スキルレーダー · GITHUB
実際に使われている Agent Skills
公開リポジトリの検証済み Skills を比較し、機能、内容、導入状況、出典を確認してから追加できます。
- 掲載範囲
- 検証済み
- Skills
- 15,628
- リポジトリ
- 2528
- 最終同期
- 2026/10/12
gamedev-skillsshader-programming
Write game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.
- 導入数
- 5
- GitHub Stars
- 1396
- 更新日
- 10月9日
unity-technologiesaudio-setup-mixers
Routes Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays. Use when the user asks about cleaning up mixer assignments, routing audio through a mixer, or which group a sound belongs in.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologieslocalization
Sets up and configures Unity Localization, including locales, String and Asset Tables, and CJK fonts. Use when the user asks to add languages, translate UI text, or mentions i18n or multilingual support.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesoptimize-audio
Optimizes audio memory, CPU cost, and playback quality through import settings and mixer configuration. Use when asked to reduce audio memory or Audio Mixer CPU cost, change clip Load Types, sample rates or codecs, or force 3D audio to mono.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesproject-auditor-fixes
Instructions for how to use Project Auditor to find and fix a list of issues.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesshader-graph-create-custom-node
Generates custom Shader Graph nodes from HLSL code. Use when the user wants a new Shader Graph node or to make existing HLSL work as a reflected function node.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesui
Routes Unity UI requests to the right framework skill (UI Toolkit, uGUI, or IMGUI) and answers UI comparison questions. Use for menus, HUDs, panels, or editor UI when the request doesn't name a framework. Consult before writing any UI code.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesui-uitk
Understands, edits, and generates Unity UI Toolkit UXML and USS with flex layouts. Use for requests involving UI Toolkit, UIElements, UIDocument, PanelSettings, custom elements, or UI runtime binding.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesunity-cli
Controls the Unity Editor and projects from the command line, driving a running Editor to edit scenes and assets or run C. Use when asked to install or manage Editors, licenses, or projects, set up version control, build, test, configure the Unity MCP server, or run any unity command.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesunity-package-management
Adds, removes, upgrades, and discovers Unity (UPM) packages from outside the Editor. Use for headless or CI package installs, verifying package IDs and versions, or choosing which packages a game needs. The Unity CLI doesn't manage packages.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesunity-pipeline
Drives a running Unity Editor or dev Player through the unity-pipeline package — recompile, run tests, run C scripts, method-reload code at runtime and audit the project. Use when an agent must control a live Unity instance or automate its tests.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesurp-postprocessing
Sets up, configures, and debugs URP post-processing with the Volume framework. Use for bloom, tonemapping, color adjustments, depth of field, vignette, or other Volume overrides.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
unity-technologiesvalidate-urp-render-graph-renderer-feature
Reviews a Unity 6 URP ScriptableRendererFeature that uses the Render Graph API, checking resource wiring, material binding, execution structure, and best practices. Use to validate a renderer feature.
- 導入数
- 5
- GitHub Stars
- 1061
- 更新日
- 10月9日
gamedev-skillsdialogue-systems
Build branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.
- 導入数
- 5
- GitHub Stars
- 1396
- 更新日
- 10月9日
apollographqlrust-best-practices
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook. Use this skill when: (1) writing new Rust code or functions, (2) reviewing or refactoring existing Rust code, (3) deciding between borrowing vs cloning or ownership patterns, (4) implementing error handling with Result types, (5) optimizing Rust code for performance, (6) writing tests or documentation for Rust projects.
- 導入数
- 5
- GitHub Stars
- 117
- 更新日
- 10月7日
clerkclerk
Clerk authentication router. Use when user asks about Clerk CLI operations, adding authentication, setting up Clerk, custom sign-in flows, Swift or native iOS auth, native Android auth, Next.js patterns, React patterns, Vue patterns, Nuxt patterns, Astro patterns, TanStack Start patterns, Expo patterns, React Router patterns, Chrome Extension patterns, organizations, billing, subscriptions, payments, pricing, plans, seat-based pricing, feature entitlements, syncing users, testing, impersonating
- 導入数
- 5
- GitHub Stars
- 88
- 更新日
- 10月10日
clerkclerk-android
Implement Clerk authentication for native Android apps using Kotlin and Jetpack Compose with clerk-android source-guided patterns. Use for prebuilt AuthView/UserButton or custom API-driven auth flows. Do not use for Expo or React Native projects.
- 導入数
- 5
- GitHub Stars
- 88
- 更新日
- 10月10日
clerkclerk-astro-patterns
'Astro patterns with Clerk — middleware, SSR pages, island components, API routes, static vs SSR rendering. Triggers on: astro clerk, clerk astro middleware, astro protected page, clerk island component, astro API route auth, clerk astro SSR.'
- 導入数
- 5
- GitHub Stars
- 88
- 更新日
- 10月10日
clerkclerk-billing
Clerk Billing for subscription management - render Clerk's PricingTable and in-app checkout drawer, configure subscription plans, seat-limit plans for B2B, feature entitlements with has(), and billing webhooks. Use for SaaS monetization, plan gating, checkout flows, trials, invoicing, and subscription lifecycle management.
- 導入数
- 5
- GitHub Stars
- 88
- 更新日
- 10月10日
clerkclerk-chrome-extension-patterns
'Chrome Extension auth with @clerk/chrome-extension -- popup/sidepanel setup, syncHost for OAuth/SAML via web app, createClerkClient for service workers and headless extensions, stable CRX ID. Triggers on: Chrome extension auth, Plasmo clerk, popup sign-in, syncHost, background service worker token, createClerkClient, headless extension.'
- 導入数
- 5
- GitHub Stars
- 88
- 更新日
- 10月10日
kunchenguidgh-axi
Operate GitHub through the gh-axi CLI - issues, pull requests, discussions, stacked PRs, workflow runs, workflows, releases, repositories, labels, gists, Projects (v2), Actions secrets and variables, search, and raw API access. Use whenever a task touches GitHub: listing or filing issues, reviewing or merging PRs, managing stacked branches and PRs, checking CI runs, triggering workflows, cutting releases, managing Projects boards, managing Actions secrets/variables, or working with gists via gis
- 導入数
- 5
- GitHub Stars
- 326
- 更新日
- 10月10日
runpodcost-audit
'Read-only Runpod spend audit: find idle spend, explain serverless billing when nothing seems to run, break spend down by resource type and by resource, and give a whole-account snapshot. Every figure comes from the MCP billing and list reads; it recommends actions and never stops or changes anything. Use when the user asks about their bill, what is costing money, what is running on the account, or tells you to stop or delete idle resources it did not name by id: the audit with ids and the user'
- 導入数
- 5
- GitHub Stars
- 46
- 更新日
- 10月9日
runpoddiscovery
'Answer what is available, what fits and the price against Runpod''s catalogs: GPU and CPU types with price, live stock per data center and per product, the CUDA versions that have capacity, the Hub worker marketplace, the public template catalog, and the pay-per-use Public Endpoints. Read-only: it filters to the user''s real constraint, sizes a model''s VRAM need against real stock, quotes price and stock from the reads, and says "none found" rather than inventing an entry. Use when the user as
- 導入数
- 5
- GitHub Stars
- 46
- 更新日
- 10月9日
runpodendpoint-ops
'Operate a Serverless endpoint that already exists: diagnose queued jobs and dying workers, tune scaling, idle timeout and FlashBoot safely, pin the GPU selection, and manage the queue (cancel a job, purge). Read-only by default; changes only the exact setting the user authorized, with a read before and after. Use when the user has an endpoint and asks why it is slow, stuck or failing, or wants one of its settings changed through the Runpod MCP tools.'
- 導入数
- 5
- GitHub Stars
- 46
- 更新日
- 10月9日