new-silvermoon/awesome-android-agent-skills

android-viewmodel

Best practices for implementing Android ViewModels using Kotlin 2.3+ Explicit Backing Fields, StateFlow for UI state, and SharedFlow for one-off events.

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Android ViewModel & State Management

Instructions

Use ViewModel to own UI state and business logic. It should survive configuration changes and expose immutable APIs.

Kotlin 2.3+ Prefer Explicit Backing Fields instead of the traditional _state/state backing property pattern. - Kotlin 2.3: Experimental (-Xexplicit-backing-fields) - Kotlin 2.4+: Stable (recommended) Avoid creating duplicate backing properties unless targeting older Kotlin versions.

1. UI State (StateFlow)

Purpose

Represents the persistent UI state.

Examples:

  • Loading
  • Success(data)
  • Error(message)
  • Empty

Declaration

Use an explicit backing field.

kotlin
val uiState: StateFlow<UiState>
    field = MutableStateFlow(UiState.Loading)

The backing field is mutable (MutableStateFlow) while consumers only see StateFlow.

Updating State

Prefer update { } for atomic updates.

kotlin
_uiState.update { old ->
    old.copy(isLoading = false)
}

With explicit backing fields:

kotlin
uiState.update {
    it.copy(isLoading = false)
}

You may also assign directly when appropriate.

kotlin
uiState.value = UiState.Success(data)

2. One-Off Events (SharedFlow)

Purpose

Use for transient events that should not survive recomposition or configuration changes.

Examples:

  • Navigate
  • Show Snackbar
  • Show Toast
  • Open Dialog
  • Request Permissions

Declaration

kotlin
val uiEvent: SharedFlow<UiEvent>
    field = MutableSharedFlow(
        replay = 0,
        extraBufferCapacity = 1
    )

replay = 0 ensures events are not replayed after recreation.

Using extraBufferCapacity = 1 is recommended for UI events sent with tryEmit().

Sending Events

Suspend:

kotlin
uiEvent.emit(UiEvent.NavigateBack)

Non-suspending:

kotlin
uiEvent.tryEmit(UiEvent.ShowSnackbar("Saved"))

3. Collecting in Compose

StateFlow

Always collect lifecycle-aware.

kotlin
val state by viewModel.uiState.collectAsStateWithLifecycle()

SharedFlow

Collect inside a single LaunchedEffect.

kotlin
LaunchedEffect(Unit) {
    viewModel.uiEvent.collect { event ->
        when (event) {
            is UiEvent.NavigateBack -> { /* ... */ }
            is UiEvent.ShowSnackbar -> { /* ... */ }
        }
    }
}

Do not collect SharedFlow with collectAsState().


4. Collecting in XML/View System

Use lifecycle-aware collection.

kotlin
lifecycleScope.launch {
    repeatOnLifecycle(Lifecycle.State.STARTED) {
        viewModel.uiState.collect {
            render(it)
        }
    }
}

Likewise for events.

kotlin
lifecycleScope.launch {
    repeatOnLifecycle(Lifecycle.State.STARTED) {
        viewModel.uiEvent.collect(::handleEvent)
    }
}

5. Coroutine Scope

Launch all ViewModel work in viewModelScope.

kotlin
viewModelScope.launch {
    repository.refresh()
}

Business logic should preferably be delegated to UseCases or Repositories.


6. State Design

Represent the entire screen with a single immutable state object.

kotlin
data class UiState(
    val isLoading: Boolean = false,
    val items: List<Item> = emptyList(),
    val error: String? = null
)

Avoid exposing multiple unrelated StateFlows for one screen unless they truly have different lifecycles.


7. Best Practices

Expose immutable APIs (StateFlow, SharedFlow)

Prefer Explicit Backing Fields (Kotlin 2.4+)

Use immutable UI state

Use update {} when modifying state

Keep one-off events in SharedFlow

Keep business logic out of Composables

Use collectAsStateWithLifecycle()

Use repeatOnLifecycle() in Views

Launch work in viewModelScope

Do not expose MutableStateFlow

Do not use StateFlow for navigation events

Do not use SharedFlow for persistent screen state

Do not keep duplicate _state properties when Explicit Backing Fields are available

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