AGENT SKILLS · EQUIPAMENTO DE MISSÃO / ewrogers

ewrogers · Agent Skills

32 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.

ewrogers
Comunidade

sgdk-multitasking

Schedule spare-time CPU work with SGDK's single user task, including background decompression, procedural calculations, safe publication and cancellation. Use when foreground gameplay must stay responsive during CPU work; not parallel threads or a replacement for DMA streaming.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-planning

Turn a Mega Drive game idea or feature into playable milestones and a hardware-aware SGDK plan. Use for scope, resource budgets, feasibility probes and growth paths before implementation.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-platformer

Build and tune side-scrolling SGDK platformers with responsive jumps, slopes, one-way and moving platforms, enemy stomps, power-ups and hidden passages. Use for platformer movement feel and interactions, rather than general top-down movement or SDK setup alone.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-release

Validate and package an existing SGDK game ROM for distribution, with ROM headers, SGDK checksums, cartridge size checks, release documents and matching-build records. Use when preparing a downloadable release or reviewing a release candidate, rather than implementing gameplay or publishing a Docker image.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-rpg

Implement SGDK RPG party stats, equipment, inventory, abilities, status effects, turn order, battle resolution and progression. Use for RPG mechanics and their exploration/menu/save integration, rather than dialogue authoring or general UI alone.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-scenes

Build SGDK game flow with title screens, character select, levels, pause, continue and credits; manage fades, input handoff, audio and resource cleanup between screens. Use when a scene transition leaves stale graphics or callbacks, repeats a held button, leaks memory, loses progress or needs a safe loading fallback.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-shmup

Build SGDK shoot-em-ups with scrolling stages, aimed/spread/ring/spiral bullets, bounded projectile pools, weapon upgrades, scoring, enemy waves and boss phases. Use for vertical or horizontal shooter design and implementation, rather than general projectile code alone.

instalações
1
GitHub Stars
0
Atualizado
20 de out.
ewrogers
Comunidade

sgdk-ui

Build SGDK fonts, text, menus and HUDs with bounded formatting, controller navigation and clear tile/palette ownership. Use for title screens, options, pause menus, score displays and text glitches, rather than general sprite or scrolling-map work.

instalações
1
GitHub Stars
0
Atualizado
20 de out.