AGENT SKILLS · ミッション装備 / fcsouza

fcsouza · Agent Skills

4 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.

fcsouza
コミュニティ

design-procedural-gen

- Use when implementing procedural content generation, dungeon or map generation, procedural loot tables, world seeds, noise-based terrain, NPC behavior variation, or wave function collapse. Triggers: procedural, dungeon gen, map gen, loot table, world seed, noise, BSP, wave function collapse, randomization.

導入数
1
GitHub Stars
21
更新日
9月8日
fcsouza
コミュニティ

design-ui-ux-game

Use when designing game UI — HUD patterns, menu systems, onboarding flows, feedback loops, accessibility features, or notification systems. Triggers: HUD, menu, onboarding, accessibility, UI, UX, game interface.

導入数
1
GitHub Stars
21
更新日
10月19日
fcsouza
コミュニティ

engineering-matchmaking-system

- Use when implementing player matchmaking, skill-based match selection, lobby systems, queue management, or rank-based grouping. Triggers: matchmaking, lobby, queue, ELO, skill-based, rank, match players, pairing, bracket.

導入数
1
GitHub Stars
21
更新日
9月8日
fcsouza
コミュニティ

react-animations

Use when implementing animations, transitions, or motion effects in React apps. Invoke this skill whenever someone asks about animation, transition, motion, framer motion, react spring, GSAP, entrance/exit effects, scroll animation, parallax, gesture, drag, card flip, screen shake, health bar, damage numbers, loading states, page transitions, hover effects, or any element that should move, fade, scale, or respond to interaction — even if they don't use the word "animation".

導入数
1
GitHub Stars
21
更新日
10月19日