ios-agent 커뮤니티metal-gpu
Write, explain, and debug Metal GPU code including shaders (vertex, fragment, compute), render pipelines, compute pipelines, buffer/texture management, and Metal 4 APIs. Use this skill whenever the user mentions Metal, GPU programming, shaders, MSL (Metal Shading Language), render passes, compute kernels, MTLDevice, MTLCommandBuffer, MTLRenderPipelineState, or any Apple GPU/graphics programming topic. Also trigger when the user wants to do parallel computation on Apple devices, write GPU-acceler
- 1시간 설치 수
- 1
- GitHub Stars
- 10
- 업데이트
- 3월 4일