educlopez/ui-craft

polish

Final craft pass applying the compound details from the polish checklist — micro-typography, spacing rhythm, hover states, and a signature detail — directly to code.

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Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Polish the UI at $ARGUMENTS. Load the ui-craft skill.

Source of truth: read references/review.mdPolish Pass (Compound Details) section. Apply every item on that list to the target. Do not re-derive the list here — review.md owns it.

Then the signature detail: surfaces built via /craft already carry exactly one signature bet, chosen in the Craft Read and built in the first pass (references/craft-intent.md). Polish verifies it survived and strengthens it — never stacks a second. Only if the surface predates craft-intent (no signature anywhere) do you propose and add one: a subtle motif, an asymmetric layout break, a custom list marker, a distinctive hover — one thing someone would remember.

Knob gating (CRAFT_LEVEL):

  • ≤ 4 → skip the Polish Pass. Ask the user first before running it.
  • 5-7 → apply everything on the list, leave the signature as-built unless asked.
  • 8+ → apply everything + verify/strengthen the signature detail (add one only if the surface has none).

Output: edit the code directly (polish is implementation, not critique). After each file, print the Review Format table from SKILL.md showing what changed and why. No full diffs — one row per change.

Close every run with a Craft Report (references/review.md → Craft Report). The table above is the per-file diff log; the Craft Report is the run's receipt — Checked / Passed / Changed / Left alone / Verdict. Produce it even when the Polish Pass found nothing to change — that is itself the finding.

Next step: /finalize — the pre-ship gate (rung 3).

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