원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.
Genre: Puzzle / Platformer
Interactables pop. Hazards unique color/shape. Jump distances honest in mesh.

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.
원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.
Interactables pop. Hazards unique color/shape. Jump distances honest in mesh.
arjun988Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
arjun988Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
arjun988Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.
arjun988Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.