RADAR DES SKILLS · GITHUB

Des Agent Skills utiles, classés selon leur usage réel.

Comparez les Skills vérifiés par fonction, contenu, installations et fiabilité de la source avant de les ajouter.

PÉRIMÈTRE
VÉRIFIÉ
Skills
10 772
dépôts
1711
dernière synchronisation
23 sept. 2026
10 772 Skills
webflow
Officiel

webflow-mcp:figma-to-webflow

- Build a Webflow page, section, component, or full site from a Figma design using the Figma MCP and the Webflow MCP (Designer Bridge + Data API). Use whenever translating a Figma file/frame into Webflow, building directly in a Webflow project, or implementing a design as live Webflow elements/styles (not a copy-paste fragment). Triggers: "build this Figma in Webflow", "Figma to Webflow", "implement this design in Webflow", a figma.com URL + a Webflow site, "recreate this in my Webflow project".

installations
1
GitHub Stars
120
Mis à jour
2 sept.
webflow
Officiel

webflow-mcp:review-comments

Review open comment threads on a Webflow site and triage each one.

installations
1
GitHub Stars
120
Mis à jour
2 sept.
webflow
Officiel

webflow-university:mcp-getting-started

A Webflow University guided onboarding skill for anyone getting started with the Webflow MCP. Checks your Webflow connection, helps you choose a real workflow to try, coaches prompt writing, and supports you through your first MCP run.

installations
1
GitHub Stars
120
Mis à jour
2 sept.
webflow
Officiel

webflow-university:migrate-cms

A Webflow University guided activity that walks you through migrating existing content into a Webflow CMS, including support for target sites with partial or existing Collections, and generates a custom, portable skill you can use to build and populate it well with any compatible agent.

installations
1
GitHub Stars
120
Mis à jour
2 sept.
getagentseal
Communauté

made-to-stick

Applies the SUCCESs Framework from Made to Stick by Chip Heath and Dan Heath. Use when crafting messages that need to be remembered, writing pitches, creating presentations, designing training materials, telling stories that drive action, or diagnosing why a message isn't landing. The six principles (Simple, Unexpected, Concrete, Credible, Emotional, Stories) diagnose and fix communication failures. Triggers include 'how do I make this memorable', 'my pitch isn't landing', 'people forget what we told them', 'how do I tell a better story', 'our training materials are boring', 'how do I present data compellingly', 'nobody remembers our message', 'how do I get people to care about this', 'my writing is too abstract'. NOT for channel selection (use Traction), not for brand messaging structure (use StoryBrand), not for positioning (use Obviously Awesome).

installations
1
GitHub Stars
554
Mis à jour
24 juil.
getagentseal
Communauté

mom-test

Validates business ideas through customer conversations using Rob Fitzpatrick's Mom Test framework. Use when planning user interviews, getting product feedback, validating ideas, designing discovery questions, or extracting honest signal from biased customer responses. Covers good vs bad questions, deflecting compliments, anchoring fluff, pressing for commitment, and customer slicing.

installations
1
GitHub Stars
554
Mis à jour
24 juil.
getagentseal
Communauté

storybrand

Applies the StoryBrand SB7 Framework from Building a StoryBrand by Donald Miller. Use when writing website copy, crafting brand messaging, creating marketing materials, building sales funnels, or designing email campaigns. The SB7 Framework positions the customer as the hero and the brand as the guide across 7 story elements. Triggers include 'how should we write our website', 'our messaging is confusing', 'customers don't understand what we do', 'how do I write a tagline', 'what should our homepage say', 'nobody reads our emails', 'how do I create a lead generator', 'our marketing isn't working but our product is good'. NOT for growth channel selection (use Traction), not for product positioning against competitors (use Obviously Awesome), not for pricing (use Monetizing Innovation).

installations
1
GitHub Stars
554
Mis à jour
24 juil.
getagentseal
Communauté

traction

Applies the Bullseye Framework from Traction by Gabriel Weinberg and Justin Mares. Use when choosing growth channels, testing customer acquisition strategies, or deciding where to spend marketing effort. Covers all 19 traction channels with selection methodology, testing protocol, and phase-matched channel advice. Triggers include 'how do we get customers', 'which marketing channel should we use', 'we have a product but no users', 'our growth has stalled', 'should we do content marketing or paid ads', 'how do we test traction channels', 'what channels work at our stage'. NOT for product development (use Lean Startup), not for positioning/messaging (use Obviously Awesome), not for pricing (use Monetizing Innovation), not for enterprise sales methodology (use SPIN Selling).

installations
1
GitHub Stars
554
Mis à jour
24 juil.
ehmo
Communauté

ios-design-guidelines

Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.

installations
1
GitHub Stars
524
Mis à jour
19 mars
aj-geddes
Communauté

integration-testing

Design and implement integration tests that verify component interactions, API endpoints, database operations, and external service communication. Use for integration test, API test, end-to-end component testing, and service layer validation.

installations
1
GitHub Stars
335
Mis à jour
4 mars
quodsoler
Communauté

ue-actor-component-architecture

Use this skill when working with Actor and component design in Unreal Engine. Triggers on: Actor, component, BeginPlay, Tick, SpawnActor, lifecycle, CreateDefaultSubobject, composition, EndPlay, PostInitializeComponents, UActorComponent, USceneComponent, UINTERFACE, attachment, spawn, interface. See references/actor-lifecycle.md and references/component-types.md for detailed tables.

installations
1
GitHub Stars
333
Mis à jour
1 mars
quodsoler
Communauté

ue-ai-navigation

Use this skill when implementing AI, AIController, behavior tree, blackboard, AI perception, NavMesh, EQS, navigation, pathfinding, State Tree, or Smart Objects in Unreal Engine. See references/behavior-tree-patterns.md for BT patterns and references/eqs-reference.md for EQS configuration. For AI ability use, see ue-gameplay-abilities.

installations
1
GitHub Stars
333
Mis à jour
1 mars
quodsoler
Communauté

ue-gameplay-abilities

Use this skill when working with GAS, Gameplay Ability System, GameplayAbility, GameplayEffect, AttributeSet, GameplayTags, ability system, buffs, debuffs, cooldowns, or attribute modification. See references/ for detailed setup patterns, effect configuration, and ability task usage.

installations
1
GitHub Stars
333
Mis à jour
1 mars
quodsoler
Communauté

ue-physics-collision

Use when implementing collision detection, trace queries, physics simulation, or physical interactions in Unreal Engine. Triggers on: 'collision', 'trace', 'LineTrace', 'line trace', 'overlap', 'physics', 'hit result', 'sweep', 'collision channel', 'physics body', 'Chaos', 'raytrace', 'OnHit', 'OnBeginOverlap'. See related skills for component architecture and AI navigation.

installations
1
GitHub Stars
333
Mis à jour
1 mars
quodsoler
Communauté

ue-sequencer-cinematics

Use this skill when working with Sequencer, LevelSequence, cutscene, cinematic, camera, movie scene, sequencer event, or Movie Render Queue in Unreal Engine. See references/sequencer-patterns.md for dialogue cutscene, in-game camera, and scripted event patterns. For animation playback, see ue-animation-system.

installations
1
GitHub Stars
333
Mis à jour
1 mars
hoodini
Communauté

mobile-responsiveness

Build responsive, mobile-first web applications. Use when implementing responsive layouts, touch interactions, mobile navigation, or optimizing for various screen sizes. Triggers on responsive design, mobile-first, breakpoints, touch events, viewport.

installations
1
GitHub Stars
278
Mis à jour
11 juil.
mindrally
Communauté

alpine-js

Alpine.js development guidelines for lightweight reactive interactions with Tailwind CSS and various backend frameworks.

installations
1
GitHub Stars
258
Mis à jour
3 sept.
uniswap
Communauté

configurator

Configure CCA (Continuous Clearing Auction) smart contract parameters through an interactive bulk form flow. Use when user says "configure auction", "cca auction", "setup token auction", "auction configuration", "continuous auction", or mentions CCA contracts.

installations
1
GitHub Stars
230
Mis à jour
8 sept.
uniswap
Communauté

index-bot

This skill should be used when the user asks to "create an index", "build a basket of top assets", "buy a weighted basket", "make a portfolio of assets", "equal-weight basket", "rebalance my portfolio", "track the top N tokens", or wants an automated, weighted multi-asset basket that buys in one pass and rebalances on a cadence. Builds the basket spec, delegates each buy and rebalance swap to the swap-integration Trading API flow, and records target weights in state.

installations
1
GitHub Stars
230
Mis à jour
8 sept.
uniswap
Communauté

permissioned-pools-configurator

Interactively collect and validate the parameters for a Uniswap v4 Permissioned Pool setup - chain, underlying token, allowlist checker, adapter owner, verification deposit, the four wrapper registrations, hook, and pool pricing - and emit the JSON config the deployer skill consumes. Use when the user says "configure a permissioned pool", "permissioned pool config", "adapter parameters", "permissioned pool setup parameters", "PermissionsAdapter configuration", or asks to set up parameters for a permissioned pool before deploying. Covers contract mechanics only - does not constitute legal, financial, investment, tax, or compliance advice, and is not a compliance review.

installations
1
GitHub Stars
230
Mis à jour
8 sept.
uniswap
Communauté

permissioned-pools-issuer

Reference guide for engineering teams setting up a Uniswap v4 Permissioned Pool for a transfer-restricted (RWA / tokenized-asset) ERC-20. Use when the user says "permissioned pool", "PermissionsAdapter", "PermissionsAdapterFactory", "PermissionedPositionManager", "PermissionedHooks", "allowlist checker", "BaseAllowlistChecker", "adapter verification", "verifyPermissionsAdapter", "updateAllowedWrapper", "setAllowedHook", "unwindPosition", "wrap a permissioned token for v4", or asks how an RWA issuer lists a restricted token on Uniswap v4. Explains the contract architecture, the ordered setup journey, the code-enforced ordering, and the trust model. Covers contract mechanics only - does not constitute legal, financial, investment, tax, or compliance advice, and is not a compliance review.

installations
1
GitHub Stars
230
Mis à jour
8 sept.
fluxcd
Communauté

gitops-cluster-debug

Debug and troubleshoot Flux CD on live Kubernetes clusters (not local repo files) via the Flux MCP server — inspects Flux resource status, reads controller logs, traces dependency chains, and performs installation health checks. Use when users report failing, stuck, or not-ready Flux resources on a cluster, reconciliation errors, controller issues, artifact pull failures, image automation not updating tags, alerts or webhooks not being delivered, or need live cluster Flux Operator troubleshooting.

installations
1
GitHub Stars
219
Mis à jour
8 sept.
danjdewhurst
Communauté

character-management

This skill should be used when the user asks to "create a character", "update a character", "add a character", "build a family tree", "character relationships", "character timeline", "character arc", "character profile", or needs to manage characters in a story project.

installations
1
GitHub Stars
210
Mis à jour
1 sept.
danjdewhurst
Communauté

story-init

This skill should be used when the user asks to "start a new story", "initialize a story project", "create a story", "new book", "set up a story", or wants to begin a new fiction writing project from scratch.

installations
1
GitHub Stars
210
Mis à jour
1 sept.