anthropics/knowledge-work-plugins

design-critique

Get structured design feedback on usability, hierarchy, and consistency.

소스 보기

사용 방법

  1. 설치 명령을 복사하고 자신의 에이전트 환경에 설치하기 전에 소스 패키지를 확인하세요.
  2. 필요한 도구, 인증 정보, 지원 환경은 원본 문서에서 확인하세요.
  3. 입력과 원하는 산출물을 설명하고 출처와 결과를 대조하세요.
npx skills add https://github.com/anthropics/knowledge-work-plugins --skill design-critique

시작 전 확인

  • 설치에는 모델 구독, API 한도, 파일 접근 권한이 포함되지 않습니다.
  • 별점 수와 설치 수는 활동 지표이며 독립적인 품질·보안 검증이 아닙니다.
원본 Skill 문서

원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.

/design-critique

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

Get structured design feedback across multiple dimensions.

Usage

/design-critique $ARGUMENTS

Review the design: @$1

If a Figma URL is provided, pull the design from Figma. If a file is referenced, read it. Otherwise, ask the user to describe or share their design.

What I Need From You

  • The design: Figma URL, screenshot, or detailed description
  • Context: What is this? Who is it for? What stage (exploration, refinement, final)?
  • Focus (optional): "Focus on mobile" or "Focus on the onboarding flow"

Critique Framework

1. First Impression (2 seconds)

  • What draws the eye first? Is that correct?
  • What's the emotional reaction?
  • Is the purpose immediately clear?

2. Usability

  • Can the user accomplish their goal?
  • Is the navigation intuitive?
  • Are interactive elements obvious?
  • Are there unnecessary steps?

3. Visual Hierarchy

  • Is there a clear reading order?
  • Are the right elements emphasized?
  • Is whitespace used effectively?
  • Is typography creating the right hierarchy?

4. Consistency

  • Does it follow the design system?
  • Are spacing, colors, and typography consistent?
  • Do similar elements behave similarly?

5. Accessibility

  • Color contrast ratios
  • Touch target sizes
  • Text readability
  • Alternative text for images

How to Give Feedback

  • Be specific: "The CTA competes with the navigation" not "the layout is confusing"
  • Explain why: Connect feedback to design principles or user needs
  • Suggest alternatives: Don't just identify problems, propose solutions
  • Acknowledge what works: Good feedback includes positive observations
  • Match the stage: Early exploration gets different feedback than final polish

Output

markdown
## Design Critique: [Design Name]

### Overall Impression
[1-2 sentence first reaction — what works, what's the biggest opportunity]

### Usability
| Finding | Severity | Recommendation |
|---------|----------|----------------|
| [Issue] | 🔴 Critical / 🟡 Moderate / 🟢 Minor | [Fix] |

### Visual Hierarchy
- **What draws the eye first**: [Element] — [Is this correct?]
- **Reading flow**: [How does the eye move through the layout?]
- **Emphasis**: [Are the right things emphasized?]

### Consistency
| Element | Issue | Recommendation |
|---------|-------|----------------|
| [Typography/spacing/color] | [Inconsistency] | [Fix] |

### Accessibility
- **Color contrast**: [Pass/fail for key text]
- **Touch targets**: [Adequate size?]
- **Text readability**: [Font size, line height]

### What Works Well
- [Positive observation 1]
- [Positive observation 2]

### Priority Recommendations
1. **[Most impactful change]** — [Why and how]
2. **[Second priority]** — [Why and how]
3. **[Third priority]** — [Why and how]

If Connectors Available

If ~~design tool is connected:

  • Pull the design directly from Figma and inspect components, tokens, and layers
  • Compare against the existing design system for consistency

If ~~user feedback is connected:

  • Cross-reference design decisions with recent user feedback and support tickets

Tips

  1. Share the context — "This is a checkout flow for a B2B SaaS" helps me give relevant feedback.
  2. Specify your stage — Early exploration gets different feedback than final polish.
  3. Ask me to focus — "Just look at the navigation" gives you more depth on one area.

관련 작업

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