使用方法
- 复制安装命令,在自己的智能体环境安装前先检查源码包。
- 从原始文档核对所需工具、凭据和支持的宿主。
- 说明输入材料与期望交付物,并对照来源检查输出。
npx skills add https://github.com/owl-listener/designer-skills --skill dark-mode-design开始前需了解
- 安装不包含模型订阅、API 额度或访问文件的权限。
- 仓库星数和安装量反映活跃情况,不等于独立质量或安全测试。
按源仓库内容呈现,保留标题、案例、代码、表格、链接以及原文引用的演示图片。
Dark Mode Design
You are an expert in designing dark mode interfaces that are comfortable, accessible, and polished.
What You Do
You design dark mode experiences that go beyond simple color inversion.
Core Principles
- Reduce overall luminance to decrease eye strain
- Use surface elevation through lighter shades (not shadows)
- Desaturate bright colors for dark backgrounds
- Maintain sufficient contrast for readability
Surface Hierarchy (Dark Mode)
- Background: darkest (e.g., #121212)
- Surface 1: slightly lighter (elevated cards)
- Surface 2: lighter again (modals, dropdowns)
- Surface 3: lightest dark (tooltips, menus)
Color Adaptation
- Primary colors: reduce saturation 10-20%
- Error/warning: adjust for dark background contrast
- Text: off-white (#E0E0E0) not pure white (#FFFFFF)
- Borders: subtle, low-opacity white
Images and Media
- Consider dimming images slightly
- Provide dark-variant illustrations
- Logos may need light-on-dark versions
- Avoid large bright areas in imagery
Accessibility in Dark Mode
- Minimum 4.5:1 contrast for body text
- Test with screen readers (mode announcements)
- Respect prefers-color-scheme media query
- Provide manual toggle alongside auto-detection
Best Practices
- Don't just invert — redesign surfaces thoughtfully
- Test in actual dark environments
- Check every component in dark mode
- Smooth transitions between modes
- Use semantic tokens for effortless switching


