AGENT SKILLS · ミッション装備

実際に使われている Agent Skills

公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。

掲載範囲
検証済み
Skills
22,403
リポジトリ
3432
最終同期
2026/10/27
22,403 Skills
prasad-vennam
コミュニティ

android-background-execution

Expert guidance on implementing and managing background tasks in modern Android applications (API 30+).

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-coroutines-expert

Use to enforce safe concurrency, correct Dispatcher usage, and proper Channel vs StateFlow patterns in ViewModels.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-design-system-m3

Use when creating Material 3 design systems, custom themes, or dynamic color implementations in Android apps with Jetpack Compose.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-enterprise-security

Deep-dive skills for banking and healthcare apps.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-ktlint-formatting

Use when formatting Kotlin code, enforcing the Android style guide, or configuring KtLint for Android.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-lint-and-quality

Use when setting up static analysis, enforcing coding standards, or configuring Detekt/KtLint for Android.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-macrobenchmark

Use when evaluating App Startup Time, frame timing, and writing Baseline Profiles.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
prasad-vennam
コミュニティ

android-performance-audit

Use when profiling Android apps, debugging memory leaks, optimizing Compose UI, or improving app startup time.

1時間の導入数
1
GitHub Stars
11
更新日
4月7日
autodesk-platform-services
コミュニティ

oas-layout

Use when producing or editing fully resolved OAS-Layout JSON — multi-level plans with levels, rooms, walls, openings, slabs, roofs, furniture, railings, and inter-level connections.

1時間の導入数
1
GitHub Stars
9
更新日
5月19日
autodesk-platform-services
コミュニティ

oas-program

Use when capturing OAS design intent — room requirements, area targets, adjacency rules, circulation rules, or global constraints — before any geometry has been resolved.

1時間の導入数
1
GitHub Stars
9
更新日
5月19日
c-jeril
コミュニティ

framer-motion-gestures

Official Framer Motion skill for gesture animations — drag, pan, tap, hover, focus, touch animations. Use when building interactive elements with drag, pan, tap, hover, or touch gestures, or when asking about Framer Motion drag constraints, gesture handlers, or interactive animations.

1時間の導入数
1
GitHub Stars
9
更新日
4月2日
c-jeril
コミュニティ

framer-motion-layout

Official Framer Motion skill for layout animations — shared layout transitions, layoutId, exit animations, AnimatePresence. Use when building shared element transitions, layout animations, reorderable lists, or when asking about Framer Motion layout, layoutId, or shared transitions.

1時間の導入数
1
GitHub Stars
9
更新日
4月2日
c-jeril
コミュニティ

framer-motion-react

Official Framer Motion skill for React integration — AnimatePresence, motion components, useAnimation, layout animations. Use when building React animations, using AnimatePresence, Framer Motion with Next.js, or when asking about Framer Motion React patterns, cleanup, or SSR.

1時間の導入数
1
GitHub Stars
9
更新日
4月2日
c-jeril
コミュニティ

framer-motion-scroll

Official Framer Motion skill for scroll-linked animations — useScroll, useTransform, scroll-triggered animations, parallax. Use when building scroll-driven animations, parallax effects, progress indicators, or when asking about Framer Motion scroll, useScroll, or scroll-linked animations.

1時間の導入数
1
GitHub Stars
9
更新日
4月2日
cline
コミュニティ

cline-sdk

Comprehensive Cline SDK skill for building AI agents. Covers the direct Agent runtime, ClineCore sessions, custom tools, plugins, events, LLM providers, scheduling, multi-agent teams, and production deployment. Use for any task involving @cline/sdk or its sub-packages.

1時間の導入数
1
GitHub Stars
9
更新日
6月17日
frankxai
コミュニティ

arcanea-game-development

Game development mastery - from game design documents to systems programming. Covers gameplay loops, narrative design, mechanics, balancing, and the art of creating player experiences.

1時間の導入数
1
GitHub Stars
9
更新日
10月19日
semrush
コミュニティ

backlink-audit

Audit a domain's backlink profile — anchor distribution, referring domains, toxic patterns, competitor link gaps, and broken-link recovery — and produce an evidence-labeled action plan. Use when the user asks for a backlink audit, whether their links are toxic or spammy, where competitors get links they do not have, or how to recover lost links.

1時間の導入数
1
GitHub Stars
9
更新日
10月20日
semrush
コミュニティ

competitor-gap

Identify a domain's real search competitors from shared rankings, then map keyword, content, backlink, and traffic-channel gaps with a prioritised closing plan. Use when the user asks who competes with them in search, which keywords or content they are missing, or how they compare against a named competitor.

1時間の導入数
1
GitHub Stars
9
更新日
10月20日
semrush
コミュニティ

internal-link-audit

Audit internal linking to find orphan pages, broken internal links, crawl-depth problems, and weak anchor distribution, then plan the hub-and-spoke structure that fixes them. Use when the user asks about internal links, orphan pages, site architecture, crawl depth, or how to pass authority to priority pages.

1時間の導入数
1
GitHub Stars
9
更新日
10月20日
semrush
コミュニティ

keyword-research

Run a keyword research workflow on a topic or domain — existing rankings, keyword ideas from a seed, intent classification, filtering by volume, difficulty, CPC and business value, then clustering by topic. Use when the user asks for keyword research, keyword ideas, search volume or keyword difficulty, or which keywords to target.

1時間の導入数
1
GitHub Stars
9
更新日
10月20日
semrush
コミュニティ

schema-markup

Audit the structured data a page actually declares, decide which entities belong on it, and draft validated JSON-LD from verified facts only, separating Schema.org validity from Google rich-result eligibility. Use when the user asks about schema markup, structured data, JSON-LD, or whether a page is eligible for rich results.

1時間の導入数
1
GitHub Stars
9
更新日
10月20日
semrush
コミュニティ

technical-seo-audit

Audit crawlability, indexability, HTTPS and redirects, Core Web Vitals, mobile parity, metadata, canonicals, structured data, and internal architecture using Semrush Site Audit data, separating confirmed defects from analyst judgment. Use when the user asks for a technical SEO audit or a site health check, why pages are not indexed, or why a site is losing search visibility for technical reasons.

1時間の導入数
1
GitHub Stars
9
更新日
10月20日
bbeierle12
コミュニティ

building-mechanics

Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).

1時間の導入数
1
GitHub Stars
8
更新日
10月20日
bbeierle12
コミュニティ

case-studies-reference

Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.

1時間の導入数
1
GitHub Stars
8
更新日
10月20日