AGENT SKILLS · ミッション装備

実際に使われている Agent Skills

公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。

掲載範囲
検証済み
Skills
23,007
リポジトリ
3551
最終同期
2026/11/04
23,007 Skills
ouyangjiahong26
コミュニティ

to-spec

把当前对话变成一份规格,发布到项目 issue tracker:不做访谈,只综合已经讨论过的内容。

1時間の導入数
1
GitHub Stars
2
更新日
9月27日
pickaid
コミュニティ

mc-develop-first

Use when working on Minecraft Java mods, NeoForge, Forge, Fabric, KubeJS, ProbeJS, datapacks, resource packs, Minecraft shaders/client visuals, modpack crashes, Gradle mod workspaces, local mod jars, Modrinth/CurseForge metadata, mappings, Minecraft docs, or version migration.

1時間の導入数
1
GitHub Stars
2
更新日
5月13日
emiliodominguez
コミュニティ

flow-benchmark

Performance measurement with a reproducible baseline and stated uncertainty. Use before optimizing, or to compare alternatives on speed, memory or size. Feeds flow-work or flow-refactor with evidence.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
emiliodominguez
コミュニティ

flow-commit

Conventional commit messages and atomic commits. Use when asked only for a commit message or a commit; message-only requests never touch Git. Hands off to flow-ship when a push or review request was asked for.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
emiliodominguez
コミュニティ

flow-diagnose

Root-cause investigation for hard failures. Use when a bug, regression or crash in the product has no obvious cause, or a first fix did not hold. Hands off to flow-work or flow-triage.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
emiliodominguez
コミュニティ

flow-observe

Observability for a service or feature: structured logs, metrics, traces and alerts tied to user impact. Use when adding telemetry or alerts, before a launch, or after an incident lacked signal. Feeds flow-triage and flow-diagnose.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
emiliodominguez
コミュニティ

flow-prune-agent-setup

Audit and tidy a coding agent's configuration: instructions, memory, settings, hooks, MCP servers and plugins. Use when that setup has grown noisy, conflicting or stale. Feeds flow-handoff.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
emiliodominguez
コミュニティ

flow-simplify

Targeted cleanup of provably dead code and accidental complexity. Use for dead paths, needless indirection or generated slop, not redesign. Hands off to flow-review or flow-refactor.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
jaketrogers
コミュニティ

conventional-commit

Draft Conventional Commit messages from local Git changes: one message for staged changes, a revised message for the last commit, or staging groups with a message each for unstaged work. Use when asked for a commit message, to reword or amend the last commit message, how to split or stage changes into commits, or which Conventional Commit type (feat/fix/refactor/docs/test/build/ci/style/perf) fits. Not for fixups to existing branch commits (use fixup-plan) or pull request text (use pull-request)

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
jaketrogers
コミュニティ

pull-request

Draft a pull request title and Markdown body from the current branch commits and diff, leaving out version bump and changelog bookkeeping, and hand off a gh pr create --editor command so the user reviews the draft in their own editor. Use when asked to draft, prepare, open, or create a pull request or PR description, including an explicit /pull-request invocation. Not for commit messages (use conventional-commit).

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
javrasya
コミュニティ

handover-loop

Delegate a code-changing task to a fresh subagent, then adversarially review the result on the main agent and loop — re-delegating to a new fresh subagent each round until the review comes back clean. Use when the user says "/handover-loop ", wants delegated work hardened by rounds of adversarial review, or wants a fix/implementation handed off and checked until it holds up. For pure investigation/research tasks that produce no code changes, use the plain handover skill instead — there is nothin

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
javrasya
コミュニティ

implement-spec-in-workflow

Implement a whole spec as a stack of PRs — one per ticket, registered as a native GitHub stack — driven by a dynamic workflow of subagents instead of by you.

1時間の導入数
1
GitHub Stars
1
更新日
9月27日
armel474
コミュニティ

gsap-timeline

Official GSAP skill for timelines — gsap.timeline(), position parameter, nesting, playback. Use when sequencing animations, choreographing keyframes, or when the user asks about animation sequencing, timelines, or animation order (in GSAP or when recommending a library that supports timelines).

1時間の導入数
1
GitHub Stars
0
更新日
4月5日
arrayawongsaita
コミュニティ

agy-agent

Delegate well-scoped coding, large-context analysis, search, testing, or mechanical tasks to an Antigravity CLI (agy) subagent. Use when offloading work to save host context and quota, when leveraging Gemini's 1M+ token context window for massive file/log or codebase exploration, or when the user says "use agy", "delegate to agy", "run in agy", or "ask antigravity". Do NOT use for tasks requiring conversational context from this chat, ambiguous architecture decisions, or interactive human clarif

1時間の導入数
1
GitHub Stars
0
更新日
9月25日
arrayawongsaita
コミュニティ

grill-to-tickets

Standalone composite skill that carries one idea from a relentless discovery interview through domain modeling, specification, a bounded design-review gate, and vertical ticket breakdown, then stops at published tickets without implementing.

1時間の導入数
1
GitHub Stars
0
更新日
9月25日
drewbarontini
コミュニティ

equilio-frame

Define a software problem and its desired outcome before committing to a solution; use for a rough request, proposed feature, bug, or unclear issue.

1時間の導入数
1
GitHub Stars
0
更新日
9月27日
drewbarontini
コミュニティ

classify-work

Give product work clear coordinates by identifying its Type, Impact, Product Landscape location, work form, and routing state. Use when an item needs to become legible before prioritization, grouping, or movement through a Work Registry.

1時間の導入数
1
GitHub Stars
0
更新日
9月27日
drewbarontini
コミュニティ

compare-perspectives

Engage meaningfully distinct perspectives to expose assumptions, tensions, tradeoffs, and blind spots, then integrate them into better judgment. Use when a consequential question benefits from genuine difference, not generic expert aggregation or consensus.

1時間の導入数
1
GitHub Stars
0
更新日
9月27日
drewbarontini
コミュニティ

map-product-anatomy

Turn a software product surface or flow into a compact, versionable anatomy of Screens, Components, Actions, States, and Flows using Anatomica. Use when product structure needs to become inspectable before pixels, code, or detailed implementation.

1時間の導入数
1
GitHub Stars
0
更新日
9月27日
drewbarontini
コミュニティ

map-shape

Turn a fuzzy product problem or opportunity into a coherent, valuable, simplified, and sequenced shape of work. Use when product work needs boundaries and vertical slices before implementation planning.

1時間の導入数
1
GitHub Stars
0
更新日
9月27日
harshsinghmp
コミュニティ

design

Full website design department: creates original visual design from a brief, idea, or reference — UI design, UX flows, wireframes, logos, brand identity, social templates, graphic assets, prototypes, component UI kits, visual storytelling, and interactive 3D web scenes — routed through eleven modes. Use when asked to design a website, page, or dashboard, create a wireframe or mockup, design a logo or brand identity, build social media templates, produce graphic assets, prototype flows, build UI

1時間の導入数
1
GitHub Stars
0
更新日
9月26日
mkgp-dev
コミュニティ

zustand-state-management

Best-practice guidance for designing, reviewing, and modernizing Zustand state in modern TypeScript React apps. Use this skill whenever the user is writing or reviewing create, createStore, useStore, useShallow, persist, devtools, subscribeWithSelector, createWithEqualityFn, slices, Next.js store setup, hydration behavior, or selector-related rerender problems in Zustand v5 code.

1時間の導入数
1
GitHub Stars
0
更新日
5月29日
moh-obaida
コミュニティ

experience-architect

Use this skill whenever the user asks to build, fix, finish, review, redesign, or improve a user-facing product surface—page, screen, dashboard, form, flow, game, app, or CLI—or says it feels boring, generic, empty, confusing, slow, broken, cramped, modern, fun, or off. Use it for substantial product-facing work when the right specialist is unclear or several concerns interact. Diagnoses the observable problem, activates the smallest ordered specialist graph, loads only required depth, enforces

1時間の導入数
1
GitHub Stars
0
更新日
9月27日
moh-obaida
コミュニティ

motion-design

Use this skill whenever animation, transitions, or micro-interactions are proposed or reviewed (including 'make it more fun or alive with animation'), when every element gets the same fade, slide, or scale, when state changes go unnoticed, when a live or interactive product feels flat, when motion is slow, janky, or ignores reduced-motion, or when defining motion tokens. Designs event-driven motion for arrival, removal, change, transfer, state transitions, feedback, progress, attention, celebrat

1時間の導入数
1
GitHub Stars
0
更新日
9月27日