AGENT SKILLS · MISSIONS-AUSRÜSTUNG
Nützliche Agent Skills nach echter Nutzung sortiert
Vergleiche verifizierte Skills aus öffentlichen Repositories nach Aufgabe, Paketinhalt, Installationen und nachvollziehbarer Quelle.
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- 22.919
- Repositories
- 3531
- zuletzt synchronisiert
- 03.11.2026
samberevent-sponsor-pricing
Build the sponsorship rate card for a technical event - the revenue target taken from the budget, an inventory of sellable surfaces, cost-recovery, market-comp and value-based price setting, a 2-4 tier ladder with anchoring and a sane top-to-floor ratio, add-on and exclusivity premiums, in-kind valuation, and the discount and negotiation policy written before the first sponsor call, and annual sponsorship decoupled from events for a recurring series. Use whenever the user mentions sponsorship ti
- Installationen / 1h
- 10
- GitHub Stars
- 4
- Aktualisiert
- 26. Okt.
samberevent-talk-selection
Run the review and selection process on CFP submissions a technical event already collected - committee composition, how blind review executes (platform hiding versus a dedicated anonymizer role) and what it cannot fix, scoring rubrics, multi-round score-to-shortlist-to-program-fit cascades, conflict-of-interest recusal, diversity and first-time-speaker balancing, acceptance-rate management, and accept/decline/waitlist communication. Use whenever the user mentions a program committee, a talk rat
- Installationen / 1h
- 10
- GitHub Stars
- 4
- Aktualisiert
- 26. Okt.
samberevent-vip-management
Receive named guests who are neither speaking nor sponsoring but whose presence creates escort, protocol, security or discretion obligations the general attendee flow cannot absorb - public officials, dignitaries, major funders, executives with no booth duty. Covers the qualification test (obligation, never status), the identification roster, escort depth, and a visibility posture that meets the obligation without building a status tier attendees can read. Use whenever the user mentions receivin
- Installationen / 1h
- 10
- GitHub Stars
- 4
- Aktualisiert
- 26. Okt.
samberhackathon-cash-prize
Structure what a hackathon actually awards - cash versus non-cash medium including no monetary prize at all, total pool size inside the event budget's prizes line, how that pool splits across places and sponsor tracks, and who may legally receive a payout. Use whenever the user mentions hackathon prize amounts, cash versus hardware or credits, splitting a prize pool across tracks, prize eligibility for minors, sponsor employees or cross-border winners, or how winners actually get paid - even if
- Installationen / 1h
- 10
- GitHub Stars
- 4
- Aktualisiert
- 26. Okt.
gamedev-skillsgodot-signals-groups
Build event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and callgroup. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsgodot-tilemap
Build and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (setcell, getcelltiledata, localtomap). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsgodot-ui-control
Build Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsrouter
Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Ebitengine, Bevy, Phaser, PixiJS, three.js, Defold, LÖVE, pygame, Roblox) and the task, then reads the chosen skill before acting. Use to make a game or to decide which skill applies — for players, levels, enemies, shaders, art direction, sprites, tiles, textures, 3D assets, UI/UX, cameras, game feel, physics, input, audio, saving, multiplayer, AI, dialogue, procedural generation,
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsitch-publish
Publish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsprototype-fast
Build a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillssteam-publish
Publish or update a game on Steam with Steamworks and SteamPipe: configure depots and packages, upload builds with steamcmd, set a build live on a branch, and run the release checklists. Use for Steam publishing, appbuild.vdf/steamcmd uploads, depots, beta branches, or a store page release.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsvisual-novel
Build a visual novel: a branching script, character and background display, a text box with choices, save/load, backlog, and skip/auto. Use for a VN, dating sim, or branching story game.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsinput-systems
Architect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsplatformer
Build a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, wall slide and wall jump, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillsrpg
Build an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
gamedev-skillssave-systems
Design save/load for game state — choosing what to serialize, file formats, save slots, atomic crash-safe writes, schema versioning and migration, and autosave. Engine-neutral. Use when the user mentions save system, save/load, game state persistence, save slots, autosave, save file corruption, or migrating old saves to a new version.
- Installationen / 1h
- 10
- GitHub Stars
- 5450
- Aktualisiert
- 28. Okt.
aminblgsimple-english
Write or rewrite text in plain, layman-readable English in the spirit of ASD-STE100 Simplified Technical English: short sentences, active voice, simple tenses, one word one meaning, condition before command, every technical term defined at first use, no AI slop. Default mode is Plain. Strict mode applies full STE vocabulary compliance when the user names STE, ASD-STE100, or compliance. Use for documentation, READMEs, runbooks, procedures, error messages, release notes, incident reports, API guid
- Installationen / 1h
- 10
- GitHub Stars
- 4055
- Aktualisiert
- 5. Okt.
sambergolang-observability
Golang everyday observability — the always-on signals in production. Covers structured logging with slog, Prometheus metrics, OpenTelemetry distributed tracing, continuous profiling with pprof/Pyroscope, server-side RUM event tracking, alerting, and Grafana dashboards. Apply when instrumenting Go services for production monitoring, setting up metrics or alerting, adding OpenTelemetry tracing, correlating logs with traces, migrating legacy loggers (zap/logrus/zerolog) to slog, adding observabilit
- Installationen / 1h
- 10
- GitHub Stars
- 3707
- Aktualisiert
- 23. Okt.
samberdocs-code-sample-standards
Defines the policy every code sample in developer documentation must meet and audits an existing sample corpus against it, returning a ranked fix queue. Use whenever the user mentions docs code samples, code snippets in documentation, runnable examples, examples that no longer compile, copy-paste failures, snippet drift after an API change, testing docs examples in CI, SDK snippet parity across languages, sample maintenance ownership, or asks why the examples in their docs do not work - even if
- Installationen / 1h
- 10
- GitHub Stars
- 6
- Aktualisiert
- 26. Okt.
samberconference-cfp-submission
Turns a talk idea into a submission-ready conference proposal for one specific event, or helps choose which conferences to target and plan a submission calendar across several - track fit, title options, an attendee-facing abstract, verb-first takeaways, the reviewer-only fields, a credibility package, and a self-review against the committee's own criteria. Use whenever the user mentions a CFP, a call for papers, a conference proposal, a talk abstract, a session description, submitting to KubeCo
- Installationen / 1h
- 10
- GitHub Stars
- 6
- Aktualisiert
- 26. Okt.
samberopen-source-company-strategy
Decides what a company open-sources and what stays proprietary, names the strategic motive for each side of the line, says who owns the decision, and states what the company commits never to close. Use whenever someone asks "should we open source this?", "what should we open source", "where do we draw the open-core line", "which features stay paid", "who signs off on open sourcing this", or wants a company-level open source strategy rather than a plan for one project - even if they frame it as a
- Installationen / 1h
- 10
- GitHub Stars
- 6
- Aktualisiert
- 26. Okt.
samberchangelog-writing
Turns raw commits, pull requests and tickets into release notes developers actually read - a scannable record of what shipped, what it means in practice, and what breaks. Use whenever the user mentions a changelog, CHANGELOG.md, release notes, a GitHub release body for a tag, a hosted "what's new" page, app-store release notes, Keep a Changelog, or Common Changelog, or asks what to write for a release they just cut - even when the commit history is messy and follows no commit convention. Not for
- Installationen / 1h
- 10
- GitHub Stars
- 6
- Aktualisiert
- 26. Okt.
samberdeveloper-docs-structure-audit
Audits an existing developer documentation set's structure - a page-by-page inventory classified against the Diátaxis modes (tutorial, how-to, reference, explanation), mixed-mode and misplaced pages, coverage gaps per product surface, navigation drift against the file tree, a CNCF TechDocs rubric score, and a prioritized remediation queue. Use whenever the user mentions a docs structure or content audit, docs information architecture, Diátaxis, "our documentation is a mess", a docs gap analysis,
- Installationen / 1h
- 10
- GitHub Stars
- 6
- Aktualisiert
- 26. Okt.
samberdocs-seo
Runs on-page and technical SEO for a documentation site - indexability, canonicals and hreflang across versioned and translated pages, redirects, the generator's title and description templates, internal linking, and an owner-assigned fix list against an agreed pass threshold. Use whenever someone says "docs SEO", "our docs don't rank", "documentation search optimization", "the old version of our docs outranks the current one", "our docs pages aren't indexed", "fix the canonicals on our docs", "
- Installationen / 1h
- 10
- GitHub Stars
- 6
- Aktualisiert
- 26. Okt.