AGENT SKILLS · ミッション装備 / whaleyxbt

whaleyxbt · Agent Skills

4 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.

whaleyxbt
コミュニティ

motion-design

Taste rules for Remotion motion graphics — timing, easing, springs, typography, color, texture, and scene continuity, with concrete numbers. Use whenever you create, animate, retime, or polish a video, composition, scene, or transition in this repo.

導入数
2
GitHub Stars
386
更新日
10月9日
whaleyxbt
コミュニティ

review-loop

Visual self-review loop for motion graphics — render a draft, build contact sheets at every timeline beat, look at them, critique against a checklist, fix, repeat. Use after any change to a video's visuals or timing, and before calling a video done.

導入数
2
GitHub Stars
386
更新日
10月9日
whaleyxbt
コミュニティ

sound-design

Procedural sound design with the sfx engine — writing a cue sheet against a video's timeline, which sound goes with which visual event, gain hierarchy, panning, musical key, automatic mastering to -14 LUFS, adding new generators, and verifying sync. Use when adding, changing or checking audio, SFX, music beds or loudness for any video in this repo.

導入数
2
GitHub Stars
386
更新日
10月9日
whaleyxbt
コミュニティ

web-sims

Build a simulation-style video (agents, particles, 3D machines, fly-throughs) as one HTML page whose render(t) is a pure function of time, then capture it frame by frame to a 60 fps mp4 with sims/capture.mjs. Use when the idea is a simulation or a 3D object rather than motion graphics with text and UI.

導入数
2
GitHub Stars
386
更新日
10月9日