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実際に使われている Agent Skills。

公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。

掲載範囲
検証済み
Skills
5,771
リポジトリ
824
最終同期
2026/09/08
5,771 Skills
trailofbits
コミュニティ

entry-point-analyzer

Analyzes smart contract codebases to identify state-changing entry points for security auditing. Detects externally callable functions that modify state, categorizes them by access level (public, admin, role-restricted, contract-only), and generates structured audit reports. Excludes view/pure/read-only functions. Use when auditing smart contracts (Solidity, Vyper, Solana/Rust, Move, TON, CosmWasm) or when asked to find entry points, audit flows, external functions, access control patterns, or privileged operations.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

fp-check

Systematically verifies suspected security bugs to eliminate false positives, producing a TRUE POSITIVE or FALSE POSITIVE verdict with documented evidence for each. Use when asked whether a specific finding is real, exploitable, or a false positive, or to verify or validate a suspected vulnerability — not for hunting or discovering new bugs.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

property-based-testing

Writes, reviews, and debugs property-based tests — Hypothesis, fast-check, proptest, jqwik, rapid, and Echidna or Medusa for Solidity invariants. Use whenever tests should cover a whole input domain instead of a hand-picked list of examples: encode/decode and serialize/deserialize pairs, parsers, canonicalizers and normalizers, validators, numeric and Decimal types, comparators and sort order, data structures, and smart-contract state invariants. Also use when adding cases to an existing @given, fast-check, or proptest suite, when judging whether existing property tests assert anything real, and when a generator has shrunk a counterexample and you need to tell a wrong property from a genuine bug. Not for coverage-guided binary fuzzing (libFuzzer, AFL), mutation-testing campaigns, static analysis, benchmarking, or end-to-end UI tests.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

sarif-parsing

- Parses and processes SARIF files from static analysis tools like CodeQL, Semgrep, or other scanners. Triggers on "parse sarif", "read scan results", "aggregate findings", "deduplicate alerts", or "process sarif output". Handles filtering, deduplication, format conversion, and CI/CD integration of SARIF data. Does NOT run scans — use the Semgrep or CodeQL skills for that.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

spec-to-code-compliance

Check code against the documentation that specifies it - which requirements hold, which the code contradicts, which are absent, and what the code does that no document mentions. Use when comparing an implementation against a whitepaper, protocol spec, or design document.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

supply-chain-risk-auditor

Audits a project's dependencies for supply-chain risk: version-matched advisories for direct dependencies and the full lockfile tree, abandoned or archived upstreams, npm publisher concentration, and install-time script execution. Use when asked to audit dependencies, assess supply-chain or third-party package risk, or review a dependency tree before an engagement.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

trailmark

Builds and queries multi-language source and binary code graphs for security analysis. Includes pre-analysis passes for blast radius, taint propagation, privilege boundaries, entry point enumeration, proxy/unresolved-call tracking, type/reference queries, structural traversal, graph diffs, audit augmentation, declared cross-language/FFI/external links via .trailmark/links.toml, and SQL schema graphs. Use when analyzing call paths, mapping attack surface, finding complexity hotspots, enumerating entry points, tracing taint propagation, measuring blast radius, importing SARIF/weAudit/binary findings, linking source graphs across language or RPC boundaries, or building a code graph for audit prioritization. Feature-gate version-specific Trailmark APIs before using them; prefer trailmark.parse.detectlanguages() or --language auto when the target language is unknown or polyglot.

導入数
3
GitHub Stars
7012
更新日
9月2日
trailofbits
コミュニティ

variant-analysis

Hunts for the other instances of a bug already found — the variants of one root cause across a codebase. Use immediately after a vulnerability, logic bug, or bad pattern turns up in a specific file and the question becomes where else it occurs, including the bare conversational form ("are there others like this?", "is this the same bug?"). Also for generalizing one known instance into a CodeQL or Semgrep query for its whole pattern family, and for triaging a set of look-alike candidates against a known root cause. Not for initial discovery with no bug in hand.

導入数
3
GitHub Stars
7012
更新日
9月2日
antfu
コミュニティ

antfu-design

antfu-style design conventions, broadened. UnoCSS-first, class-based semantic tokens with dual light/dark for tooling and devtools UIs, plus design-read, anti-slop, and micro-interaction polish for landing pages and product surfaces. Use when building or refactoring any interface with UnoCSS.

導入数
3
GitHub Stars
5860
更新日
6月23日
trailofbits
コミュニティ

semgrep

- Runs a Semgrep security scan over a codebase: detects languages, selects rulesets, presents the plan for explicit approval, then runs every approved ruleset through scripts/run-scans.sh, which batches the semgrep processes and writes scans.json, and merges the output to SARIF. Supports two scan modes, "run all" for full ruleset coverage and "important only" for security findings at medium-to-high confidence and impact. Uses Semgrep Pro for cross-file taint analysis when it is available. Use when asked to scan code for vulnerabilities, run a security audit with Semgrep, find bugs, or perform static analysis. For the same scan without the approval gate, use the /static-analysis:semgrep-scan workflow.

導入数
3
GitHub Stars
7012
更新日
9月2日
jakubantalik
コミュニティ

transitions-polish

Polish and refine existing motion against the transitions.dev motion-token scale — duration, distance, scale, blur, and easing — plus the rules for WHEN each token applies (open/close asymmetry, hover-in vs hover-out, stagger offsets, and intent delays). An add-on to the transitions-dev skill, focused on tuning what already animates rather than adding new transitions. Use when the user asks to "polish my transitions", "refine the motion", "tune the timing / easing", "make the animation feel better / less janky", "tighten the durations", "fix the stagger", "align to the motion tokens", "audit the motion", "review my animations", "scan for ad-hoc transitions", "tokenize my animations", or runs the commands transitions review or transitions polish. Also drives the Refine panel's Small refinement feature. Triggers on "motion polish", "transition polish", "refine motion", "timing feels off", "too slow / too fast", "stagger", "delay", "open close timing", "hover in out".

導入数
3
GitHub Stars
3506
更新日
9月2日
vinvcn
コミュニティ

grill-me

一个用来打磨计划或设计的持续追问式访谈。

導入数
3
GitHub Stars
4026
更新日
9月7日
vinvcn
コミュニティ

grilling

围绕计划、decision 或 idea 持续追问用户。适用于用户想对自己的思路做压力测试,或使用任何 “grill” 触发措辞时。

導入数
3
GitHub Stars
4026
更新日
9月7日
remocn
コミュニティ

remocn

Build Remotion videos with remocn — copy-paste animation components and timeline-driven UI primitives from a shadcn registry. Use when composing a video or scene in a Remotion project, adding a single animation, transition, background, or UI-block sim, or reaching for a video-ready UI primitive (button, dialog, command menu). Activate for polished Remotion video work even when remocn isn't named.

導入数
3
GitHub Stars
1367
更新日
9月4日
sanity-io
公式

content-experimentation-best-practices

Content experimentation and A/B testing guidance covering experiment design, hypotheses, metrics, sample size, statistical foundations, CMS-managed variants, and common analysis pitfalls. Use this skill when planning experiments, setting up variants, choosing success metrics, interpreting statistical results, or building experimentation workflows in a CMS or frontend stack.

導入数
3
GitHub Stars
182
更新日
9月4日
sanity-io
公式

content-modeling-best-practices

Structured content modeling guidance for schema design, content architecture, content reuse, references versus embedded objects, separation of concerns, and taxonomies across Sanity and other headless CMSes. Use this skill when designing or refactoring content types, deciding field shapes, debating reusable versus nested content, planning omnichannel content models, or reviewing whether a schema is too page-shaped or presentation-driven.

導入数
3
GitHub Stars
182
更新日
9月4日
sanity-io
公式

portable-text-conversion

Convert HTML and Markdown content into Portable Text blocks for Sanity. Use when migrating content from legacy CMSs, importing HTML or Markdown into Sanity, building content pipelines that ingest external content, converting rich text between formats, or programmatically creating Portable Text documents. Covers @portabletext/markdown (markdownToPortableText), @portabletext/block-tools (htmlToBlocks), custom deserializers, and the Portable Text specification for manual block construction.

導入数
3
GitHub Stars
182
更新日
9月4日
sanity-io
公式

portable-text-serialization

Render and serialize Portable Text to React, Svelte, Vue, Astro, HTML, Markdown, and plain text. Use when implementing Portable Text rendering in any frontend framework, building custom serializers for non-standard block types, converting Portable Text to HTML strings server-side, converting Portable Text to Markdown, extracting plain text from Portable Text, or troubleshooting rendering issues with marks, blocks, lists, or custom types.

導入数
3
GitHub Stars
182
更新日
9月4日
forcedotcom
コミュニティ

agentforce-test

Write, run, and analyze structured test suites for Agentforce agents — functional AND security. TRIGGER when: user writes or modifies test spec YAML (AiEvaluationDefinition); runs sf agent test create, run, run-eval, or results commands; asks about test coverage strategy, metric selection, or custom evaluations; interprets test results or diagnoses test failures; asks about batch testing, regression suites, or CI/CD test integration; requests security testing, OWASP LLM Top 10, red-teaming, penetration testing, prompt-injection tests, a security grade, or a vulnerability assessment of an agent. DO NOT TRIGGER when: user creates, modifies, previews, or debugs .agent files (use agentforce-generate); deploys or publishes agents; writes Agent Script code; uses sf agent preview for development iteration; analyzes production session traces (use agentforce-observe); performs a static safety review of .agent file content (use agentforce-generate Section 15).

導入数
3
GitHub Stars
972
更新日
9月7日
sanity-io
公式

seo-aeo-best-practices

SEO and AEO best practices for metadata, Open Graph, sitemaps, robots.txt, hreflang, JSON-LD structured data, EEAT, and content optimized for search engines and AI answer surfaces. Use this skill when implementing page SEO, technical SEO, schema markup, international SEO, AI-overview readiness, or improving content for Google, ChatGPT, Perplexity, and similar assistants.

導入数
3
GitHub Stars
182
更新日
9月4日
kylezantos
コミュニティ

design-motion-principles

Motion and interaction design expert based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques. Two modes — build interactive components with purposeful motion, or audit existing animations to catch AI-slop motion patterns (audit emits a branded HTML report with looping demos). Use when creating, adding, animating, or reviewing UI motion: transitions, hover states, micro-interactions, enter/exit animations, or any motion design work in React, Framer Motion, CSS, or HTML. Provides per-designer perspectives with context-aware weighting.

導入数
3
GitHub Stars
1034
更新日
5月30日
angular
コミュニティ

angular-new-app

Creates a new Angular app using the Angular CLI. This skill should be used whenever a user wants to create a new Angular application and contains important guidelines for how to effectively create a modern Angular application.

導入数
3
GitHub Stars
636
更新日
9月4日
gamedev-skills
コミュニティ

ai-behavior-trees-utility-ai

Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.

導入数
3
GitHub Stars
874
更新日
8月24日
gamedev-skills
コミュニティ

camera-systems

Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camera, first-person look, Cinemachine, or camera jitter.

導入数
3
GitHub Stars
874
更新日
8月24日