AGENT SKILLS · ミッション装備 / unity-technologies

unity-technologies · Agent Skills

37 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.

unity-technologies
コミュニティ

build-gtk

Builds node-based Editor tools with Unity Graph Toolkit (GTK) on Unity 6.6+: graphs, nodes, ports and validation, State Machine API tools on 6.7+, and runtime assets via a scripted importer. Use for custom graph, node or state machine editors, or migrating a GraphView tool. Not for Shader Graph, VFX Graph or Animator Controllers.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

build-live-game

Builds and operates live games with Unity Services. Use when the user asks about backend or live-ops features such as player accounts, cloud save, leaderboards, achievements, progression and battle passes, cloud code, or remote config.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

create-2d-physics

Creates and fixes Unity 2D physics in both systems, 2D Physics Core and the legacy Rigidbody 2D system. Use when the user asks about any 2D physics task, even if neither system is named. Not for 3D physics.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

create-tile-palette-or-rule-tiles

Create a 2D tile palette from sprites or textures, or make tiles change based on their neighbours. Use for tile palettes or self-connecting tiles, even when the user doesn't name them.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

implement-in-app-purchases

Implements, configures, and debugs Unity In-App Purchases, including subscriptions, receipt validation, and direct-to-customer payments via Stripe or Coda. Use when asked about real-money purchases or microtransactions, or migrating from native store billing, RevenueCat, Adapty, Essential Kit, or UniPay.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

levelplay-unity-integration

Integrates the LevelPlay ad mediation SDK via the Ads Mediation package. Use when the user asks about adding rewarded, interstitial, or banner ads, mediation or ad privacy setup, Android or iOS ad dependency build failures, or migrating from Unity Ads or IronSource APIs.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

manage-sprite-atlas

Manages SpriteAtlas assets through a prebuild pipeline, covering master and variant atlases, packing settings, and platform overrides. Use when asked to create or optimize sprite atlases.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

new-unity-project

Guides creating a new Unity project, gathering concept, platforms, and monetization before setting up the project, source control, and packages. Use when the user asks to start a new game or prototype.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

optimize-web

Optimizes Unity WebGL and WebGPU builds for smaller downloads, faster loading, and smoother browser performance. Use when asked to shrink a web build, speed up its load, or fix stutter, memory or battery problems in the browser.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

setup-multiplayer-services

Guides real-time online multiplayer with Unity Multiplayer Services. Use when the user asks about network topology, hosting, matchmaking, or session-based play such as rooms, parties, and lobbies, not backend features.

導入数
3
GitHub Stars
1128
更新日
10月21日
unity-technologies
コミュニティ

setup-vivox-voice-chat

Adds and configures in-game voice and text chat with Unity Vivox. Use when the user asks about voice chat, microphone permissions, mute controls, proximity voice, team and lobby channels, or direct messages.

導入数
3
GitHub Stars
1145
更新日
10月23日
unity-technologies
コミュニティ

sprite-editor

Edits Unity sprite rectangles, borders, pivots, outlines, and slicing by generating C scripts. Use when the user works with sprite sheets or sprite slicing.

導入数
3
GitHub Stars
1128
更新日
10月21日
unity-technologies
コミュニティ

sprite-segment-3x3grid

Segments a Sprite texture into a 3x3 grid and outputs a pattern of cells matching the center cell's color. Use when the user asks to analyze or document a sprite's structure or color distribution.

導入数
3
GitHub Stars
1145
更新日
10月23日