Cel-Shaded Game — bthnbdk · CC BY 4.0

Cel-Shaded Game — bthnbdk · CC BY 4.0

Documento originale

Nano Banana · en

a lone figure standing in an open landscape, Cel-Shaded Game (2000s-, Japan): hard-edged shading bands; ink outlines; hand-drawn texture maps; speed-line starbursts; anime faces in 3D. Palette: flat anime palette, vivid primaries, ink black. Mood: animation fidelity, style over realism, dynamism
Medium: 3D render with flat cel shading, black ink outlines. Lighting: soft directional daylight, subtle chiaroscuro, long shadows. Composition: centered lone figure, wide open landscape, generous negative space, horizon at lower third. Rendering: sharp, high detail.
--no watermark, text artefacts, muddy colour, extra limbs

Come usare

  1. Copia tutto il prompt originale, inclusi i parametri.
  2. Adatta soggetto, testo e composizione alle tue esigenze.
  3. Usa uno strumento esterno compatibile; verifica accesso e risultato.

Prima di iniziare

  • Controlla se serve un’immagine di riferimento. La compatibilità non prova il modello usato per l’esempio.
  • Verifica nomi, numeri e testi; i risultati cambiano con le versioni del modello.

Esempi simili

Cel Anime — bthnbdk · CC BY 4.0
Nano Bananaen

a lone figure standing in an open landscape, Cel Anime (1980s-1990s, Japan): hand-painted cels; static painted backgrounds; speed-line bursts; glowing eyes; lens flares; 4:3 framing. Palette: saturated acrylic flats, sunset gradients, deep shadow blue. Mood: handcrafted spectacle

Isometric Game Art — bthnbdk · CC BY 4.0
Nano Bananaen

a lone figure standing in an open landscape, Isometric Game Art (1983-, Britain and Japan): diamond tile grids; stacked boxes; tiny characters; architectural cutaways; scrolling map vistas. Palette: warm arcade palette, teal shadows, sand ochre. Mood: tactical clarity, diorama ch

Game Boy Green — bthnbdk · CC BY 4.0
Nano Bananaen

a lone figure standing in an open landscape, Game Boy Green (1989-1998, Japan): four shades only; dot-matrix grid; dithered gradients; tiny sprites; scrolling tile maps. Palette: olive green, pale pea, dark forest, near-black. Mood: portable intimacy, minimalism, quiet adventure

Beach Club Open-World Game Screenshot
GPT Image 2en

Create a hyper-realistic screenshot of an open-world crime game, inspired by a modern Miami-style beach city. The image showcases {argument name="character description" default="A stylish young man with short black hair and a neatly trimmed beard, wearing aviator sunglasses and a

Beach Club Open-World Game Screenshot
GPT Image 2en

Create a hyper-realistic open-world crime-game gameplay screenshot inspired by a modern Miami-style beach city, showing {argument name="character description" default="a stylish young man with short dark hair, trimmed beard, aviator sunglasses, and an open navy Hawaiian shirt wit

Neon Crime Game Cover at the Marina
GPT Image 2en

A stylized cinematic illustration inspired by a neon-soaked Florida crime-game cover scene at sunset, showing two armed protagonists standing heroically on a wooden marina dock in the foreground, facing the viewer. The scene has a polished modern video game key-art look with past