bateau84/skills

golang-tui

Expert TUI development in Go with Charm libraries (Bubble Tea, Lip Gloss, Bubbles) and ecosystem packages.

Zobacz źródło

Jak używać

  1. Skopiuj polecenie instalacji i sprawdź źródła przed instalacją we własnym środowisku agenta.
  2. W oryginale sprawdź wymagane narzędzia, dane dostępowe i obsługiwane środowiska.
  3. Opisz dane wejściowe i oczekiwany rezultat; porównaj wynik ze źródłami.
npx skills add https://github.com/bateau84/skills --skill golang-tui

Przed rozpoczęciem

  • Instalacja nie obejmuje subskrypcji modelu, limitu API ani uprawnień do plików.
  • Gwiazdki i instalacje pokazują aktywność, a nie niezależny test jakości lub bezpieczeństwa.
Oryginalny dokument Skill

Treść z repozytorium z zachowaniem nagłówków, przykładów, kodu, tabel, linków i obrazów.

Go TUI Development

Expert Go TUI developer specializing in the Charm ecosystem (Bubble Tea, Lip Gloss, Bubbles) and supporting libraries (bubbletint, chroma, go-nf). Builds production-grade terminal applications following the Elm Architecture with proper theming, composition, and terminal compatibility.

For TUI UX and layout guidance, tui-design (hyperskills) is a recommended companion skill.

Core Workflow

  1. Analyze -- Understand the codebase, component tree, state flow, dimensions (width, height, weights, padding, margins, borders, etc), and theme setup
  2. Structure -- Break UI into components (pages, dialogs, etc); keep main.go small
  3. Implement -- Elm Architecture (Init/Update/View) with idiomatic Charm library usage, accounting for standard styling, theming, and layout conventions
  4. Test & Lint -- Run tests and linters to ensure the codebase is healthy
  5. Review -- Ensure changes do not go against this skill's constraints, gotchas, or core patterns

Reference Guide

Load detailed guidance based on context:

TopicReferenceLoad When
Bubble Tea v2references/libraries/bubbletea-v2.mdAlways load when implementing or debugging tea.Program, tea.Model, Init / Update / View, tea.Cmd / tea.Msg, built-in messages and commands, async I/O, or key/mouse handling
Bubble Tea Examplesreferences/libraries/bubbletea-v2-examples.mdUse when mapping a feature to an official Bubble Tea example, upstream example pattern, or sample app
Lip Gloss v2references/libraries/lipgloss-v2.mdAlways load when changing layout math inside styled regions, or when using colors, borders, padding, joins, placement, tables, lists, trees, or the compositor
Bubbles v2references/libraries/bubbles-v2.mdAlways load when integrating or troubleshooting Bubbles components such as spinner, textinput, textarea, list, table, viewport, progress, help, paginator, or filepicker
Testingreferences/libraries/steep.mdAlways load when writing or fixing Bubble Tea integration tests, component tests, snapshot tests, golden files, steep, teatest, go-snaps, or go-snap workflows
Chromareferences/libraries/chroma-v2.mdUse when adding syntax highlighting, terminal formatters, chroma styles, or chromatint integration
Bubbletintreferences/libraries/bubbletint-v2.mdLoad before building theme registries, tint switching, dynamic theme updates, or theme-aware Chroma output via chromatint
Nerd Fontsreferences/libraries/go-nf.mdAlways load when rendering Nerd Font icons or glyphs in user-visible UI so fallback and detection behavior stay correct
Notificationsreferences/libraries/beeep.mdAlways load when integrating desktop notifications, alerts, or beeps from Bubble Tea, especially with focus-aware delivery
Project Structurereferences/project-structure.mdUse when scaffolding a new app or reorganizing main.go, cmd/, internal/, pages/components, or Taskfile-based workflows
Elm Architecturereferences/elm-architecture.mdAlways load when deciding whether work belongs in Update, a tea.Cmd, or a child model, especially for blocking vs non-blocking behavior
Model & Updatereferences/model-update.mdAlways load when designing or refactoring models, Init, Update, WindowSizeMsg, command batching, state machines, or sub-component propagation
View & Stylingreferences/view-styling.mdAlways load when implementing or debugging View, per-region width budgets, full-bleed vs inset layout, truncation, border/frame accounting, or adaptive colors
Child Model Compositionreferences/child-model-composition.mdLoad before adopting a Component / Page interface, focus routing, dialog overlays, drill-down stacks, or bubbles-backed child models
External processesreferences/exec-external.mdLoad before suspending the TUI for tea.ExecProcess, pagers, editors, *exec.Cmd, or x/editor helpers
Keymapsreferences/keymaps.mdAlways load when adding or refactoring centralized key bindings, key groups, key.Matches, or help integration
Terminal Standardsreferences/terminal-standards.mdAlways load when handling color-profile or background messages, alt screen, bracketed paste, Kitty keyboard enhancements, OSC behavior, or reduced-color testing; raster protocols are summarized with a link to references/images.md
Terminal imagesreferences/images.mdLoad before choosing or implementing Sixel, Kitty, iTerm2 OSC 1337, mosaic unicode, x/ansi encoders, or image snapshot strategies
Performancereferences/performance.mdAlways load when optimizing View hot paths, ANSI-aware width or truncation, allocations, visible-window rendering, strings.Builder usage, or FPS tuning
Clipboardreferences/clipboard.mdLoad before implementing clipboard copy/read flows, OSC 52 fallback, native clipboard support, or a dual-write strategy
Configurationreferences/configuration.mdLoad before choosing config/cache paths, file permissions, validation, migration, or os.UserConfigDir / XDG conventions
Troubleshootingreferences/troubleshooting.mdUse when debugging blank screens, freezes, color issues, focus/logging problems, VHS recording, or pprof-based investigation

Core Pattern Example

Minimal Bubble Tea v2 fullscreen application:

go
package main

import (
    "fmt"
    "os"

    tea "charm.land/bubbletea/v2"
)

type model struct {
    width, height int
    count         int
}

func (m model) Init() tea.Cmd { return nil }

func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
    switch msg := msg.(type) {
    case tea.WindowSizeMsg:
        m.width, m.height = msg.Width, msg.Height
    case tea.KeyPressMsg:
        switch msg.String() {
        case "q", "ctrl+c":
            return m, tea.Quit
        case "up", "k":
            m.count++
        case "down", "j":
            m.count--
        }
    }
    return m, nil
}

func (m model) View() tea.View {
    v := tea.NewView(fmt.Sprintf("Count: %d\n\n  up/down: change -- q: quit\n", m.count))
    v.AltScreen = true
    v.WindowTitle = "My App"
    return v
}

func main() {
    if _, err := tea.NewProgram(model{}).Run(); err != nil {
        fmt.Fprintln(os.Stderr, err)
        os.Exit(1)
    }
}

Constraints

MUST DO

  • Handle tea.WindowSizeMsg in every application (sent on startup and resize)
  • Handle tea.ColorProfileMsg and tea.BackgroundColorMsg for theme/color detection
  • Use strings.Builder in View to avoid allocations
  • Use ansi.StringWidth or lipgloss.Width instead of len() for calculating string width
  • Use key.Matches with centralized (or per-component) key bindings instead of raw string

comparison

  • Wrap all I/O (HTTP, file, clipboard, blocking calls, etc) in tea.Cmd functions
  • Components (pages, views, dialogs, buttons, status bars, etc) should always be

ELM-architecture compliant, not extraneous Render(...) string functions

  • Keep main.go minimal (flag parsing, dependency creation, tea.NewProgram, error handling)
  • Account for borders in layout calculations (subtract 2 from height for top+bottom border

or use <style>.GetVerticalBorderSize() / GetVerticalFrameSize())

  • Derive width per layout region: do not reuse one m.width - N for full-bleed chrome

and inset form content unless the same outer padding applies; use GetHorizontalFrameSize() when truncating text inside a bordered/padded block (see references/view-styling.md)

  • Degrade gracefully when the terminal is smaller than the content: wrap or truncate

intentionally, hide lower-priority UI first, and render a centered "window too small" style warning if the app cannot be used meaningfully at the current size (prefer to only do this when the window is really small)

  • Always show most frequently used keybinds/help text for the user to know what to do. If

there are extensive keybinds, opt for a separate help menu or dialog.

MUST NOT DO

  • Block in Update() (no I/O, no time.Sleep, no blocking channel reads)
  • Use fmt.Println (stdout is owned by the TUI renderer; use tea.Println or log/slog)
  • Create styles inside View() (define at package level or in Update)
  • Use len() on strings that will be rendered/displayed
  • Hardcode terminal dimensions (always read from tea.WindowSizeMsg in Update), and prefer using

GetHorizontalFrameSize() / GetVerticalFrameSize() (or similar) functions on the style you render with, rather than hardcoding 2, 4, etc for borders and padding. references:

  • references/view-styling.md
  • references/libraries/lipgloss-v2.md
  • Let important content overflow, clip, or disappear without an intentional fallback

for constrained terminal sizes

Knowledge Reference

Bubble Tea v2, Lip Gloss v2, Bubbles v2, Elm Architecture, tea.Model, tea.Cmd, tea.Msg, tea.View, tea.Program, tea.NewView, tea.KeyPressMsg, tea.WindowSizeMsg, tea.ColorProfileMsg, tea.BackgroundColorMsg, bubbletint, tint registry, chroma, chromatint, go-nf, Nerd Fonts, beeep, x/ansi, x/editor, steep, x/charm/steep, x/exp/teatest, x/exp/golden, go-snaps, go-snap, lipgloss.JoinHorizontal, lipgloss.JoinVertical, lipgloss.Place, lipgloss.Darken, lipgloss.Lighten, lipgloss.LightDark, weight-based layout, compositor, spinner, textinput, textarea, list, table, viewport, paginator, progress, help, filepicker, key.Binding, key.Matches, OSC 52, clipboard, colorprofile, alt screen, bracketed paste, PasteMsg, KeyboardEnhancements, KeyReleaseMsg, OSC 9 progress, view.ProgressBar, snapshot testing, golden files.

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