sergekostenchuk/ui-ux-agent-skill-system

figma-canvas-editor

Create and edit native Figma canvas objects with MCP when explicitly scoped.

Ver código fuente

Cómo usar

  1. Copia el comando y revisa el paquete antes de instalarlo en tu entorno de agente.
  2. Consulta las herramientas, credenciales y entornos necesarios en el documento original.
  3. Describe las entradas y el resultado deseado; contrasta la salida con las fuentes.
npx skills add https://github.com/sergekostenchuk/ui-ux-agent-skill-system --skill figma-canvas-editor

Antes de empezar

  • La instalación no incluye suscripción al modelo, cuota API ni permisos sobre tus archivos.
  • Las estrellas e instalaciones reflejan actividad, no una prueba independiente de calidad o seguridad.
Documento original del Skill

Contenido del repositorio de origen con títulos, ejemplos, código, tablas, enlaces e imágenes preservados.

Figma Canvas Editor

Use this skill for direct Figma mutations. Read-only understanding belongs to figma-context-reader; token/library governance belongs to figma-design-system-sync.

Modes

  • create: add frames, sections, components, objects, or layouts.
  • update: change selected nodes, layout, styles, variables, text, or component instances.
  • delete: remove effects, nodes, variants, or obsolete objects only with explicit scope.
  • figjam: edit FigJam objects, sections, connectors, and shapes.
  • slides: edit Figma Slides content when the Slides skill is available.

Workflow

  1. Confirm target file/page/frame/node and exact mutation scope.
  2. Prefer duplicating important frames before broad changes.
  3. Invoke figma:figma-use before any use_figma call. For FigJam or Slides, invoke the relevant installed Figma skill as well.
  4. Read current metadata before editing.
  5. Apply changes using native Figma objects, auto layout, components, variables, and styles where possible.
  6. Read metadata back after editing and capture screenshot/export evidence when available.
  7. Report changed targets, evidence, skipped checks, and rollback path.

Mutation Boundaries

  • Do not make broad destructive changes without explicit approval.
  • Do not detach instances, flatten vectors, rasterize editable text, or remove variables/styles unless the user requests that outcome.
  • Do not invent node IDs or claim a selected node exists without MCP evidence.
  • Keep design-system naming consistent with the existing file when visible.

Output Shape

Use assets/canvas-edit-report.md.

Validation And Eval

  • Verify that every mutation report includes target, scope, before evidence, after evidence, and skipped checks.
  • Treat missing readback as Skipped or Blocked, not as successful mutation evidence.
  • Use evals/evals.json to forward-test scoped creation and destructive-delete prompts.

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