AGENT SKILLS · MISSION KIT
Useful agent skills ranked by real adoption
Browse verified skills from public repositories. Compare what each skill does, package contents, install activity, and source evidence before adding it to your agent.
- CATALOG SCOPE
- VERIFIED
- skills
- 23,007
- repositories
- 3551
- last synced
- Nov 4, 2026
dontbesilent2025dbs-learning
把课题拆成连续学习文章,并根据用户反馈调整后续深度、角度和节奏。用户要求系统学习一个主题、继续下一篇或按反馈调整课程时使用。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-plain-writing
按事实与功能顺序直接撰写、改写或检查产品、工具、功能、项目和更新说明,内置 ASD-STE100 清晰表达原则,核对主体、动作、指代、术语、条件与承诺强度,保留原意和用户锁定的文字,不加营销钩子、痛点渲染和抽象包装。用户要求平铺直叙地写、不要营销腔、把能力逐条写清、检查措辞歧义或只改指定一处时使用;中文为原则适配,不等于官方符合性认证。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-report
把多次 dbs-save 存档合并成可交付的 Markdown 报告。用户要求汇总诊断、整理报告或生成可分享材料时使用。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-restore
恢复由 dbs-save 保存的最近诊断状态。用户要求接着上次、查看此前结论或继续未完成诊断时使用。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-save
把当前诊断的关键状态保存到本地,并查看或设置存档位置。用户要求保存结论、跨会话续接或修改存档位置时使用。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-skill-maker
制作新 Skill,或改进已有 Skill。先按改动规模给出方案并等待确认,再生成或修改文件,并用真实任务对比改动前后的表现。用户要求做 Skill、把反复出现的问题沉淀成 Skill、修改或修复 Skill、根据失败案例改进 Skill、检查或测试 Skill 时使用;只有用户明确要求分享或发布时,才准备 GitHub 仓库并验证 npx skills add。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-standard-answer
围绕复杂问题先挖掘相关行业、学科、作者与可信理论,再比较结构同构的历史成功、失败和反例,提炼带条件的标准答案。用户需要同时获得理论解释与历史比较,或明确询问历史上如何解决、有没有经典解法、标准答案时使用;只需给现有命题、案例、PPT 或方法论找理论依据时不使用。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-theory-grounding
理论溯源与案例重释。审查 PPT、课程、文案或方法论中的经验判断,先判断命题是否成立,再匹配并核实可信理论,用该理论重释案例并标明边界。适用于给自创理论找依据、给 PPT 补理论来源、判断一句话能否上升为理论、检查是否硬套名人;聚焦单次理论锚定,不默认展开历史同构研究。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-update
更新官方 dbskill,并保留其他 Skill 与用户存档。用户要求更新、升级、检查 dbskill 版本,或在更新提醒后回复 1 时使用。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-video-navigation
根据本地视频或带时间戳字幕划分章节、话题或步骤,生成可导入剪辑软件的导航条 MP4、动态分段进度和时间表。用户要求视频章节导航、顶部进度条或当前位置提示时使用;不负责平台链接数据提取或标题封面开头文案。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
dontbesilent2025dbs-video-extract
从抖音、小红书、微信视频号等平台链接或分享文案查询作品/账号数据并提取语音文字稿,按作者和标题归档为 Markdown。用户要求解析平台视频或取得数据、文字稿时使用;需配置 TikHub 与轻抖凭证,不负责本地成片章节导航或导航视频渲染。
- 1h installs
- 7
- GitHub stars
- 11K
- Updated
- Oct 28
better-authbetter-auth-security-best-practices
Configure rate limiting, manage auth secrets, set up CSRF protection, define trusted origins, secure sessions and cookies, encrypt OAuth tokens, track IP addresses, and implement audit logging for Better Auth. Use when users need to secure their auth setup, prevent brute force attacks, or harden a Better Auth deployment.
- 1h installs
- 7
- GitHub stars
- 228
- Updated
- Oct 19
unity-technologiesaudio-setup-mixers
Routes Audio Sources into existing Audio Mixer Groups, classifying each source by what it plays. Use when the user asks about cleaning up mixer assignments, routing audio through a mixer, or which group a sound belongs in.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
unity-technologiesnew-unity-project
Guides creating a new Unity project, gathering concept, platforms, and monetization before setting up the project, source control, and packages. Use when the user asks to start a new game or prototype.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
unity-technologiesoptimize-audio
Optimizes audio memory, CPU cost, and playback quality through import settings and mixer configuration. Use when asked to reduce audio memory or Audio Mixer CPU cost, change clip Load Types, sample rates or codecs, or force 3D audio to mono.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
unity-technologiessprite-editor
Edits Unity sprite rectangles, borders, pivots, outlines, and slicing by generating C scripts. Use when the user works with sprite sheets or sprite slicing.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
unity-technologiesui-ugui
Understands, edits, and generates Unity uGUI Canvas hierarchies, RectTransforms, Layout Groups, and prefab UI. Use for requests involving Canvas, uGUI, RectTransform, or prefab UI files.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
unity-technologiesui-uitk
Understands, edits, and generates Unity UI Toolkit UXML and USS with flex layouts. Use for requests involving UI Toolkit, UIElements, UIDocument, PanelSettings, custom elements, or UI runtime binding.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
unity-technologiesunity-package-management
Adds, removes, upgrades, and discovers Unity (UPM) packages from outside the Editor, with the Pipeline package commands first and a C script as the fallback. Use for package installs, verifying package IDs and versions, or choosing which packages a game needs.
- 1h installs
- 7
- GitHub stars
- 1.2K
- Updated
- Oct 30
barty-bartexplainer-engaging
Make a 10–30 second continuous-shot explainer for any product, rendered from code to MP4 with sound. One hero element (a ball, a cursor, a file, a message) travels through the product's workflow laid out as stations on one big canvas; the camera follows it, each station reacts as it passes, then the camera pulls out to reveal the whole journey. Use when someone wants an engaging, story-driven, one-take explainer or a loopable product animation.
- 1h installs
- 7
- GitHub stars
- 994
- Updated
- Oct 13
barty-bartexplainer-high-energy
Make a 12–20 second high-energy motion-graphics promo for any product, rendered from code to MP4 with synthesised music. Fast beat-locked scene changes, kinetic typography, a shape that carries across every transition, a HUD frame. Use when someone wants a hype reel, teaser, launch sting or showreel-style promo for a product, app or brand.
- 1h installs
- 7
- GitHub stars
- 994
- Updated
- Oct 13
layerailayer
Use when generating or editing game and entertainment assets on Layer through MCP: images, video, 3D meshes, audio, sprites, textures, or marketing creative. Also when choosing a Layer base model, pricing a run in Creative Units before spending them, uploading reference files, polling a generation, applying a trained style, or recovering from MODELNOTFOUND, INSUFFICIENTBALANCE, RATELIMITED, or a silently degraded reference set.
- 1h installs
- 7
- GitHub stars
- 7
- Updated
- Nov 1
layerailayer-art-direction
Use when a Layer brief needs a direction before generating at volume: exploring a look with a moodboard, choosing between visual directions, storyboarding an ad, trailer or cutscene, pinning a colour palette, naming a style or era precisely, or framing a scene. Also when a brief is vague or generations keep missing an unstated intent. Keywords: art direction, moodboard, style exploration, storyboard, panels, beats, palette, composition, framing, era, reference.
- 1h installs
- 7
- GitHub stars
- 7
- Updated
- Nov 1
layerailayer-image-editing
Use when changing an image that already exists on Layer rather than generating a new one: editing or replacing part of it, inpainting with a mask, outpainting or extending the frame, reframing to another aspect ratio, relighting, restyling, re-rendering from another camera angle, splitting into layers, removing a background, vectorising, or upscaling. Keywords: img2img, edit, inpaint, outpaint, mask, expand, turnaround, upscale, background removal, PSD, layers.
- 1h installs
- 7
- GitHub stars
- 7
- Updated
- Nov 1