사용 방법
- 설치 명령을 복사하고 자신의 에이전트 환경에 설치하기 전에 소스 패키지를 확인하세요.
- 필요한 도구, 인증 정보, 지원 환경은 원본 문서에서 확인하세요.
- 입력과 원하는 산출물을 설명하고 출처와 결과를 대조하세요.
npx skills add https://github.com/autodesk-platform-services/open-architecture-standards-2d-floor-plans --skill oas-geometry시작 전 확인
- 설치에는 모델 구독, API 한도, 파일 접근 권한이 포함되지 않습니다.
- 별점 수와 설치 수는 활동 지표이며 독립적인 품질·보안 검증이 아닙니다.
원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.
OAS Geometry
When to use
Use this skill whenever the task touches coordinates, curves, polygon validity, units, or angular conventions. This is the largest section of the spec, so load it early when you suspect a geometry bug (integer-mm violations, polygon not closing, arc winding wrong). If the work is about which entity owns the geometry (room vs. wall etc.), prefer oas-core or oas-layout.
Key types
Point—{ x, y }in integer mm (optionallyzfor railings on stairs)Polygon— orderedpointsarray plus explicit"closed": true;closed: falseis allowed for open paths (e.g. railings)LineSegment— straight edge fromstarttoendArc— circular arc withcenter,radius_mm,start_angle_deg,end_angle_degCircle— full circle (center,radius_mm)Spiral/Fillet— specialty curves used for stairs and corners
Critical rules
- No decimals in coordinates. Every
x,y,z, radius, length is integer millimeters. The single exception isarea_m2, which is a derived decimal value in square meters. - Polygons must declare `"closed": true` explicitly. A polygon without this flag is not closed by convention — don't rely on the last point matching the first.
- Consistent winding. Point order must be uniformly clockwise or counterclockwise; do not mix. Positive rotation is counterclockwise.
- Arc sweep is CCW from `start_angle_deg` to `end_angle_deg`. If you want a clockwise visual arc, swap start/end — do not negate angles.
- Units are global.
units.lengthis"mm"andunits.angleis"deg"for the whole document; do not introduce per-entity unit overrides.
Full schema
See docs/geometry.md for the complete reference, including arc parameterization, spiral construction, and fillet rules.
Related skills
oas-coreandoas-layout— consumers of these geometric primitivesoas-render— for how these primitives map onto screen coordinates (Y typically inverts)




