts) via re
- 1時間の導入数
- 4
- GitHub Stars
- 8
- 更新日
- 10月31日