
原始文档
Nano Banana · en
Concept: A hyper-realistic 3D isometric view of a [INSERT LOCATION] scene on a circular base.
Subject (Visuals): A full-body, realistic human [INSERT DESCRIPTION].
* Texture Rule: The subject must have "Living Human Skin" texture (subsurface scattering, pores, natural imperfections).
* Important: He is NOT a toy/doll. He looks like a real person inserted into the scene.
* Pose: [INSERT POSE, e.g., Sitting naturally].
Composition & Scale (Crucial):
* Camera: Isometric wide shot (Full view). ensure the entire circular base, the subject, and all props are visible within the frame.
* Proportions: PERFECT RELATIVE SCALE. The props (e.g., scooter, table etc.) must be the correct size relative to the human. Do not make the human giant or the props tiny.
Environment: A realistic section of a [INSERT WALL/BUILDING] behind the subject.
* Material: Real weathered textures (brick, cement, wood), not painted model textures.
Props:
* [INSERT PROP 1, e.g., Vintage Vespa] (Real metal and chrome texture).
* [INSERT PROP 2, e.g., Pizza and Wine] (Real food texture).
* *Note:* Ensure all props are present and grounded on the base.
Technical Specs: Unreal Engine 5 render style, 8k resolution, global illumination, raytracing, sharp focus on the entire scene (deep depth of field), solid neutral grey background.
Negative Prompt: Toy, plastic, doll, action figure, clay, resin, shallow depth of field (blur), close-up, cropped, distorted proportions, giant head, cartoonish, missing limbs, unfinished.使用方法
- 复制完整原始提示词,并保留其中的参数。
- 按需求替换主体、文字和构图要求。
- 在兼容的外部工具中使用,核对当前使用条件并检查结果。
开始前需了解
- 先确认是否需要参考图。标注兼容模型,不代表该示例由这个模型生成。
- 核对名称、数字与画面文字;不同模型版本的结果可能不同。


