christos-ant ono · Agent Skills
3 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.
christos-antononpc-showcase-clips
Record short clips of NPC conversations that look like real gameplay, ready to post. Covers scripted exchanges at chosen places and times, the gameplay camera held still behind the player, both lines rendered before the clip rolls so it plays back to back, the game's own HUD and subtitles with nothing of the mod on screen, timeline markers for cutting, screen and audio sync, 5-10 s cuts in 16:9 (and 9:16), pinning lines to re-voice an approved take, and re-taking clips that run long. Use when th
- instalações
- 0
- GitHub Stars
- 209
- Atualizado
- 16 de out.
christos-antonovoice-input
Let the player talk to NPCs out loud. Covers an always-on open mic with voice activity detection against the room's noise floor, push-to-talk and typing as fallbacks, ignoring the NPC's own voice coming out of the speakers, dropping coughs, clicks and filler words, fast speech-to-text (fal's Nemotron ASR, ~0.4 s, audio sent inline), and routing what was heard to the right NPC. Use when building or debugging mic input for a game, when the open mic triggers on noise or misses speech, when NPCs ans
- instalações
- 0
- GitHub Stars
- 209
- Atualizado
- 16 de out.
christos-antonovoice-references
Make the reference clips a zero-shot voice cloner needs for each character (Fish Audio Drama 3 or S2 Pro, MiniMax, ElevenLabs-style cloning) from recordings the user has the rights to. Split into lines, pick clean 6-11 s runs, transcribe them, drop screams and noise, build a ~25 s clone clip plus single reference clips and mood clips (angry, drunk), check them, and upload them to the voice server. Use when adding a character's voice, when a cloned voice sounds off, thin or noisy, or when the use
- instalações
- 0
- GitHub Stars
- 209
- Atualizado
- 16 de out.