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実際に使われている Agent Skills。

公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。

掲載範囲
検証済み
Skills
5,771
リポジトリ
824
最終同期
2026/09/08
5,771 Skills
yujxzjcn
コミュニティ

deck-studio

Slide deck production for university professors. 4-agent team turning slide outlines and lecture notes into actually rendered deck files — Marp, Pandoc, Beamer via tectonic, or python-pptx — with a course-wide visual theme, code-generated figures, student handouts, and academic posters. Detects installed toolchains honestly; enforces accessibility minimums. Triggers on: make slides, PPT, PowerPoint, slide deck, beamer, presentation, lecture slides, poster, render my slides, slide theme, 做PPT, 幻灯片, 课件制作, 讲义, 海报, 演示文稿.

導入数
1
GitHub Stars
26
更新日
6月17日
chiroro-jr
コミュニティ

pencil-design

Design UIs in Pencil (.pen files) and generate production code from them. Use when working with .pen files, designing screens or components in Pencil, or generating code from Pencil designs. Triggers on tasks involving Pencil, .pen files, design-to-code workflows, or UI design with the Pencil MCP tools.

導入数
1
GitHub Stars
20
更新日
4月11日
playcanvas
コミュニティ

build-hud

Use when building a PlayCanvas game's on-screen interface such as ready, pause, and victory overlays, menus, and live indicators like gauges, timers, or reload meters, so the interface is driven by game state, readable over the scene, and separate from the 3D hierarchy.

導入数
1
GitHub Stars
14
更新日
9月4日
mave99a
コミュニティ

novel-creator

Interactive novel creation workflow combining RPG-style storytelling with professional EPUB ebook production. Use when users want to: (1) Create interactive stories/RPG games with branching choices, (2) Write full novels from story concepts, (3) Generate novels with time-travel/fantasy/romance elements, (4) Convert markdown stories to EPUB ebooks, (5) Create Chinese web novels with ancient poetry paired with modern lyrics, (6) Write light novels or serialized fiction. Triggers: "write a novel", "create a story", "interactive fiction", "RPG story", "make an ebook", "穿越小说", "写小说", "创作故事", "制作电子书"

導入数
1
GitHub Stars
13
更新日
1月8日
zjkal
コミュニティ

webman

- Expert skill for the webman framework (a long-lived, in-memory PHP framework based on workerman). Covers routing, controllers, middleware, database/Redis, custom processes, timers, coroutines (v2), plugin development, and guarding against memory leaks and cross-request state pollution under the resident process model. Use when the project has start.php, config/process.php, or support/bootstrap.php, or when the user mentions webman, workerman, 常驻内存 PHP, 协程 PHP, or long-lived/in-memory PHP.

導入数
1
GitHub Stars
12
更新日
7月30日
calionauta
コミュニティ

stelow-product-ads

Advertising strategies for online placement based on the Transtheoretical Model of Change. Covers the 5 stages of audience awareness and ad categories for each stage.

導入数
1
GitHub Stars
10
更新日
9月8日
calionauta
コミュニティ

stelow-product-discovery

[stelow] Complete expert in the short-cycle product learning method, based on the e-book "Guide to Creating Products with Short Learning Cycles" by calionauta. Use this skill whenever the user asks about: idea validation, customer discovery, product experimentation, jobs to be done, pricing strategies, business models, marketing channels, early adopters, MVP, product-market fit, pre-sales, launch strategies, product innovation, product lifecycle, building customer trust, marketplace, open source as strategy, or any concept related to creating and validating digital products with low risk and fast learning. This skill contains ALL the method details — do not skip any detail.

導入数
1
GitHub Stars
10
更新日
9月8日
adevra
コミュニティ

urp-hlsl-templates

Production-ready URP HLSL/ShaderLab code templates with SRP Batcher compatibility for Unity

導入数
1
GitHub Stars
9
更新日
3月28日
iart-ai
コミュニティ

threejs-animation

This skill should be used when the user asks to "build a 3D hero section or WebGL background", "animate a Three.js scene", "play or crossfade GLTF animation clips", "move/lerp the camera or link it to scroll", "render thousands of objects with InstancedMesh", "set up React Three Fiber (R3F) motion", "add bloom/DOF post-processing", or "keep a Three.js/R3F animation smooth and leak-free (dispose geometries/materials/textures, free GPU memory on unmount)". Covers scenes, render loops, camera moves, GLTF AnimationMixer, instancing, scroll-linked 3D, R3F, and animation performance/disposal.

導入数
1
GitHub Stars
9
更新日
6月22日
testdino-hq
コミュニティ

go

Google's official Go style guide. Covers gofmt formatting, naming conventions, error handling, interfaces, concurrency patterns, and package organization. Enforces idiomatic Go code with short variable names and explicit error checks.

導入数
1
GitHub Stars
9
更新日
2月25日
inkeep
コミュニティ

frame-a-proposal

Frame a new design proposal (RFC-shape) under proposals/ — problem before solution, named beneficiary and observable change, real alternatives, honest drawbacks, and a live open-questions backlog. Read when asked to frame a proposal, write an RFC, propose a design, pitch a change, draft a PRD-style design doc, or open a design proposal for review. Do NOT read to record a decision after it is accepted (use record-a-decision), to write an implementation spec (use write-a-spec), to write a postmortem (use write-a-postmortem), or to review or critique an existing design (use review-a-design).

導入数
1
GitHub Stars
8
更新日
9月2日
c-jeril
コミュニティ

framer-motion-variants

Official Framer Motion skill for animation variants — state machines, orchestrated animations, stagger, repeat, sequencing. Use when building orchestrated animations, animation state machines, staggered entrances, or when asking about Framer Motion variants, transition variants, or choreographed animations.

導入数
1
GitHub Stars
7
更新日
4月2日
pollyglot
コミュニティ

gplay-monetization

Manage the monetization catalog, subscriptions and one-time products, as declarative files with gplay subscriptions and iap. Use when putting a catalog under version control, editing a product's prices/offers/listings, reviewing catalog drift in CI, promoting a legacy in-app product to the v2 model, or migrating live subscribers to a new price.

導入数
1
GitHub Stars
5
更新日
9月3日
pollyglot
コミュニティ

gplay-release-flow

Ship Android releases through Google Play with gplay releases. Use when uploading an AAB or APK to a track, promoting a build up the internal → alpha → beta → production ladder, steering a staged rollout (halt / resume / complete), inspecting or downloading what sits on a track, attaching ProGuard/R8 mappings for vitals symbolication, sharing a private Internal App Sharing build, or managing legacy OBB expansion files.

導入数
1
GitHub Stars
5
更新日
9月3日
vl4dt
コミュニティ

godot-47-migration

Godot 4.7 migration guide: new features (HDR, Steam Frame, AreaLight3D, VirtualJoystick, tweenawait, Perfetto tracing), breaking changes, and step-by-step migration patterns for existing Godot 4.x projects. Use when upgrading a Godot project to version 4.7.

導入数
1
GitHub Stars
4
更新日
8月25日
vl4dt
コミュニティ

godot-physics

Physics systems for Godot 4.x: collision layers/masks, rigid body dynamics, character controllers (CharacterBody2D/3D), area nodes for triggers, physics interpolation, bulk queries, and performance optimization. Use when implementing physics, collisions, movement, or triggers in Godot.

導入数
1
GitHub Stars
4
更新日
8月25日
chidiokoene
コミュニティ

writing-fragments

Writing, explore — mine raw fragments, no structure yet.

導入数
1
GitHub Stars
3
更新日
7月20日
arjunprabhulal
コミュニティ

ci-pipelines

Builds and fixes continuous integration and deployment pipelines — what runs, in what order, how fast, and what blocks a merge. Use this whenever the user is writing a GitHub Actions workflow or other CI config, mentions a slow or flaky pipeline, a failing build, caching, or asks what should run before merge. For the rollout strategy a pipeline deploys with, use agent-deployment for agents or the project's own release process.

導入数
1
GitHub Stars
2
更新日
8月4日
arjunprabhulal
コミュニティ

incident-response

Runs a live production incident — stabilising first, communicating, and preserving evidence while the system is still on fire. Use this whenever something is broken in production right now, the user mentions an outage, users are affected, a pager fired, or a deploy has gone wrong. This is the during, not the after — for the write-up once it is over, use root-cause-analysis; for a bug that is not currently hurting anyone, use debugging.

導入数
1
GitHub Stars
2
更新日
8月4日
arjunprabhulal
コミュニティ

infrastructure-as-code

Defines and changes cloud infrastructure through version-controlled configuration — Terraform, Pulumi, CloudFormation, Kubernetes manifests. Use this whenever the user is writing infrastructure config, mentions Terraform or IaC, needs to provision cloud resources, is dealing with state drift, or is about to click something into existence in a cloud console. For linting existing config, use code-linting.

導入数
1
GitHub Stars
2
更新日
8月4日
arjunprabhulal
コミュニティ

log-analysis

Extracts an answer from logs, traces, or metrics — finding the relevant lines in volume, correlating across services, and telling signal from noise. Use this whenever the user points at a log file, asks what happened at a particular time, mentions grepping logs, wants to know how often something occurs, or is trying to reconstruct a sequence of events across services. For fixing what the logs reveal, use debugging; for the write-up afterwards, use root-cause-analysis.

導入数
1
GitHub Stars
2
更新日
8月4日
arjunprabhulal
コミュニティ

root-cause-analysis

Runs a blameless postmortem after an incident — what broke, why it broke, why it was not caught, and what changes as a result. Use this whenever the user mentions a postmortem, retro, incident review, "five whys", or a root cause analysis, and also when a serious failure has been fixed but never written up. Blamelessness here is a mechanism for getting accurate information, not a courtesy. For the live incident, use incident-response; for finding the cause of a bug, use debugging.

導入数
1
GitHub Stars
2
更新日
8月4日
netdata
コミュニティ

troubleshoot-coredns

Use when diagnosing issues with CoreDNS: upstream black hole, cache collapse (thundering herd), kubernetes api disconnect, memory blowout, or forwarding loop. Queries Netdata via MCP for CoreDNS health signals, applies the diagnostic tree from the Netdata operator playbook, and recommends remediation.

導入数
1
GitHub Stars
2
更新日
5月31日
netdata
コミュニティ

troubleshoot-kubernetes-api-server

Use when diagnosing issues with Kubernetes API Server: the webhook stall, the list storm, the etcd latency cascade, the memory cliff, or the rbac/auth slow bleed. Queries Netdata via MCP for Kubernetes API Server health signals, applies the diagnostic tree from the Netdata operator playbook, and recommends remediation.

導入数
1
GitHub Stars
2
更新日
5月31日