linegel · Agent Skills
28 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.
linegelthreejs-spectral-ocean
Synthesize broad-band offshore seas with spectral FFT cascades in Three.js WebGPU/TSL. Use for homogeneous directional wind sea or swell, transported foam history, bounded CPU surface queries, or offshore forcing of a separate coastal model.
- instalações
- 2
- GitHub Stars
- 10
- Atualizado
- 24 de set.
linegelthreejs-visual-validation
Validate Three.js WebGPU/TSL implementations against falsifiable claims. Use for visual or mechanism correctness, temporal behavior, target performance or GPU attribution, resource ownership, and lifecycle stability.
- instalações
- 2
- GitHub Stars
- 10
- Atualizado
- 24 de set.
linegelthreejs-volumetric-clouds
Build volumetric clouds in Three.js WebGPU/TSL. Use for weather-shaped density, bounded cloud raymarching, cloud optical-depth shadows, cloud-specific temporal reconstruction, or causal cloud precipitation emission.
- instalações
- 2
- GitHub Stars
- 10
- Atualizado
- 24 de set.
linegelthreejs-water-optics
Solve bounded and coastal water in Three.js WebGPU/TSL. Use for parametric waves, local heightfields, bathymetric wave transport, wet/dry shallow water, two-way body coupling, external free-surface presentation, or water optics and offshore handoffs.
- instalações
- 2
- GitHub Stars
- 10
- Atualizado
- 24 de set.