rcosteira79/android-skills

kotlin-flows

Use when working with Flow, StateFlow, SharedFlow, or Channel in Kotlin — including cold vs hot stream decisions, operator chains, lifecycle-safe collection, UI state management, callback bridging, or Channel migration in Android or KMP projects.

ソースを見る

使い方

  1. インストールコマンドをコピーし、自分の環境へ導入する前にソースを確認します。
  2. 必要なツール、認証情報、対応環境を原文で確認します。
  3. 入力と成果物を指定し、出力を資料と照合します。
npx skills add https://github.com/rcosteira79/android-skills --skill kotlin-flows

開始前の確認

  • 導入にはモデル契約、API枠、ファイルへのアクセス許可は含まれません。
  • スター数や導入数は活動の指標であり、独立した品質・安全性試験ではありません。
リポジトリの原文

見出し、例、コード、表、リンク、参照画像を含む原文を表示しています。

Kotlin Flows

This reference covers the Flow traps and semantic edge cases — Channel vs SharedFlow, callback bridging, retry/error handling, side effects in transforms, and KMP boundaries — not the basics of cold/hot streams, the operator table, or lifecycle-safe collection.

Channel vs SharedFlow — the semantics that bite

FoundAction
BroadcastChannelMigrate → SharedFlow (deprecated)
ConflatedBroadcastChannelMigrate → StateFlow (deprecated)
Channel for single-consumer fire-once events (nav, snackbars, one-shot effects)Keep — correct. Channel(BUFFERED).receiveAsFlow()
Channel broadcast to multiple collectorsMigrate → SharedFlow (see below)
Channel as producer-consumer queueKeep — correct

`Channel.receiveAsFlow()` is fan-out, NOT broadcast. With multiple collectors, each event reaches one collector (the framework picks which), not all of them. If every collector must see every event, you need SharedFlow. This is the trap that's easy to fall into when reaching for Channel to multicast.

For single-consumer one-shot events, Channel(BUFFERED).receiveAsFlow() is the default because send suspends until consumed (the event is queued, never dropped), whereas SharedFlow(replay = 0) drops the emission if no collector is active at the instant of emission. Expose the Flow, never the Channel, and collect with collect inside LaunchedEffect — not collectAsStateWithLifecycle, which retains the last event as state and re-fires it on every recomposition / config change.

kotlin
private val _events = Channel<UiEvent>(Channel.BUFFERED)
val events: Flow<UiEvent> = _events.receiveAsFlow()

// in the UI
LaunchedEffect(Unit) {
    viewModel.events.collect { event -> /* navigate / snackbar — consumed once */ }
}

Exactly-once is really at-most-once-with-very-high-probability. A receiveAsFlow() collector cancelled after receive() succeeds but before its block processes the element loses that element. Rare (most cancellations land between receives), but for payment/persistence-critical signals, store the outcome in durable state (a pendingResult field on UiState, cleared by the UI after consumption) — see compose/references/state-management.md "Durable state + acknowledgement".

SharedFlow: launch { emit() } over tryEmit

Default to launch { _events.emit(e) } — it suspends until the collector is ready, so the effect is never silently lost. tryEmit() on a default MutableSharedFlow() (no buffer) silently drops when no subscriber is ready; adding extraBufferCapacity = 1 only moves the cliff (a second rapid emission while the buffer is full returns false and is dropped with no error). Use tryEmit only for miss-tolerable effects (tooltip, sound).

Exposing a read-only flow — explicit backing fields (Kotlin 2.4+)

The _x (mutable) / x (read-only) two-property idiom collapses into a single property with explicit backing fields — stable in Kotlin 2.4, experimental in 2.3:

kotlin
val uiState: StateFlow<UiState>
    field = MutableStateFlow(UiState())   // inside the class: uiState.update { … }; callers see StateFlow

Applies wherever a StateFlow / SharedFlow is exposed from a mutable backing (MutableStateFlow is a StateFlow, so the default getter type-checks). It does not fit a Channel exposed as a Flow — a Channel isn't a Flow, so keep the explicit _events / receiveAsFlow() pair above. On Kotlin < 2.4 (check the version catalog), keep the classic private val _x + val x = _x.asStateFlow().

Callback bridging

kotlin
// Single value: suspendCancellableCoroutine — always prefer it (propagates cancellation)
suspend fun authenticate(token: String): User = suspendCancellableCoroutine { cont ->
    val call = authApi.authenticate(token) { user, error ->
        if (user != null) cont.resume(user) else cont.resumeWithException(error ?: Exception())
    }
    cont.invokeOnCancellation { call.cancel() }
}
// suspendCoroutine only when the API has no cancellation concept at all.

// Stream: callbackFlow — awaitClose is MANDATORY (omitting it leaks the callback and never completes)
fun LocationManager.locationUpdates(provider: String): Flow<Location> = callbackFlow {
    val listener = LocationListener { trySend(it) }
    requestLocationUpdates(provider, 1000L, 0f, listener)
    awaitClose { removeUpdates(listener) }
}

For a third-party SDK with no deregistration API, set a flag inside awaitClose to signal shutdown and document the limitation.

retry / retryWhen — always guard the attempt count

kotlin
repository.getItems()
    .retryWhen { cause, attempt ->
        if (cause is IOException && attempt < 3) { delay((attempt + 1) * 1_000L); true } else false
    }
    .collect { ... }

attempt is the 0-based retry index. Without the attempt < count check the flow retries forever on a persistent error. (retry(3) { it is IOException } is the simple form.)

Error handling — .catch scope and the cancellation trap

.catch intercepts upstream errors only (not exceptions thrown inside collect {}), and — unlike try/catch — it does not swallow CancellationException. So prefer the operator form, and for collector-side work catch specific types.

kotlin
// ✓ upstream errors, cancellation-safe
repository.getItems().onEach { process(it) }.catch { logger.error(it) }.collect()

// ✗ catch (e: Exception) inside collect/any suspend fn swallows CancellationException and breaks
//   structured concurrency — the single most common coroutine bug.
//   If a broad catch is unavoidable: if (e is CancellationException) throw e  // before handling

Side effects belong outside combine/map transforms

Transform lambdas are pure and re-execute on every upstream emission and every resubscription (e.g. rotation with WhileSubscribed). A viewModelScope.launch {} or event emission inside one fires repeatedly. Move it to onEach after the transform:

kotlin
combine(userFlow, settingsFlow) { user, settings -> UiState(user, settings) }
    .onEach { analytics.logView(it.user.id) }   // not inside combine
    .stateIn(viewModelScope, SharingStarted.WhileSubscribed(5_000), UiState.Empty)

`combine` waits for every input to emit at least once before its first emission. If one input is a cold flow that never emits, the combined flow never emits — the classic "screen stuck on Loading" bug. Make each input a StateFlow, give cold inputs onStart { emit(initial) }, or sentinel-prefix them. (combine(a, b) { (x, y) -> … } destructuring doesn't compile.)

KMP

Expose Flow from shared code; collect per-platform (iOS: SKIE or a CoroutineScope wrapper). Avoid reading StateFlow.value from non-coroutine iOS contexts — use a collection wrapper.

Testing

Flow testing lives in android-skills:android-testing — read the two-schedulers trap (runTest + MainDispatcherRule must share one scheduler) before asserting on hot flows.

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