dotnet/skills

build-parallelism

Analyze an MSBuild solution, solution filter, or Build.proj that schedules multiple project files.

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Como usar

  1. Copie o comando e verifique o pacote antes de instalar no seu ambiente de agente.
  2. Consulte no original as ferramentas, credenciais e ambientes necessários.
  3. Descreva os dados de entrada e a entrega esperada; confira a saída com as fontes.
npx skills add https://github.com/dotnet/skills --skill build-parallelism

Antes de começar

  • A instalação não inclui assinatura de modelo, franquia API ou acesso aos seus arquivos.
  • Estrelas e instalações indicam atividade, não um teste independente de qualidade ou segurança.
Documento original do Skill

Renderizado do repositório de origem, preservando títulos, exemplos, código, tabelas, links e imagens.

Diagnose a slow parallel build (start here)

Work this checklist in order — it targets the usual root cause (a serial dependency chain that no number of cores can parallelize):

  1. Check how many worker nodes actually built the solution. Capture a

binlog with dotnet build /bl:{} (PowerShell: dotnet build '-bl:{}') and inspect the node timeline to see whether more than one node ran. Every dotnet CLI command built on the SDK's MSBuild-forwarding path (build, msbuild, test, pack, publish, etc.) enables /maxcpucount (multiple nodes) by default; -m:1 forces a single node. A direct MSBuild.exe invocation is sequential by default, so pass -m explicitly to enable parallel worker nodes there.

  1. Find the critical path. From the binlog, read per-project timings and the

node timeline. If total build time ≈ the sum of the projects on one dependency chain, that chain — not CPU count — is the bottleneck.

  1. Name the chain explicitly, e.g. Core → Api → Web → Tests. A long serial

chain stays serial no matter how large -m is, because each project waits on its predecessor.

  1. Look for unnecessary `ProjectReference` edges that lengthen the chain — a

reference that only needs build order (not the output assembly), or one that could be a PackageReference, forces serialization it doesn't need.

  1. Recommend flattening: break false dependencies so independent projects

build concurrently, and consider /graph for better scheduling.

MSBuild Parallelism Model

  • /maxcpucount (or -m): number of worker nodes (processes)
  • Every dotnet CLI command (build, msbuild, test, pack, publish,

etc.) passes /maxcpucount by default via the SDK's shared MSBuild-forwarding path; -m:1 overrides it with one node

  • A direct MSBuild.exe invocation is sequential by default and requires an

explicit -m

  • Recommended: -m without a number = use all logical processors
  • Each node builds one project at a time
  • Projects are scheduled based on dependency graph

Project Dependency Graph

  • MSBuild builds projects in dependency order (topological sort)
  • Critical path: longest chain of dependent projects determines minimum build time
  • Bottleneck: if project A depends on B, C, D and B takes 60s while C and D take 5s, B is the bottleneck
  • Diagnosis: replay binlog to diagnostic log with performancesummary and check Project Performance Summary — shows per-project time; grep for node.*assigned to check scheduling
  • Wide graphs (many independent projects) parallelize well; deep graphs (long chains) don't

Graph Build Mode (/graph)

  • dotnet build /graph or msbuild /graph
  • What it changes: MSBuild constructs the full project dependency graph BEFORE building
  • Benefits: better scheduling, avoids redundant evaluations, enables isolated builds
  • Limitations: all projects must use <ProjectReference> (no programmatic MSBuild task references)
  • When to use: large solutions with many projects, CI builds
  • When NOT to use: projects that dynamically discover references at build time

Optimizing Project References

  • Reduce a <ProjectReference> only after proving it is unnecessary; a slow but

valid dependency must stay in the graph

  • Use <ProjectReference ... SkipGetTargetFrameworkProperties="true"> to avoid extra evaluations
  • <ProjectReference ... ReferenceOutputAssembly="false"> for build-order-only dependencies
  • Consider if a ProjectReference should be a PackageReference instead (pre-built NuGet)
  • Use solution filters (.slnf) to build subsets of the solution

BuildInParallel

  • <MSBuild Projects="@(ProjectsToBuild)" BuildInParallel="true" /> in custom targets
  • Without BuildInParallel="true", MSBuild task batches projects sequentially
  • Ensure /maxcpucount > 1 for this to have effect

Multi-threaded MSBuild Tasks

  • Individual tasks can run multi-threaded within a single project build
  • Tasks implementing IMultiThreadableTask can run on multiple threads
  • Tasks must declare thread-safety via [MSBuildMultiThreadableTask]

Analyzing Parallelism with Binlog

Primary: binlog MCP (preferred)

Use the binlog MCP server (Microsoft.AITools.BinlogMcp, exposed under the binlog MCP namespace):

  1. Use expensive_projects tool → find the slowest projects and compare individual vs total build time
  2. Use expensive_targets tool → find bottleneck targets
  3. Use projecttargettimes tool → drill into a specific project's target-level timing
  4. Ideal: build time should be much less than sum of project times (parallelism)
  5. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others

Fallback: text-log replay (when MCP is unavailable)

Step-by-step:

  1. Replay the binlog: dotnet msbuild build.binlog -noconlog -fl "-flp:v=diag;logfile=full.log;performancesummary"
  2. Check Project Performance Summary at the end of full.log
  3. Ideal: build time should be much less than sum of project times (parallelism)
  4. If build time ≈ sum of project times: too many serial dependencies, or one slow project blocking others
  5. grep 'Target Performance Summary' -A 30 full.log → find the bottleneck targets
  6. Consider splitting large projects or optimizing the critical path

CI/CD Parallelism Tips

  • Use -m in CI (many CI runners have multiple cores)
  • Consider splitting solution into build stages for extreme parallelism
  • Use build caching (NuGet lock files, deterministic builds) to avoid rebuilding unchanged projects
  • dotnet build /graph works well with structured CI pipelines

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