AGENT SKILLS · MISSION KIT / decentraland

decentraland · Agent Skills

6 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.

decentraland
Community

authoritative-server

Build multiplayer Decentraland scenes with a headless Multiplayer Server. Use when the user wants authoritative multiplayer, anti-cheat, server-side validation, persistent storage, or server messages. Do NOT use for basic CRDT multiplayer without a server (see multiplayer-sync).

installs
1
GitHub stars
3
Updated
Sep 17
decentraland
Community

game-design

Plan and design Decentraland games and interactive experiences. Use when the user wants game design advice, scene architecture, performance planning, or help structuring a game. Do NOT use for specific implementation (see add-interactivity, build-ui, multiplayer-sync).

installs
1
GitHub stars
4
Updated
Oct 25
decentraland
Community

lighting-environment

Dynamic lighting and environment in Decentraland scenes. LightSource, shadows, SkyboxTime, realm detection, and emissive materials. Use when the user wants lights, shadows, skybox control, day-night cycle, or glowing materials. Do NOT use for PBR material properties like metallic/roughness (see advanced-rendering).

installs
1
GitHub stars
4
Updated
Oct 25
decentraland
Community

migrate-sdk6-to-sdk7

Migrate a legacy Decentraland SDK6 scene to SDK7. Use when the user wants to port an SDK6 scene, upgrade the decentraland-ecs dependency to @dcl/sdk, or rewrite class-based scene code in the ECS style. Do NOT use for new scenes (see create-scene) or for SDK7-to-SDK7 refactors.

installs
1
GitHub stars
4
Updated
Oct 25
decentraland
Community

optimize-scene

Optimize Decentraland scene performance. Scene limit formulas, object pooling, LOD patterns, texture optimization, system throttling, and asset preloading. Use when the user wants to optimize performance, fix lag, reduce load time, check limits, or reduce entity/triangle count. Do NOT use for deployment (see deploy-scene).

installs
1
GitHub stars
3
Updated
Oct 11
decentraland
Community

player-avatar

The live player in a Decentraland scene. Use when the user wants to read player position or profile, fetch avatar appearance for off-scene addresses (parcel owners, NFT holders), trigger emotes, read equipped wearables, attach items to players/avatar (cosmetic vs held gameplay items), show a custom label plate above a player's or NPC's nametag (AvatarNametag), hide avatars or disable passports in zones (AvatarModifierArea), adjust locomotion speed, teleport the player (movePlayerTo), or listen f

installs
1
GitHub stars
4
Updated
Oct 25