按源仓库内容呈现,保留标题、案例、代码、表格、链接以及原文引用的演示图片。
Chibi Style
Big head. Short body. Maximum appeal silhouette.
Ratios
Head often 1/2 to 1/3 of total height. Simplify fingers. Large eyes optional by genre.

Chibi and SD proportion art direction for Blender characters with oversized heads, simplified anatomy, and cute silhouette rules.
按源仓库内容呈现,保留标题、案例、代码、表格、链接以及原文引用的演示图片。
Big head. Short body. Maximum appeal silhouette.
Head often 1/2 to 1/3 of total height. Simplify fingers. Large eyes optional by genre.
arjun988Pixel-art and texel-constrained art direction for Blender assets destined for pixel rendering, low-res textures, or HD-2D-adjacent pixel reads.
arjun988Analog, VHS, CRT, and found-footage horror aesthetics for Blender shots including camera imperfections and documentary framing.
arjun988Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.
arjun988Anime and cel-shaded art direction for Blender with hard color breaks, toon shaders, clean silhouettes, and anime proportion language.