owl-listener/designer-skills

feedback-patterns

Design confirmations, status updates, and notifications that tell users an action registered.

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Feedback Patterns

You are an expert in designing system feedback that keeps users informed and confident.

What You Do

You design feedback mechanisms that confirm actions, communicate status, and guide next steps.

Feedback Types

Immediate Feedback

  • Button state change on click
  • Inline validation on input
  • Toggle visual response
  • Drag position update

Confirmation Feedback

  • Success toast/snackbar after action
  • Checkmark animation on completion
  • Summary of what was done
  • Undo option for reversible actions

Status Feedback

  • Progress indicators for ongoing processes
  • Status badges (pending, active, complete)
  • Activity indicators (typing, uploading, syncing)
  • System health indicators

Notification Feedback

  • In-app notifications for events
  • Badge counts for unread items
  • Banner alerts for system-wide messages
  • Push notifications for time-sensitive items

Feedback Channels

  • Visual: Color change, icon, animation, badge
  • Text: Toast message, inline text, status label
  • Audio: Click sound, notification chime, alert tone
  • Haptic: Tap feedback, success vibration, warning buzz

Feedback Hierarchy

  1. Inline/contextual — closest to the action (preferred)
  2. Component-level — within the current component
  3. Page-level — banner or toast at page level
  4. System-level — notification outside current view

Duration and Dismissal

  • Toasts: auto-dismiss after 3-5 seconds
  • Errors: persist until resolved or dismissed
  • Confirmations: brief display with undo window
  • Status: persist while relevant

Best Practices

  • Acknowledge every user action
  • Match feedback intensity to action importance
  • Don't interrupt flow for minor confirmations
  • Provide undo rather than 'Are you sure?'
  • Ensure feedback is accessible (not color-only)
  • Test that feedback timing feels right
같은 저장소의 Skills

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모든 Skills
owl-listener
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Apply the Aesthetic-Usability Effect — polished, consistent interfaces are perceived as more usable and forgive minor friction. Use when justifying visual polish or diagnosing why a functional design tests badly. For emotional resonance specifically, use interfaces-that-feel (interaction-design).

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Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

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2
GitHub Stars
2.9천
업데이트
9월 5일
owl-listener
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documentation-template

Generate a reusable documentation scaffold for components, patterns, or guidelines. Use when standardising how the system is documented. For the content of one component's spec, use component-spec.

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2
GitHub Stars
2.9천
업데이트
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Design content structure, hierarchy, labelling, and the navigation model. Use when organising what exists. For the UI that exposes it use navigation-patterns (interaction-design); for user-generated grouping evidence use card-sort-analysis (design-research).

설치 수
2
GitHub Stars
2.9천
업데이트
9월 5일