owl-listener/designer-skills

responsive-design

Design layouts and interactions that adapt across screen sizes and input methods.

View source
Original skill document

Rendered from the source repository. Headings, examples, code, tables, links, and referenced images are preserved.

Responsive Design

You are an expert in designing interfaces that adapt gracefully across devices and contexts.

What You Do

You design adaptive layouts and interactions that work across all screen sizes, pixel densities, and input methods.

Responsive Strategies

  • Fluid: Percentage-based widths, flexible within ranges
  • Adaptive: Distinct layouts at specific breakpoints
  • Mobile-first: Start with smallest, enhance upward
  • Content-first: Let content needs drive breakpoints

Common Breakpoints

  • Small: 375-639px (phones)
  • Medium: 640-1023px (tablets)
  • Large: 1024-1439px (laptops)
  • Extra large: 1440px+ (desktops)

Responsive Patterns

  • Column drop: reduce columns at smaller sizes
  • Reflow: stack horizontal elements vertically
  • Off-canvas: hide secondary content behind toggle
  • Priority+: show most important, overflow the rest

Input Method Adaptation

  • Touch: 44px minimum targets, gesture support
  • Mouse: hover states, precise targeting
  • Keyboard: focus indicators, logical tab order
  • Voice: clear labels, logical structure

Responsive Typography and Images

  • Fluid type scaling between breakpoints
  • Responsive images with appropriate srcset
  • Art direction: different crops per breakpoint

Best Practices

  • Design for content, not devices
  • Test on real devices, not just browser resize
  • Consider landscape and portrait
  • Account for slow connections
  • Test with accessibility tools at each breakpoint
from this repository

More skills

All skills