使用方法
- 复制安装命令,在自己的智能体环境安装前先检查源码包。
- 从原始文档核对所需工具、凭据和支持的宿主。
- 说明输入材料与期望交付物,并对照来源检查输出。
npx skills add https://github.com/thedivergentai/game-design-agentic-skills --skill bevy-testing-patterns开始前需了解
- 安装不包含模型订阅、API 额度或访问文件的权限。
- 仓库星数和安装量反映活跃情况,不等于独立质量或安全测试。
按源仓库内容呈现,保留标题、案例、代码、表格、链接以及原文引用的演示图片。
Bevy testing patterns
When to use
Load this when a Bevy crate needs unit or integration tests. The Cargo book page for cargo test is the source. Check the Bevy docs for App::update inside #[test] before writing that harness.
ECS shape
- Command:
cargo testcompiles and runs unit tests, integration tests, and documentation tests.cargo test name_filterruns names that contain the filter. Arguments after--go to libtest (cargo test -- --help). - What runs: functions annotated with
#[test]. The harness runs them in multiple threads. The working directory for each test is the package root, so relative paths resolve from that root no matter where you invoked Cargo. - Scope: default
cargo testcovers the lib, bins as unit tests, integration tests, and doc tests, and it builds examples.--liblimits to the library.harness = falseon a target means you supplymain. - Profile: the
testprofile is the default.--profile=debugkeeps debug info.-- --no-captureshows test output. - Bevy types inside a test: not specified here. Do not copy an
App::new()test from an old discussion. Bevy's own crates contain#[cfg(test)]modules. Check those helpers before treating them as a public guide.
Coming from Godot
| Godot idea | Bevy idiom |
|---|---|
| Run the suite | cargo test from the package |
| One test name | cargo test name_filter |
| See prints | cargo test -- --no-capture |
| Scene-tree test runner | No twin. GdUnit stays on the Godot skill |
Scope
- Check docs.rs
latestfor a page that showsApp,MinimalPlugins, andapp.update()inside#[test]before writing that harness. - Check the docs for headless frame capture, golden images, and input injection for tests before writing them.
- Doctest working-directory rules differ from unit tests (workspace root for
rustdoccompile). Do not assume a doctest can readassets/the same way.
Expert Knowledge Delta
Target: Bevy 0.20+.
Core ECS types: Component, Resource, Query, Commands, Startup, Update, Fixed / FixedMain (bevy::time), .chain(), Plugin, DefaultPlugins, MinimalPlugins. Messages and observers are an ownership slot. See bevy-events-messaging for their APIs. Systems run in parallel unless .chain() orders the ones that conflict.
Who owns state
| Piece | Owner | Who may mutate | Schedule |
|---|---|---|---|
| Data on one entity | Component | One system via Query | Update or FixedMain |
| One value for the whole app | Resource | One system | Startup to insert, then the schedule that reads it |
| Spawn | Commands | The spawning system | Startup for the initial world; later schedules for runtime spawn |
| Order that must not race | .chain() | The chained systems only | Same schedule |
| Plugin boundary | Plugin | build registers systems and resources | Before the app runs |
Borrow rule: two systems that both mutably query the same component must be ordered (.chain()) or split so only one writes. Unrelated systems stay parallel. That is the ECS page rule, not a guess at a system-set API.
Decision
| If you need | Do this | Do not |
|---|---|---|
| Per-entity data | Component + Query | A Godot node script |
| App-wide config or clock | Resource | Copy the value onto every entity |
| Stable simulation step | FixedMain and the Fixed clock | Tie simulation to raw frame Update |
| Startup spawn | Commands in Startup | Spawn from a render system |
| Cross-system notice that is not shared state | Message or observer slot in bevy-events-messaging | A new event type invented in this file |
| An API outside the documented set | Check the official docs first | A made-up crate or API |
Load references/ecs-ownership.md for the ownership table.
NEVER
- Do not pin
/0.20.0/in docs URLs. WHY: links stay onlatest; the 0.20 target is stated once in prose. - Do not mutably query the same component from two unordered systems. WHY: the schedule runs systems in parallel unless
.chain()orders them. - Do not invent a physics, navigation, networking, or XR crate here. WHY: this skill only names documented Bevy crates and modules.
- No GdUnit, GUT, or Godot test-runner types. WHY: Bevy code stays idiomatic ECS and uses only documented Bevy APIs.
- No
App::updatetest recipe this file did not open. WHY: Bevy code stays idiomatic ECS and uses only documented Bevy APIs. - No third-party Bevy test crates. WHY: Bevy code stays idiomatic ECS and uses only documented Bevy APIs.
Reference
docs.rs links use the unversioned latest permalink. The library pin on bevy-master stays 0.20.0.
Official Documentation
- Migration guides - Unversioned hop index.
- bevy crate - Unversioned API index.
- cargo test -
#[test], filters, libtest args, package root as cwd. - Examples - Example tree on the
latestbranch. Examples are not the test harness.
Related Skills
Prerequisites
- bevy-master - Who owns which piece of state.
- bevy-project-foundations - The Cargo package
cargo testruns against.
Complements
- godot-testing-patterns - Godot counterpart. GdUnit stays there.
Downstream / consumers
- None yet.
Master
- bevy-master - Bevy router.



