kmshihab7878/claude-code-setup

react-bits

Catalog + task router for React Bits — 130 open-source animated, interactive, fully customizable React components (DavidHDev/react-bits, 38k★).

소스 보기

사용 방법

  1. 설치 명령을 복사하고 자신의 에이전트 환경에 설치하기 전에 소스 패키지를 확인하세요.
  2. 필요한 도구, 인증 정보, 지원 환경은 원본 문서에서 확인하세요.
  3. 입력과 원하는 산출물을 설명하고 출처와 결과를 대조하세요.
npx skills add https://github.com/kmshihab7878/claude-code-setup --skill react-bits

시작 전 확인

  • 설치에는 모델 구독, API 한도, 파일 접근 권한이 포함되지 않습니다.
  • 별점 수와 설치 수는 활동 지표이며 독립적인 품질·보안 검증이 아닙니다.
원본 Skill 문서

원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.

React Bits — Animated Component Catalog

What it is

React Bits (github.com/DavidHDev/react-bits, 38k★, MIT + Commons Clause, reactbits.dev) — 130 animated, interactive, fully customizable React components for building memorable websites. Four source variants per component: JS-CSS, JS-TW, TS-CSS, TS-TW.

Not a runtime npm dependency — components are copied into the user's project via shadcn-style CLI (like shadcn/ui, magicui, aceternity-ui). Each component owns its imports.

Install pattern

bash
# Primary: shadcn CLI (preferred)
npx shadcn@latest add @react-bits/<ComponentName>-<VARIANT>

# Variants:
#   -JS-CSS     → plain CSS, JavaScript
#   -JS-TW      → Tailwind CSS, JavaScript
#   -TS-CSS     → plain CSS, TypeScript
#   -TS-TW      → Tailwind CSS, TypeScript  (recommended for modern projects)

# Examples:
npx shadcn@latest add @react-bits/BlurText-TS-TW
npx shadcn@latest add @react-bits/Galaxy-TS-TW
npx shadcn@latest add @react-bits/Dock-TS-TW

# Alternate: jsrepo
# Alternate: copy source manually from reactbits.dev/<category>/<Component>

Pick TS-TW unless the user's project is JS-only or CSS-first. After install, check component's import block for required peer deps.

Dependency map (install only what each component needs)

Dep familyRequired fornpm install
motion (Framer Motion v12)Most text + ui animationsnpm i motion
gsap + @gsap/reactScroll-based text effects (ScrollFloat, ScrollVelocity, SplitText variants)npm i gsap @gsap/react
three + @react-three/fiber + @react-three/drei + @react-three/postprocessing3D scenes (Ballpit, ModelViewer, FluidGlass, Galaxy, Prism, PrismaticBurst)npm i three @react-three/fiber @react-three/drei @react-three/postprocessing
@react-three/rapierPhysics 3D (Ballpit, Antigravity)npm i @react-three/rapier
oglLightweight WebGL backgrounds (Balatro, Beams, Dither, DotField, many others)npm i ogl
matter-js2D physics (FallingText)npm i matter-js
meshlineLine-based 3D (Threads, Ribbons)npm i meshline
lenisSmooth scroll integrationsnpm i lenis
postprocessingShader bloom/glow (some backgrounds)npm i postprocessing
@use-gesture/reactGesture-driven interactions (TiltedCard, Carousel)npm i @use-gesture/react
react-confettiConfetti overlaysnpm i react-confetti

Default stack for 80% of cases: motion + gsap + Tailwind. Add three/ogl/rapier per-component when a 3D/shader background is used.

Full catalog (130 components)

Text Animations (23) — reactbits.dev/text-animations/<Name>

ASCIIText, BlurText, CircularText, CountUp, CurvedLoop, DecryptedText, FallingText, FuzzyText, GlitchText, GradientText, RotatingText, ScrambledText, ScrollFloat, ScrollReveal, ScrollVelocity, ShinyText, Shuffle, SplitText, TextCursor, TextPressure, TextType, TrueFocus, VariableProximity

Animations (29) — reactbits.dev/animations/<Name>

AnimatedContent, Antigravity, BlobCursor, ClickSpark, Crosshair, Cubes, ElectricBorder, FadeContent, GhostCursor, GlareHover, GradualBlur, ImageTrail, LaserFlow, LogoLoop, MagicRings, Magnet, MagnetLines, MetaBalls, MetallicPaint, Noise, OrbitImages, PixelTrail, PixelTransition, Ribbons, ShapeBlur, SplashCursor, StarBorder, StickerPeel, TargetCursor

Backgrounds (42) — reactbits.dev/backgrounds/<Name>

Aurora, Balatro, Ballpit, Beams, ColorBends, DarkVeil, Dither, DotField, DotGrid, EvilEye, FaultyTerminal, FloatingLines, Galaxy, GradientBlinds, Grainient, GridDistortion, GridMotion, GridScan, Hyperspeed, Iridescence, LetterGlitch, Lightning, LightPillar, LightRays, LineWaves, LiquidChrome, LiquidEther, Orb, Particles, PixelBlast, PixelSnow, Plasma, PlasmaWave, Prism, PrismaticBurst, Radar, RippleGrid, ShapeGrid, Silk, SoftAurora, Threads, Waves

Components (36) — reactbits.dev/components/<Name>

AnimatedList, BorderGlow, BounceCards, BubbleMenu, CardNav, CardSwap, Carousel, ChromaGrid, CircularGallery, Counter, DecayCard, Dock, DomeGallery, ElasticSlider, FlowingMenu, FluidGlass, FlyingPosters, Folder, GlassIcons, GlassSurface, GooeyNav, InfiniteMenu, Lanyard, MagicBento, Masonry, ModelViewer, PillNav, PixelCard, ProfileCard, ReflectiveCard, ScrollStack, SpotlightCard, Stack, StaggeredMenu, Stepper, TiltedCard

Design brief → component routing

Match the user's ask to the minimum component set. Don't spray — pick ONE per role (one hero background, one headline text animation, one primary CTA treatment).

Hero-section patterns

IntentBackgroundHeadlineSupporting
AI / dev tool, luminousAurora, Galaxy, Silk, PlasmaBlurText, ShinyText, GradientTextSplashCursor, ClickSpark
SaaS analytics, architecturalBeams, DotField, DotGrid, DitherSplitText, TextType, ScrollRevealGradualBlur frame
Editorial / typographic herono bg / SoftAurora / GrainientTextPressure, VariableProximity, ScrambledTextminimal
Consumer / energeticBalatro, Iridescence, PrismaticBurst, LiquidChromeGlitchText, RotatingText, TextTypeImageTrail, PixelTrail
Developer CLI / brutalistFaultyTerminal, LetterGlitch, GridScan, HyperspeedDecryptedText, ScrambledText, ASCIITextCrosshair cursor
3D product showcaseParticles, Ballpit, PrismBlurText, ShinyTextModelViewer, FluidGlass

UI element patterns

NeedComponent
macOS-style launcher dockDock
Portfolio card stack / deckCardSwap, Stack, BounceCards, FlyingPosters
Feature grid w/ glowMagicBento, SpotlightCard, BorderGlow
3D-feeling hover cardTiltedCard, DecayCard, ReflectiveCard
Image gallery (circular)CircularGallery, DomeGallery, InfiniteMenu
Masonry / pinterest gridMasonry
Pricing tier pickerElasticSlider, Stepper
Multi-step onboardingStepper, AnimatedList
NavigationCardNav, PillNav, StaggeredMenu, BubbleMenu, FlowingMenu, GooeyNav
Team / profileProfileCard, GlassIcons, GlassSurface
Number counter (KPI)CountUp, Counter
Scroll-linked timelineScrollStack, ScrollFloat, ScrollReveal, ScrollVelocity
Marquee / logo stripLogoLoop
Cursor (custom)SplashCursor, TargetCursor, GhostCursor, BlobCursor, TextCursor, Crosshair

When NOT to use react-bits

  • Design systems for enterprise dashboards → use the interface-design skill + plain Tailwind primitives; animations should be restrained.
  • Brand-first design language (tokens, palette, typography scales) → use hue first to generate the design system, then layer react-bits components INTO it.
  • Accessibility-critical flows — several components use canvas/WebGL and lack ARIA semantics. For forms, tables, a11y-required UI, stick to shadcn/ui primitives and only sprinkle react-bits for hero/marketing surfaces.
  • SSR-sensitive pages — some three.js / OGL / face-api components need client-only rendering. Wrap in 'use client' (Next.js App Router) or lazy-import with ssr: false.

Integration checklist

When the user adds a react-bits component:

  1. Pick the right variant: TS-TW for modern stacks; JS-CSS only if the project is JS + CSS modules.
  2. Run `npx shadcn@latest add @react-bits/<Component>-<VARIANT>` — the CLI writes source into the project's components dir.
  3. Check the component's import block and install the listed peer deps (see dependency map above).
  4. For three.js / OGL / face-api components in Next.js: mark the parent as 'use client' or lazy-load with next/dynamic({ ssr: false }).
  5. Respect `prefers-reduced-motion` — most components animate by default; add a wrapper that disables motion for a11y-sensitive users.
  6. Performance-test 3D/shader components on target devices. Stack 2+ canvas backgrounds at your own risk — each one costs GPU.

Relationship to other skills

  • hue — generates brand-specific design language (tokens, hero-stage presets). Run hue FIRST for a new brand, then pick react-bits components that fit the brand's declared hero preset.
  • impeccable-design / impeccable-audit / impeccable-polish — craft layer for UI. Use react-bits components as primitives; impeccable-* for spacing/typography/polish.
  • interface-design — dashboards, admin panels. React-bits is generally NOT the right choice here; the interface-design skill steers toward restrained Tailwind primitives.
  • frontend-design, aidesigner-frontend — generative UI. Can reference react-bits components in their output.
  • baseline-ui — animation-duration and a11y sanity checks. Run AFTER adding a react-bits component.
  • fixing-motion-performance — when the canvas backgrounds tank Lighthouse.

Rules for Claude

  1. When the user describes a visual brief, propose the minimum set of components from the tables above. Don't stack 3 animated backgrounds.
  2. Always cite the exact component name and the npx shadcn@latest add @react-bits/<Name>-TS-TW command.
  3. Flag required peer deps so the user doesn't hit an install and then immediately hit a missing-module error.
  4. For Next.js projects, always mention the 'use client' / ssr: false caveat for three/OGL/face-api components.
  5. When a brand-first design is in progress (user is running hue or an interface-design flow), let that skill lead; react-bits is a component source, not a design authority.
  6. Link to reactbits.dev/<category>/<Component> for live previews — always more useful than a text description.

Source

  • Repo: https://github.com/DavidHDev/react-bits
  • Docs / live previews: https://reactbits.dev
  • Vue port: https://vue-bits.dev
  • License: MIT + Commons Clause (free for personal and commercial use)
  • Last catalog sync: 2026-04-16 (130 components enumerated from src/content/{TextAnimations,Animations,Backgrounds,Components}/)

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