sergekostenchuk/ui-ux-agent-skill-system

figma-canvas-editor

Create and edit native Figma canvas objects with MCP when explicitly scoped.

Voir la source

Mode d’emploi

  1. Copiez la commande et examinez le paquet avant de l’installer dans votre environnement agent.
  2. Consultez le document original pour les outils, identifiants et environnements requis.
  3. Décrivez les entrées et le livrable souhaité ; comparez la sortie aux sources.
npx skills add https://github.com/sergekostenchuk/ui-ux-agent-skill-system --skill figma-canvas-editor

Avant de commencer

  • L’installation n’inclut ni abonnement au modèle, ni quota API, ni accès aux fichiers.
  • Étoiles et installations reflètent l’activité, pas un test indépendant de qualité ou de sécurité.
Document Skill original

Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.

Figma Canvas Editor

Use this skill for direct Figma mutations. Read-only understanding belongs to figma-context-reader; token/library governance belongs to figma-design-system-sync.

Modes

  • create: add frames, sections, components, objects, or layouts.
  • update: change selected nodes, layout, styles, variables, text, or component instances.
  • delete: remove effects, nodes, variants, or obsolete objects only with explicit scope.
  • figjam: edit FigJam objects, sections, connectors, and shapes.
  • slides: edit Figma Slides content when the Slides skill is available.

Workflow

  1. Confirm target file/page/frame/node and exact mutation scope.
  2. Prefer duplicating important frames before broad changes.
  3. Invoke figma:figma-use before any use_figma call. For FigJam or Slides, invoke the relevant installed Figma skill as well.
  4. Read current metadata before editing.
  5. Apply changes using native Figma objects, auto layout, components, variables, and styles where possible.
  6. Read metadata back after editing and capture screenshot/export evidence when available.
  7. Report changed targets, evidence, skipped checks, and rollback path.

Mutation Boundaries

  • Do not make broad destructive changes without explicit approval.
  • Do not detach instances, flatten vectors, rasterize editable text, or remove variables/styles unless the user requests that outcome.
  • Do not invent node IDs or claim a selected node exists without MCP evidence.
  • Keep design-system naming consistent with the existing file when visible.

Output Shape

Use assets/canvas-edit-report.md.

Validation And Eval

  • Verify that every mutation report includes target, scope, before evidence, after evidence, and skipped checks.
  • Treat missing readback as Skipped or Blocked, not as successful mutation evidence.
  • Use evals/evals.json to forward-test scoped creation and destructive-delete prompts.

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