AGENT SKILLS · ミッション装備
実際に使われている Agent Skills
公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。
- 掲載範囲
- 検証済み
- Skills
- 21,086
- リポジトリ
- 3226
- 最終同期
- 2026/10/22
agentmail-toagentmail-mcp
Configure or troubleshoot the hosted AgentMail MCP server for Codex, Claude Code, Cursor, Claude.ai, ChatGPT, or another Streamable HTTP MCP client. Use for installation, OAuth, API-key headers, connection failures, or MCP tool discovery. Do not use when the connection already works and the user just wants to send, check, or manage mail — use the sibling action skills for that.
- 導入数
- 2
- GitHub Stars
- 22
- 更新日
- 10月2日
agentmail-toemail-for-ai-agents
Deprecated alias of the agent-email-patterns skill, kept so existing installs and pinned URLs keep resolving. Prefer installing agent-email-patterns; this is an identical generated copy covering agent email architecture, security, and provider tradeoffs.
- 導入数
- 2
- GitHub Stars
- 22
- 更新日
- 10月2日
mastra-airalph-plan
Interactive planning assistant that helps create focused, well-structured ralph-loop commands through collaborative conversation
- 導入数
- 2
- GitHub Stars
- 2.8万
- 更新日
- 10月2日
phaserjscurves-and-paths
Use this skill when working with curves and paths in Phaser 4. Covers splines, bezier curves, lines, ellipses, path followers, and mathematical curve types. Triggers on: curve, path, spline, bezier, path follower.
- 導入数
- 2
- GitHub Stars
- 4万
- 更新日
- 8月21日
phaserjsgame-setup-and-config
Use this skill when creating a new Phaser 4 game instance or configuring GameConfig options. Covers renderer selection, canvas setup, scaling, pixel art, FPS settings, boot sequence, and all config sub-objects. Triggers on: new Phaser.Game, GameConfig, game setup, renderer, pixel art, FPS.
- 導入数
- 2
- GitHub Stars
- 4万
- 更新日
- 8月21日
phaserjsgraphics-and-shapes
Use this skill when drawing shapes and graphics in Phaser 4. Covers the Graphics game object, lines, rectangles, circles, arcs, polygons, gradients, fill, stroke, and generated textures. Triggers on: Graphics, draw shape, fillRect, lineStyle, polygon, arc.
- 導入数
- 2
- GitHub Stars
- 4万
- 更新日
- 8月21日
phaserjsscenes
Use this skill when working with Phaser 4 scenes. Covers scene lifecycle methods, scene transitions, parallel scenes, scene communication, sleeping, pausing, restarting, and the SceneManager. Triggers on: Scene, scene lifecycle, preload, create, update, scene transition, SceneManager.
- 導入数
- 2
- GitHub Stars
- 4万
- 更新日
- 8月21日
phaserjstext-and-bitmaptext
Use this skill when displaying text in Phaser 4. Covers Text game objects, BitmapText, web fonts, text styling, word wrap, alignment, padding, and dynamic text content. Triggers on: Text, BitmapText, this.add.text, font, word wrap, text style.
- 導入数
- 2
- GitHub Stars
- 4万
- 更新日
- 8月21日
phaserjstweens
Use this skill when animating properties over time in Phaser 4. Covers tweens, tween chains, easing functions, stagger, yoyo, repeat, callbacks, number tweens, and the TweenManager. Triggers on: tween, ease, animate, this.tweens.add, tween chain, stagger.
- 導入数
- 2
- GitHub Stars
- 4万
- 更新日
- 8月21日
langchain-ailangsmith-online-eval-engineering
Iteratively inspect traces, interview the user, and create LangSmith online evaluators one at a time. Use specifically for creating online evaluators for use within LangSmith -- use "eval-engineering" for Harbor-style online evaluations.
- 導入数
- 2
- GitHub Stars
- 1262
- 更新日
- 9月25日
microsoftwinui-code-review
Code quality review for WinUI 3 apps — MVVM compliance, x:Bind correctness, accessibility, theming, security, and performance. Use before committing to catch issues that the compiler and UI tests won't find.
- 導入数
- 2
- GitHub Stars
- 457
- 更新日
- 10月1日
microsoftwinui-design
Use when designing, reviewing, or fixing WinUI 3: sample/control discovery with winapp find-ui, project-aware API checks with winapp find-api, layout planning, Fluent Design, theming, accessibility, and XAML binding. Requires WinApp CLI 0.7+. Load before authoring new XAML, reviewing UI PRs, migrating desktop UI, or choosing WinUI controls/patterns. Also use to find WinUI Gallery or Community Toolkit samples.
- 導入数
- 2
- GitHub Stars
- 457
- 更新日
- 10月1日
deusyutranslate-book
Translate books (PDF/DOCX/EPUB) into any language using parallel sub-agents. Converts input - Markdown chunks - translated chunks - HTML/DOCX/EPUB/PDF.
- 導入数
- 2
- GitHub Stars
- 2044
- 更新日
- 9月24日
nulabusing-bee
Use when interacting with Backlog project management service - creating issues, listing pull requests, managing projects, checking notifications, or any Backlog operation via CLI
- 導入数
- 2
- GitHub Stars
- 95
- 更新日
- 9月28日
hedera-devagent-kit-plugin
This skill should be used when the user asks to "create a hedera plugin", "build a hedera agent kit plugin", "extend hedera agent kit", "create custom hedera tools", "add hedera functionality", "write a hedera tool", "implement hedera tool", or needs guidance on Hedera Agent Kit plugin architecture, tool definitions, mutation tools, query tools, or parameter schemas using Zod.
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devaxelar-gmp
Axelar General Message Passing (GMP) on Hedera. Use when sending or receiving cross-chain contract calls via Axelar Gateway (callContract, payNativeGasForContractCall), building AxelarExecutable receivers, wiring Hedera↔EVM destinations, or separating bridge transport from destination handlers (orchestrated / scheduled flows).
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devccip
Chainlink CCIP Cross-Chain Tokens on Hedera. Use when bridging burn-and-mint CCT between Hedera and EVM, registering TokenAdminRegistry / pools, calling ccipSend with chain selectors, or wiring HTS-backed wrappers (HtsBurnMintERC20) vs vanilla BurnMintERC20. Not for Chainlink Data Feeds / price oracles.
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devchainlink-data-feeds
Chainlink Data Feeds on Hedera. Use when reading AggregatorV3 price feeds on Hedera (testnet 296 / mainnet 295), calling latestRoundData, checking round completeness and staleness, or normalizing feed decimals. Not for Chainlink CCIP (cross-chain tokens).
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devcreate-harness-spec
Create a hedera-harness recipe — PRD, recipe file, validators, and optional stages — by grilling an idea into a runnable feature spec. Use when the user wants to turn a Hedera feature idea into harness inputs.
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devharness-spec-anatomy
Shared vocabulary for hedera-harness recipes — the files, the v3 defaults, the stages, and the blind/evaluate-checklist rule. Use when authoring or auditing a harness recipe, or when another skill needs the recipe vocabulary.
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devhedera-consensus-service
How to create topics, submit messages, and subscribe to real-time message streams on Hedera using the Hiero JavaScript SDK (@hiero-ledger/sdk). Use this skill whenever the user wants to work with Hedera Consensus Service (HCS), including topic creation, message submission, pub/sub messaging, mirror node subscriptions, chunked large messages, topic fees, or any consensus-related operation in JavaScript or TypeScript. Also trigger when users mention @hashgraph/sdk topic operations, event logging o
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devhedera-token-service
How to create, manage, and transfer tokens on Hedera using the Hiero JavaScript SDK (@hiero-ledger/sdk). Use this skill whenever the user wants to work with fungible tokens, NFTs, token creation, minting, burning, transfers, token association, custom fees (fixed, fractional, royalty), airdrops, KYC/freeze/wipe/pause operations, or any HTS (Hedera Token Service) operation in JavaScript or TypeScript. Also trigger when users mention @hashgraph/sdk token operations, ERC-20/ERC-721 equivalents on He
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devhiero-cli
Use when user wants to interact with Hedera blockchain: create/transfer tokens, manage NFTs, deploy contracts, manage topics, transfer HBAR, sign x402 payment challenges, configure networks. ALSO use when an HTTP request returns 402 with a PAYMENT-REQUIRED header for the Hedera x402 scheme (or the user wants to pay an x402-gated endpoint on Hedera): read references/x402.md for the full GET→402→sign→retry flow. Provides full spec for hcli CLI tool. Trigger keywords: hedera, hiero, hbar, token, nf
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日
hedera-devhss-system-contract
Hedera Schedule Service (HSS) smart contract development. Use when creating or interacting with scheduled transactions from Solidity via the Schedule Service system contract at 0x16b (e.g. scheduleNative for token creation, scheduleCall for generalized contract calls, authorizeSchedule, signSchedule, deleteSchedule, or querying scheduled token info).
- 導入数
- 2
- GitHub Stars
- 28
- 更新日
- 9月3日