autodesk-platform-services/open-architecture-standards-2d-floor-plans

oas-geometry

Use when writing or debugging OAS geometry — points, polygons, line segments, arcs, circles, spirals, fillets, units, or coordinate conventions.

View source

How to use

  1. Copy the installation command and review the source package before installing it in your own agent environment.
  2. Check the source document for required tools, credentials and supported hosts.
  3. Describe your input and desired deliverable; review the output against the source material.
npx skills add https://github.com/autodesk-platform-services/open-architecture-standards-2d-floor-plans --skill oas-geometry

Before you start

  • Installation does not include a model subscription, API allowance or permission to access your files.
  • Repository stars and installation counts describe activity, not an independent quality or security test.
Original skill document

Rendered from the source repository. Headings, examples, code, tables, links, and referenced images are preserved.

OAS Geometry

When to use

Use this skill whenever the task touches coordinates, curves, polygon validity, units, or angular conventions. This is the largest section of the spec, so load it early when you suspect a geometry bug (integer-mm violations, polygon not closing, arc winding wrong). If the work is about which entity owns the geometry (room vs. wall etc.), prefer oas-core or oas-layout.

Key types

  • Point — { x, y } in integer mm (optionally z for railings on stairs)
  • Polygon — ordered points array plus explicit "closed": true; closed: false is allowed for open paths (e.g. railings)
  • LineSegment — straight edge from start to end
  • Arc — circular arc with center, radius_mm, start_angle_deg, end_angle_deg
  • Circle — full circle (center, radius_mm)
  • Spiral / Fillet — specialty curves used for stairs and corners

Critical rules

  1. No decimals in coordinates. Every x, y, z, radius, length is integer millimeters. The single exception is area_m2, which is a derived decimal value in square meters.
  2. Polygons must declare `"closed": true` explicitly. A polygon without this flag is not closed by convention — don't rely on the last point matching the first.
  3. Consistent winding. Point order must be uniformly clockwise or counterclockwise; do not mix. Positive rotation is counterclockwise.
  4. Arc sweep is CCW from `start_angle_deg` to `end_angle_deg`. If you want a clockwise visual arc, swap start/end — do not negate angles.
  5. Units are global. units.length is "mm" and units.angle is "deg" for the whole document; do not introduce per-entity unit overrides.

Full schema

See docs/geometry.md for the complete reference, including arc parameterization, spiral construction, and fillet rules.

Related skills

  • oas-core and oas-layout — consumers of these geometric primitives
  • oas-render — for how these primitives map onto screen coordinates (Y typically inverts)

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