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実際に使われている Agent Skills。
公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。
- 掲載範囲
- 検証済み
- Skills
- 5,771
- リポジトリ
- 824
- 最終同期
- 2026/09/08
arjun988genre-metroidvania-roguelike
Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-narrative-vn
Art direction for visual novel, interactive movie, walking simulator, and story-driven presentation spaces in Blender.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-open-world-sandbox
Art direction for open world and sandbox games in Blender with biome landmarks, traversable scale, and discovery props.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-puzzle-platformer
Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-racing-sports
Art direction for racing and sports games in Blender with track landmarks, stadium kits, and high-speed readability.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-rpg
Art direction for RPG, JRPG, CRPG, ARPG, and MMORPG worlds in Blender including loot rarity reads and region identity.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-shooter
Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-soulslike
Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-stealth
Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-strategy-sim
Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988genre-survival
Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988geometry-nodes
Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural asset generation and instancing pipelines via MCP.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988godot-export
Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988hair-groom
Hair and fur grooming in Blender using curves, particle hair, geometry nodes, and game hair-card workflows. Use for characters, creatures, and real-time hair cards via MCP.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988hand-painted-style
Hand-painted texture art direction for Blender with brushwork albedo, soft value transitions, and stylized PBR restraint.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988hard-surface
AAA hard surface modeling for sci-fi, industrial, military, vehicles, weapons, robotics, and mechanical props. Use for boolean/bevel workflows, panel lines, greebles, chamfers, and manufacturing-accurate surfaces in Blender via MCP.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988hd-2d-style
HD-2D art direction combining pixel characters/sprites with 3D environments, depth of field, and theatrical lighting.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988historical-worlds
Historical and period world art direction for Blender including Western, pirate, samurai/ninja, Viking, ancient Egypt/Greece/Rome, Victorian, modern, and military eras.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988horror-style
Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. Use for sparse industrial environments, analog aesthetics, and tension-driven lighting.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988indie-horror-aesthetics
Indie horror aesthetic pack for Blender covering Silent Hill, Fear to Fathom, Puppet Combo, corporate horror, cabin/forest/hospital horror, and related looks.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988isometric-style
Isometric and strategy-game art direction for Blender including diorama framing, true-iso camera setup, readable silhouettes, and tile asset rules.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988lighting
Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. Use for look development and scene atmosphere via MCP.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988liminal-space-style
Liminal space and Backrooms art direction for Blender with empty transitional architecture, wrong familiarity, and endless repetition.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日
arjun988lod-pipeline
Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.
- 導入数
- 2
- GitHub Stars
- 173
- 更新日
- 7月10日