lucasmarkes/hairline

hairline-adopt

Use when someone has an SVG (an icon, a logo, an illustration) and wants it as a Hairline figure, or runs /hairline-adopt with a file.

Ver código fuente

Cómo usar

  1. Copia el comando y revisa el paquete antes de instalarlo en tu entorno de agente.
  2. Consulta las herramientas, credenciales y entornos necesarios en el documento original.
  3. Describe las entradas y el resultado deseado; contrasta la salida con las fuentes.
npx skills add https://github.com/lucasmarkes/hairline --skill hairline-adopt

Antes de empezar

  • La instalación no incluye suscripción al modelo, cuota API ni permisos sobre tus archivos.
  • Las estrellas e instalaciones reflejan actividad, no una prueba independiente de calidad o seguridad.
Documento original del Skill

Contenido del repositorio de origen con títulos, ejemplos, código, tablas, enlaces e imágenes preservados.

Hairline: adopt a drawing

The person has a drawing and wants it alive, as a Hairline figure. This skill reads the drawing, rebuilds its object as solids on Hairline's engine, and gives it a gesture. It never animates the SVG itself, and it never traces it: the drawing gives the identity, and the figure is built new, with its proportions and its parts.

What it needs

  • One .svg file: an icon, a logo, an illustration. Given several, make one figure at a time: ask which comes first.
  • Optionally, what the pointer should do to it. Without it, the concepts propose the gesture.

What to do

Invoke /hairline-create with the file's path and, after it, whatever the person said about the gesture, in their words. Its step 0 reads the drawing and fixes the object and its parts; its concepts then keep them and differ in the gesture, or, when the gesture was given, in the form and the read-out. Everything after that, the build, the check and the hand-over, is that skill's.

What to say

When you offer the concepts, say first, in one line, what you read the drawing as and which of its parts you kept. If the person corrects the reading, read it again their way before any concept is built.

If the drawing is a mark that belongs to someone else, say so at hand-over: the page shows another company's mark, and it is theirs to publish or not.

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