wyattblue/auto-editor

auto-editor-export

Export auto-editor's edit or microphone recording to a video editor (Premiere, DaVinci Resolve, Final Cut Pro, ShotCut, Kdenlive), to individual clips, or to auto-editor timeline files (.v1/.v2/.v3); and import timeline/XML files to render them.

Voir la source

Mode d’emploi

  1. Copiez la commande et examinez le paquet avant de l’installer dans votre environnement agent.
  2. Consultez le document original pour les outils, identifiants et environnements requis.
  3. Décrivez les entrées et le livrable souhaité ; comparez la sortie aux sources.
npx skills add https://github.com/wyattblue/auto-editor --skill auto-editor-export

Avant de commencer

  • L’installation n’inclut ni abonnement au modèle, ni quota API, ni accès aux fichiers.
  • Étoiles et installations reflètent l’activité, pas un test indépendant de qualité ou de sécurité.
Document Skill original

Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.

Exporting & importing

By default auto-editor renders a media file. --export (-ex) changes the target. The output extension is chosen automatically per mode.

bash
auto-editor video.mp4 --export premiere    # → video_ALTERED.xml for Premiere Pro

Export targets

--exportForOutput
premiereAdobe Premiere Pro (fcp7 xml).xml
resolveDaVinci Resolve (fcpxml).fcpxml
resolve-fcp7Resolve via legacy fcp7 xml.xml
final-cut-proFinal Cut Pro.fcpxml
shotcutShotCut.mlt
kdenliveKdenlive.kdenlive
clip-sequenceindividual media clips, one per kept segmentmedia files
v1 / v2 / v3auto-editor timeline files.v1 / .v2 / .v3
(default)rendered media fileper container
bash
auto-editor video.mp4 --export resolve
auto-editor video.mp4 --export final-cut-pro
auto-editor video.mp4 --export clip-sequence
auto-editor video.mp4 --export v3 -o timeline.v3

Export a microphone recording

Use :mic as the input and press Ctrl-C to finish capture. Editor and timeline exports keep a sibling *_RECORDING.mka source so the project remains usable:

bash
auto-editor :mic --export resolve -o interview.fcpxml
# writes interview.fcpxml and interview_RECORDING.mka

With -c:a auto (the default), persistent recordings use lossless FLAC. Choose another Matroska-supported encoder explicitly; unsupported encoders fail before capture. Encoder sample rates and channel layouts are negotiated during the recording transcode.

bash
auto-editor :mic --export resolve -c:a opus -o interview.fcpxml
auto-editor :mic --sample-rate 44.1kHz --export v3 -o interview.v3

Ordinary rendered outputs and clip-sequence use a temporary capture instead; their final audio codec still follows the output container and -c:a.

Naming the timeline

premiere, resolve, and final-cut-pro accept a name attr (default "Auto-Editor Media Group"). Pass extra attrs after a colon:

bash
# POSIX shells
auto-editor example.mp4 --export 'premiere:name="Your name here"'
# PowerShell (double the inner quotes)
auto-editor example.mp4 --export 'premiere:name=""Your name here""'

final-cut-pro and resolve also accept version, the FCPXML version to write: 11 (default) for FCPXML 1.11, or 10 for FCPXML 1.10, for an older editor that can't read 1.11.

bash
auto-editor example.mp4 --export final-cut-pro:version=10

Split into clips without further editing

To split at the cut points but make no other edits, set both actions to nil:

bash
auto-editor example.mp4 -w:0 nil -w:1 nil --export premiere

Importing timelines

auto-editor reads timeline/XML files as inputs and renders them like any media:

bash
auto-editor myFcp7File.xml -o render.mp4    # render an fcp7 xml (experimental)
auto-editor timeline.v3 -o render.mp4       # render an auto-editor timeline file

Importers: auto-editor timeline files (.v1, .v2, .v3) and FCP7 XML (experimental). The input format is detected by extension. PRs for more importers are welcome.

Timeline format notes

.v1/.v2/.v3 are auto-editor's own timeline formats; .v3 is the current layered format (supports stacked tracks / overlay compositing). See <https://auto-editor.com/docs/v3> (and /docs/v1, /docs/v2). Export a timeline to inspect or hand-tweak the edit, then re-import it to render.

For plain rendering, edit methods, and pace, see the auto-editor skill.

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